well put it this way, if you got shot and started to bleed, there is a good chance you will pass out from bloodloss, the only thing i dont agree with is getting punched by a zombie and instantly start bleeding, you would never bleed from betting punched, if you got scratched you would bleed for a few mins but you would barely lose 200 blood, if you got bit mabey 600 at the most, but i have been walking along a road and a zombie sees me from got knows where, and he runs over to me and punches me one time, i lose 2000 blood before it stops bleeding or i bandage myself, how in the hell is that realistic? i can understand getting shot, first of all getting shot shouldnt reduce your blood by 8000, you should have some kind of pain mechanism, passing out from pain from being shot makes sense, what i have been thinking is: Pain Response - Getting shot no longer reduces your blood instantly, instead your pain meter will go down after being shot, the closer to flashing red your pain meter is the more of a chance you pass out from the pain. New Blood System - if you get scratched punched or bit instead of it instantly taking it out on the blood, you will start losing blood normally, and after so and so amount of time it will stop bleeding unless you bandage yourself beforehand, but now the inital hit will be pain instead of blood. Body System - If you get shot your body is going to be less useful, get shot in the arm, its going to be alot harder to aim a gun, you will have less accuracy and you will probably get pain from using that arm, in the leg? you will run slower and get pain from running, walking will still be normal and less pain from walking, head? you pass out instantly and probably die straight out from trama if not then you slowely bleed while having a large pass out, and body, if you didnt die from the hit then you get pain and trauma and you start to bleed, the bleeding of a body doesnt stop like it would for an arm or leg. Trauma System - this is the new bloodloss system, when you get hit or shot you will lose trauma, instead of having 12000 blood you would have more like 8000 (around 8 pints of blood is normal i believe) and you would have another 4000 trauma, when you get hit you lose trauma, when you use painkillers you gain trauma back, 2000 per morphine would suffice, lets say you get hit by a zombie, most likely the most you would get hurt with trauma would be 100 isnt life threatening, you may or may not bleed and you would get some pain, that shit hurts, if you get bit then you would bleed and it would hurt like hell, and you would probably suffer a bigger amount of trauma (assuming these zombies do bit or plan to bite) and then we have getting shot, you would suffer alot of trauma and possibly die depending on where you got shot and what gun, bigger guns like snipers or getting sprayed by a assult rifle will kill you dead, getting shot in the left from a pistol would hurt and you wouldnt be able to run as well, but you wouldnt die from a shot to the leg, ever. So having thought this through as far as i can tell this would be more along the lines of realistic, i mean personally the bodily trauma of getting shot in the head would kill you, you would bleed but not forever from a hit from a zombie, expanding the system this way personally makes me think this would be more realistic which i assume is what this game is going for.