Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

TomWilson

Members
  • Content Count

    35
  • Joined

  • Last visited

Everything posted by TomWilson

  1. Adjust Advanced Video options specific to your card... *** Video Memory = Default *** Shadow Detail = High or Very High (This will make the video card process shadows not the cpu... Put them off at Night and boost Gamma) *** Interface Resolution and 3D Resolution should be the same setting (your displays native resolution) file: "My Documents" \\ Arma 2 \\ ArmA2OA.cfg AToC=6; PPAA=2; PPAA_Level=2; (With the above setting you can dissable ingame AA, if you have a powerfull video card increase the PPAA_Level) file: "My Documents" \\ Arma 2 Other Profiles \\ "Your Name" \\ Your%20Name.ArmA2OAProfile mouseSmoothing=1; SceneComplexity=320000; (Soundblaster X-FI - So I add the following to my *.ArmA20AProfile No more problem with audio stutter - fixes the flys! and the lag audio can cause.) soundEnableEAX=0; soundEnableHW=1;
  2. TomWilson

    I FIXED the Debug Monitor position!

    One would think this is set in X and Y within the mod, and was positioned within a larger resolution than 1680x1050... from Dialog Control - biwiki Positions and dimensions (x, y, w, h) aswell as font sizes are relative to the screen (and not pixel values), normally ranging from 0.0 to 1.0; 0.0 means 0% of the screen width (e.g. the left side of the screen in the context of x or y, or 0% length in the context of width and height). This makes font sizes usually a very small number (~0.02). This percentage is only based on the standard 4:3 screen area. A dialog will look the same for all users, regardless of their monitor's aspect ratio, as long as their aspect ratio is set correctly for their monitor in the display options panel. This is only likely to be a problem, should you be intentionally trying to fill the whole screen with a dialog and the user has a non-4:3 monitor. In all other situations, this behaviour is likely to be to your benefit, as you don't have to worry about users with different setups. Keep this in mind. You can set your positions and dimension outside of 0-1 if you wish. For the most part though, it's not recommended as parts of your dialog will be drawn outside the standard 4:3 screen area. This means the majority of users could not access the items outside this area. One practical application for that though, is that it lets you make a solid background that blocks out the screen for all users regardless of their monitor's screen aspect ratio. This can be done by setting a panel's position and dimensions to "X = -1; Y = -1; W = 3; h = 3".
  3. TomWilson

    No city name on spawn + cfgweapons

    You know, I don't think I've ever seen the city name... I thought people were just learning the map faster than I was... ;p
  4. TomWilson

    Group ambush(6 vs 7 firefight)

    Thanks for taking the time to translate this, your team seem to have there act together. Hope I never wonder into your camp!
  5. +1 ... Make it so when you hit your friend with it, it sticks... he is a glowing sizzlen' Zed target... It's not murder :D
  6. I'm having the same issue... phew. 5:40am EST
  7. To whomever thought they would be better off with a nice mint condition 1/4 tank, late model Offroad Pickup, Know this... Her top speed on-road is 108 KM/H, off road you get about 48 KM/H, she has great mileage at 55KM with 200L. The kit in the back is all yours, hell you can keep the old girl... But the photo of my lovely late wife is in the glove box, if you return that we can call it even. The last place I saw my truck was in the woods West of Lopatino. I will be waiting there for a few days, I hope you make the right decision, if not... I've never taken a life but I will... that's right I'm coming for you. [attachment=1671] [attachment=1672] [attachment=1673] [attachment=1674]
  8. TomWilson

    DayZ - Combat logger caught :3

    I am not sure what to take from this video. First why didn't the zombies attack you? they were showing no signs of agro even though you were the closest, at the beginning it looked like one behind you start pathing, but never attacked. It's like you were not even there, the other survivor didn't even look at you. First time I played the game, it was dark there was creepy music I had no idea what to do... Zombies start chasing me, heart starts pumping, thinking I'm to old for this...I'm to old for this! AHHH... DISCO! Heart stops pounding, log back in ready to face the zombies... Weee! no zombies... After a few days playing, I started wanting that scared feeling, that oh god I'm gonna have a heart attack at the computer feeling... And swore never to do it again. Cheers
  9. I just got myself a nice pack (Alice) and I am wondering about the second primary, in previous games I've lost guns in my pack. As long as I have 10 slots free in the pack I should be safe correct? Thanks for the tips.
  10. TomWilson

    Zombies. essentially 1 hit kill without a weapon.

    "Serpentine, Serpentine, Serpentine" ... The In-Laws, Peter Falk The only thing that works for me, is running full out through open buildings or up steep hills... It would be nice if you could get a boost of adrenaline from your fist hit that increases movement speed by 10%... But gives you the shakes worse then the current 'shake effect'. Your name made me lol
×