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Everything posted by green_machine
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Man on the Hill - 30 Kills, 6 Minutes, NWAF.
green_machine replied to MaximumBullfrog's topic in DayZ Mod Gallery
Sniping on DayZ has a lot of potential, I look forward to watching you progress your technique as time goes by. Especially if you focus on team based sniping. -
Unluckiest group ever - 3 people taken down in 5 sec
green_machine replied to Pinxit's topic in DayZ Mod Gallery
Never been killed by a sniper, Want a difficult game to play and please don't make homophobic, offensive remarks on the forum. -
Unluckiest group ever - 3 people taken down in 5 sec
green_machine replied to Pinxit's topic in DayZ Mod Gallery
(Just had a horrible glimpse into the future of DayZ after watching and reading) [/url[/media] -
Tales of a butthurt player...
green_machine replied to Mr-Zer0's topic in DayZ Mod General Discussion
I understand what you mean. It's all fine if you meet a player in the game, team up and 1 hour later, he/she shoots you in the back. What's BS is that players might seek out players from forums, Skype or through friends to shoot players in the back. That's just being a douche and there's no excuse for that. It would be like entering a hardcore TDM FPS gaming lobby just to kill friendlies. Heck, every time I spawn from now on, I could find a makerov and meet somebody from Skype/The Forum, claiming, "friend" and swipe that players gear. Total exploit and I understand your decision. (If there is a..) Next time, don't force the team-work scenario, it seems you were destined to be shot in the back sooner or later with that attitude and I suppose it's best you encountered it sooner rather than later. -
Day Z is insulting to vegans (and animals)
green_machine replied to FaxMonkey's topic in DayZ Mod General Discussion
I think this user has shed some new light on a Z-Apocalypse Survival scenario. VEGANS will be the 2nd inline to die, after obese people. -
Need Medical Assistance? We can help.
green_machine replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I feel ya buddy. There has been an outbreak of "DayZ Forums" lately, I guess there's no harm in our forum being the prettiest eh? -
How did you discover Day Z?
green_machine replied to antiwarus's topic in DayZ Mod General Discussion
I was looking for a Military Sim. Found ARMA II in steam, Googled it and found a ton of DayZ content. Bonus. -
TheAdventurer is a cheater video proof
green_machine replied to tine's topic in Mod Servers & Private Hives
lol Classic. Find a Hacker, report him etc, etc. But still take advantage of the hacked items and claim to be honest player etc, etc. Might aswell of hacked that ATV into the server yourself. But as they say, "When in Rome..." -
I think there have been a few added military camps thanks to DayZ's addition that are not included in ARMA II's Chernarus map. Next to the SWAF is one. If a few more of these could be added in the extremely secluded area's, it could make for a better experience and compensate for lack of buildings to enter. The North, NE, NW and some of the West Border are dead-zones, they'd be good area's to populate with temporary bases. It might reflect military strategy in a zombie scenario too.
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Been seeing this word thrown around alot...
green_machine replied to pilot's topic in DayZ Mod General Discussion
Server hop much? -
I'm thinking this too. I've seen items on the floor that are set under the surface. Like In Berizino's apartment blocks, shotgun shell are seen poking up from under the floor making dropped pistols invisible. In houses with dirt inside, most items can be under the surface making them completely invisible. Why the fuck put bear traps in this mod if some floors might make it near-invisible/invisible?
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Best Music To Play DayZ To.
green_machine replied to tysonbishop's topic in DayZ Mod General Discussion
Metallica - For whom the bell tolls. Make his fight On the hill in the early day Constant chill deep inside Shouting gun On they run Through the endless grey On they fight Are they right Yes, but who's to say? For a hill men would kill Why? They do not know Stiffened wounds test their pride Men of five Still alive through the raging glow Gone insane From the pain that they surely know For whom the bell tolls Time marches on For whom the bell tolls Take a look To the sky Just before you die It's the last time he will Blackened roar Massive roar fills the crumbling sky Shattered goal Fills his soul with a ruthless cry Stranger now Are his eyes to this mystery He hears the silence so loud Crack of dawn All is gone Except the will to be Now they see what will be Blinded eyes to see For whom the bell tolls Time marches on For whom the bell tolls... -
To those who say "oh it's only an alpha blabla "
green_machine replied to mkrrr's topic in DayZ Mod General Discussion
You failed to interpret my intentions with that post and the post before it. FAIL + FAIL -
To those who say "oh it's only an alpha blabla "
green_machine replied to mkrrr's topic in DayZ Mod General Discussion
Explain the purpose of this forum to the fullest extent. I'd like to see rocket play test this mod alone until all the bugs have been ironed out. We're lab rats in Rocket eyes, my friends. Have any idea how awesome this mod will be for the future of Bohemia & Arma? It all rests on this mods ability to perform when it has to. -
To those who say "oh it's only an alpha blabla "
green_machine replied to mkrrr's topic in DayZ Mod General Discussion
Well, if you guys think your ego is more important than this MODs development and growth then fine , have it your way so you can have a quick giggle and pat eachother on the back. -
To those who say "oh it's only an alpha blabla "
green_machine replied to mkrrr's topic in DayZ Mod General Discussion
By what I've seen, The "It's only alpha" remark, combined with bad ass player comments is blocking the progress of this MODs development and/or overall forum contribution to this MOD. If idea's and bug reports are not being taken into consideration, discussed and explored through discussion then why have a forum for players to offer feedback? The Guy: "I found a bug/glitche today, It's blocking my progress and It's getting annoying". The douche: "Shut up pussy and deal with it, it's a hardcore world out there perhaps you should stop playing. It's only an alpha mod so we'd prefer it if you didn't share your experience and report bugs so these issues never get addressed now fuck off back to COD" The Guy: (Never returns) -
New zombie type- dead snipers! (Please read before commenting)
green_machine replied to FlashHawk4's topic in DayZ Mod Suggestions
FLAW - You won't be able to see the difference between a gillie zombie and a gillie friendly. Imagine, 3-4 guys with gillie suits being attacked by 2 gillie zombies! I'd love to see the panic and confusion :P -
EDIT: Comment removed. (Don't want to take this any further)
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Starving, Thirsty, need help :(
green_machine replied to liu.hy89@gmail.com's topic in DayZ Mod General Discussion
http://dayzmod.com/forum/showthread.php?tid=4581 Goodluck. -
New zombie type- dead snipers! (Please read before commenting)
green_machine replied to FlashHawk4's topic in DayZ Mod Suggestions
I do like the idea of zombies in gillie suits tho! Boogey mans gonna get ya! -
Need Medical Assistance? We can help.
green_machine replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Wait a minute... I thought you were helping me :) Big thanks to you mate, I think I forgot to say it tho :blush: It shown me the value of a buddy. Perhaps I'll feel a bit more guilty if I choose to shoot somebody else's buddy! It was good to have some company on my way back to Berizino too. Lucky it was Berizino actually because the route to Cherno along the western border would have taken twice as long! -
I've noticed a serious difference with server graphics/performance whilst surfing the servers over the past week. 3 Questions. Is there a difference in graphic quality between servers? If yes, Is there a way to identify high spec servers? Who's playing with the lights? The tree's, overall colour and brightness seem to fluxuate seem to go dull and and bright and dull and bright and the the pine tree seem to turn photo-negative which is all giving me a headache. I remember the clouds on Single players simulates cloud shadows but with online, it gets way too dark and shady to be daylight hours. I've played Arma II Single player on MAX settings so I'm confused as to how this is happening online, even tho I'm experimenting with the graphic settings, It's not delivering the same results.
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Server Graphic Quality.
green_machine replied to green_machine's topic in Mod Servers & Private Hives
I've had that already, had it during mt last session too. It happens with various offline single players games so Its' unlikely to be online server related. -
Hackers livestreaming
green_machine replied to tkalnins@gmail.com's topic in Mod Servers & Private Hives
Ha, its that prick who looted people in the spawn forest.