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lonewolf12

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Everything posted by lonewolf12

  1. lonewolf12

    Why do you even play dayz ?

    first off, ive started playing survivedayz a mod of this mod, where u hardly get any hackers and the as50 m107 and l85 are out of there. so are nvg's and rangefinders. (also there is more zombies; of which spawn when you are further away, street lights, and some new weapons and magazines) secondly, i play dayz and usually kill other people because 1. it happens to me all the time 2. its fun and 3. it still is very different with the loot you get off other players also it is much more fun to play this with friends and once the stand alone has fixed problems like hacking duping and gitching other dynamics have been added (like non gay zombies), it will even more fun. the maps of arma 2 is unsurpassed in terms of scale and realism, and i think the just character models should be simplified and some of the hyper realistic factors of arma 2 should be taking out because they are just tiring to play with as a entertainment game, let alone miltary 'training'.
  2. kind of agree with this part of the review "ArmA II is nothing like you've played before. There's a supposedly human-like delay introduced to any motion you try, which is supposed to simulate the body intertia and the extra 20 kg of combat gear you're lugging, impeding the grace and fluidity of your movement. Sounds good, but the problem is, you cannot possibly translate the delicate mechanism of hundreds of muscles, bones and tendons into keyboard-and-mouse signals. End result? Your character in ArmA II feels heavy and slow. Even though you run at a decent pace, you feel the weight of the dampening forces. After a while, you will feel the strain in your wrists. You will be annoyed. Going the other way around is not a solution either. Instant change of direction or speed is not what humans do, so no arcade for sure, but once again, there's no way a linear, almost binary electric output of the keyboard can simulate what happens in our body when we try to do something. The digital detachment makes for very unnatural feel, and you won't get used to it even after many hours of gaming, provided you survive that long. Another element that hampers the experience are transition animations. Like the original game, there's no jumping in ArmA II, so if you want to clear an obstacle, you need to kind of climb over. Regardless of the obstacle in question, animations are identical and cannot be stopped once initiated. So you will see yourself doing a weird sidestep when climbing over a 4 cm rock. It's absurd. The same goes for rolling on the ground. It feels as if the whole of Planet Earch pitched just to accommodate your kidneys." full review here http://www.dedoimedo.com/games/arma2.html
  3. lonewolf12

    Glitches

    did rocket talk about this at his recent conference at eurogamer which inspired us all to be a games developer p.s im talking about rocks / inanimate objects killing you/ and everything else
  4. lonewolf12

    Glitches

    Ok I asked for one fact, not excruciating details.... Sorry about 'your community' Just saying stuff like it is yo, run awaaaaaay braaaaains
  5. lonewolf12

    Glitches

    all sorts of interesting facts about dayz.......really................. give me an example
  6. lonewolf12

    Glitches

    no i dont really read but i heard him say about hackers.....................i tell you what they should also make the zombies not bend up and down at the speed of light.........NOT how humans move...in snap shots.... but yeah just hope he gets to freakkkkn work. needs kick his developers in the face
  7. lonewolf12

    Glitches

    thers alot of glitches with the arma 2 engine (zombies running threw walls, slaming u to break ur bones ect.)....all sorts, did he say, ok we have someone on this fixing this
  8. im playing on this server, very fun.... loot is an issue, i dunno if its only if u are on ur own that it doesnt spawn but it definetly is an issue
  9. lonewolf12

    Got my beans signed by Rocket at Eurogamer 2012!

    ah might take a look, think im off to get fifa 13...
  10. Don't you think it would be cool to have a bigger variety of weapons, would make looting more fun and exciting.
  11. lonewolf12

    More variety of weapons in the stand alone

    i dont know, lets wait and see anyone know when we will be seeing the stand alone
  12. lonewolf12

    More variety of weapons in the stand alone

    yeah you have a point...... well just make new stuff! they are the games designers! hope they get to the designing :D
  13. lonewolf12

    More variety of weapons in the stand alone

    well thats good that im not the only super genius out there
  14. lonewolf12

    Got my beans signed by Rocket at Eurogamer 2012!

    lol sweet was eurogamer any good
  15. Anyone know how to repair chinooks? found out that to repair the humvee (gpk) u have to look at the right wheel arch from the right passenger doors, take a while tho
  16. lonewolf12

    Fallujah - How do you repair chinooks?

    hmmm, okay thanks for that
  17. jump on! Uk135 - House of towels (HoT) any problems you can jump on the teamspeak
  18. lonewolf12

    players/ bandits needed on uk135

    uk135 aint our server anymore btw
  19. lonewolf12

    Fallujah - How do you repair chinooks?

    COME ON COME ON COMEON
  20. anyone sick of starting in the wilderness?
  21. lonewolf12

    takistan spawn locations

    thats cleared that up then lol
  22. lonewolf12

    wtf is dayz chernarus

    lingor rocks
  23. lonewolf12

    wtf is dayz chernarus

    im gona give lingor a go yo
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