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Everything posted by lonewolf12
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hmm i would of thought it would be less
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Is it worth expanding the item set more? this could make killing someone or finding loot that much more exciting when there is more variaty and possibilities.........
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How many items is too many items?
lonewolf12 replied to lonewolf12's topic in DayZ Mod General Discussion
that said, i detest microtransactions..............NOT FUN -
The third DayZ Playerbase Survey | Final Results
lonewolf12 replied to eel's topic in DayZ Mod General Discussion
done, and i said that you are all lovely -
do you have all your stuff in tents? on one server
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looking for a fun group to roll with
lonewolf12 replied to SamuraiEdge's topic in DayZ Mod General Discussion
im also looking for someone to play with, i dont have a mic, but like playing this game and am reasonably good at it from the uk -
just got killed after 3 hours of gameplay
lonewolf12 replied to lonewolf12's topic in DayZ Mod General Discussion
yeah, they are on and off for me -
just got killed after 3 hours of gameplay
lonewolf12 replied to lonewolf12's topic in DayZ Mod General Discussion
i went from the south airfield, to cherno, got some good supplies in cherno, killed a bandit and got a ak74su thing off a dead bandit i think he killed couldnt find the one thing i needed in cherno which was matches and i need blood fast, so i went off on a hunt for just animals in hope of finding a fire, so im in the forest above cherno and i bump into a survivor....needles to say he ate my ak74, and luckily....he had raw meat and matches!! a couple of hunts later and im back in full health, with water bottles and plenty of ak74 ammo, back at the southern airfield now...contemplating the hike north............... -
just got killed after 3 hours of gameplay
lonewolf12 replied to lonewolf12's topic in DayZ Mod General Discussion
mid level? ive just spawned at the airfield, got a m16a2 and one magazine.......cool have fk all blood and no hunting gear so gona have to hope i find some in cherno.... -
just got killed after 3 hours of gameplay
lonewolf12 replied to lonewolf12's topic in DayZ Mod General Discussion
haha, yeah but its the stuff you get isnt it ? mabye lol -
just got killed after 3 hours of gameplay
lonewolf12 replied to lonewolf12's topic in DayZ Mod General Discussion
no idea, but it was a silenced sniper that got me, i had a raw meat on my person aswell, akm and m24 -
just got killed after 3 hours of gameplay
lonewolf12 replied to lonewolf12's topic in DayZ Mod General Discussion
yeah man, i found it in a deer nest, which is where i found the akm, they are great! i just used an online map which shows you where they are -
i hate it! if shooting the zombies is so buggy and basically a poor excuse for gaming....why is this totally random crap they call the knock down in this game? its just useless, just died after playing for an hour, was having a great time, then a few zomibes are chasing me, and boom knockdown, game over.......... mabye put this in the game when it actually works....but not when the zombies do that riduculous stop animation...........
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its annoying
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All i read on here is bickering, blah blah blah rocket this rocket that........ not that it is so different to any other internet forums but come on guys......... not seen any good ideas for improving the game and what hapened with this arma patch, do BOHEMIA not like day z anymore?
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i wouldnt say its human nature....but thats my opinion and i wouldnt say anythings getting to me, just expressing myself another thing i will say is people coming on forums will probably leave soon after because of poor first impressions
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\oh yeah ur right it just came across my mind, how could the arma 2 team screw up there companys biggest asset right now (dayz) without knowing it? (mabye someone should start a thread about this...?) like i said just came across my mind while i was typing, that is something alot of people do online right, for better or for worse....
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yeah you are right i dont know either, anyone? i remember in minecraft a hell of alot of community input made its way into the game this is a different type of thing though, im no computer programmer, but day z is a proper game isnt it, would probably need alot of funding/time put into it. would be great to see it fully developed. Only the dev team can reach this goal, no amount of discussion on here is going to change that, though could help
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nope i honestly had a quick scan through this forum and thought, hey, these guys need telling that they suck so they can react like little babies and get their daily serotonin ration...
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i think from the replies of got here, seems that there alot of cool people posting which is good. Nothing worse than feeling surrounded by idiots
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you changed my life!!
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dayzmod.com - Aug 2012 - Q&A with Rocket
lonewolf12 replied to Max Planck's topic in Mod Announcements & Info
how worried are you about the game feeling fair? e.g glitches/zombie attacks/knock downs -
dayzmod.com - Aug 2012 - Q&A with Rocket
lonewolf12 replied to Max Planck's topic in Mod Announcements & Info
What's the vision for survival mechanics? For instance are you going to expand ways to get food (fruit, berries, WORMS). This could be done with other things like water or the medical supplies.... -
yeah hey people are writing stuff at least, i made your day? great! have a good one. Cant have been so great to start with then !
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yeah you are probably right, i havent read everything, but its just people making reactionary comments like CONSTANTLY as if its gonna get them anywhere