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Your DayZ Team
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Everything posted by Wüstenfuchs (DayZ)
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Looking for a few other newbies to play with
Wüstenfuchs (DayZ) replied to Igno4's topic in DayZ Mod General Discussion
Please read this before creating a new thread Moved to Survivor HQ. -
Please use the search function before you create a new thread. Info and discussion about voice and text chat here: Voice & Text Communication
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I'm assuming this is a thread looking for other players. Moved to Survivor HQ.
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any update with direct comm
Wüstenfuchs (DayZ) replied to kstone588 (DayZ)'s topic in DayZ Mod General Discussion
http://www.arma2.com/beta-patch.php -
Filling water bottle with rain
Wüstenfuchs (DayZ) replied to spacebeluga's topic in DayZ Mod Suggestions
Your thread didn't get deleted, I merged it into this one along with 4 other duplicates. :) Just look at the Post #33 just above my "threads merged" post. -
Filling water bottle with rain
Wüstenfuchs (DayZ) replied to spacebeluga's topic in DayZ Mod Suggestions
5 duplicate threads about "Filling water bottle with rain" merged. -
Voice & Text Communication
Wüstenfuchs (DayZ) replied to Wüstenfuchs (DayZ)'s topic in New Player Discussion
No' date=' the channel you have selected affects only to the voice/text that you send out. Your received voice/text depends only on the channel that the other person is using. So it doesn't matter what channel you have selected, if someone talks in a vehicle channel and you are in the same vehicle, you can hear his voice / see his text. If you use voice chat (no matter what channel), it broadcasts your voice from direct comm too (e.g. whoever is near you will hear your character speaking, and see your lips moving). If you do this in the car (talking in direct or vehicle channel), the walls of the car will muffle your sound somewhat, but someone standing next to the car would still hear you speaking. Text in vehicle channel is different matter, that will not "leak" outside of the vehicle, only those who are in the vehicle with you will see your text in vehicle channel. Voice chat direct communication range is 80m btw, not 40m. Text in that particular channel currently carries to 40m though. -
It might be that you only have to run about 20km, try running towards the 999 / 999 coordinates (South-East), that might turn out to be next to 0 / 0 coordinates at the North-West corner of the map. This is just my guess.
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8xx would be 80 kilometers away from the map area, if that is correct. :) Another option is that you are in the "debug field" North-West of the map, below 0 coordinates, and the coordinates become 8xx there. You might want to try to head South-East for several kilometers until you see some trees.
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Hmm alright, the GPS coordinates 813 891 sounds like you are way off the map to south-east.. Are you in an empty field without any objects around you?
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Are you talking about compass or GPS? Compass only shows you the bearing/azimuth/direction, not the coordinates.
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Make 'Direct Communication' the default channel
Wüstenfuchs (DayZ) replied to Vladivar's topic in DayZ Mod Suggestions
Merged 2 threads about this issue. I really hope direct communication will be made as default channel. Currently group channel is default, which probably causes many situations where someone is talking in direct and a person tries to reply with text, but replies in group channel which won't be seen by anyone. -
Voice & Text Communication
Wüstenfuchs (DayZ) replied to Wüstenfuchs (DayZ)'s topic in New Player Discussion
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Voice & Text Communication
Wüstenfuchs (DayZ) replied to Wüstenfuchs (DayZ)'s topic in New Player Discussion
Since 93040 direct communication has worked perfectly for me every time I've met other people. You might have joined a server which has disabled VOIP (there is a server config setting to do that). As far as I know, this is not allowed, but some server admins do that anyways. Try joining another server and then test direct comm. If you and your buddy are using latest beta patch, it should work 100%. Make sure your selected channel is Direct Communication and that you are holding down the push-to-talk key while you speak. Distance max is 80m for voice, 40m for text. -
Hotfix Build 1.7.1.5 Rolling Update
Wüstenfuchs (DayZ) replied to rocket's topic in Mod Announcements & Info
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Side chat re-enabled?
Wüstenfuchs (DayZ) replied to Phantom Vader's topic in Mod Servers & Private Hives
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Hotfix Build 1.7.1.5 Rolling Update
Wüstenfuchs (DayZ) replied to rocket's topic in Mod Announcements & Info
Thats is just a copy of the main torrent. E.g. same seeders/leachers will be behind that torrent. -
Hotfix Build 1.7.1.5 Rolling Update
Wüstenfuchs (DayZ) replied to rocket's topic in Mod Announcements & Info
Guys please read the first post again: Please do not post messages of support or abuse. Please only post your feedback from having tried the update, or any serious issues. I've again deleted 20+ posts. Please post to this thread only after you have tested the latest hotfix and got some constructive feedback about the changes. -
Undetected arma 2 hacks release!
Wüstenfuchs (DayZ) replied to yettoman's topic in DayZ Mod General Discussion
Banned. Thanks for reporting. -
Hotfix Build 1.7.1.5 Rolling Update
Wüstenfuchs (DayZ) replied to rocket's topic in Mod Announcements & Info
Already asked and replied earlier in this thread. YES -
Hotfix Build 1.7.1.5 Rolling Update
Wüstenfuchs (DayZ) replied to rocket's topic in Mod Announcements & Info
Yes -
Hotfix Build 1.7.1.5 Rolling Update
Wüstenfuchs (DayZ) replied to rocket's topic in Mod Announcements & Info
Mirror to torrent: http://the-tour.org/downloads/games/dayz/latest.torrent -
WTF Is... : DayZ ? (Hyper WTF Edition feat. rocket)
Wüstenfuchs (DayZ) replied to Zosso's topic in DayZ Mod Gallery
Merged a few threads about this same video. -
Again..Debug Forest, Invisible
Wüstenfuchs (DayZ) replied to Ponzo (DayZ)'s topic in DayZ Mod Troubleshooting
Start the game with the beta patch, and it will work. -
If you had used a search "account deleted", you would had found this: http://dayzmod.com/forum/showthread.php?tid=9405