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U.G.N - Jedi Panda

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Everything posted by U.G.N - Jedi Panda

  1. Wtf ive had 2260 profile views :s
  2. You cant find it but you found it? Lol? Whichever way your accessing the file is irrelevant aslong az your accessing the correct file. It should be in the battleye folder.
  3. Dont think it can be done with dayz.st as they dont give access to the required pbo's
  4. What has Rocket been doing with our choppers. Lol ♥
  5. Then you will have given an incorrect guid. Pls recheck. It is case sensitive and 32 digits long. Cheers.
  6. kicked why? what is the kick reason?
  7. Its down to you to join the server on your old GUID.
  8. Two players have said you were global banned. Due to this I will only accept your WL application when I see your previous GUID is still active. Please log on to the server on the previous GUID so we can see that account is not global banned. Feel free to PM me when you will do this. Thanks for the understanding.
  9. U.G.N - Jedi Panda

    Dayz Server Auto Message

    http://ibattle.org/
  10. drunk too? :unsure: you started your GUID with a capital D, but its a lowercase d. :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:
  11. Well you must be drunk because the 6 and the 9 in the middle were the wrong way round!
  12. U.G.N - Jedi Panda

    Logreading in Dayz

    i edditted my post above, slightly ;)
  13. U.G.N - Jedi Panda

    [HOW TO] - Workout Teleporting via your log files

    If you're wanting to catch someone teleporting it is best to workout the players actual location, otherwise its guess work. Plus if the player appeals his ban, you can go to him with the facts and state his logged locations.
  14. U.G.N - Jedi Panda

    Logreading in Dayz

    If you are going to take the time to workout teleporting from information recorded in your log files, follow this guide, ive colour coded it, BLUE = Important, RED = Ignore. A standard location log entry will look like this in your logs, [64,[4929.6,5582.62,0.001]] [64,[4929.6,5582.62,0.001]] <<<---- The blue is the coordinates you're interested in [64,[4929.6,5582.62,0.001]] <<<---- Always take the first 2 digits if a 4 digit number, take first 3 digits if it's a 5 digit number or another example, [220,[4940.42,12087.4,0.001]] <<<---- Always take the first 2 digits if a 4 digit number, take first 3 digits if it's a 5 digit number The first 2 digits of the first coordinate above (49) are the map coordinates, the second coordinate (120) is the game coordinate, you have to minus 152 from this to work out the map coordiate. It is always minus 152 and this never changes regardless of what the coordinate is. 49 = 049, 120 - 152 = -32 = 032 So map coordinate = 049,032 (accurate to within 100m) After you've worked out one location, you can look at another record of the players location and establish whether or not he could of got to that location legitimately. For e.g. one location might give Otmel, another 20 seconds later might give the NWAF, another 10 seconds later gives Berezino, etc, etc.
  15. U.G.N - Jedi Panda

    Logreading in Dayz

    Next to impossible to work out teleporting unless you have an hour to spend on each player. addmagazinecargo.log is where you can find people who access the hacked medical//weapon boxes, it will show as a wall of text and will have like 10 entries of every weapon/item in the box... remoteexec.log is a key log, you get non hacker entries in there too tho, but the hacker stuff tends to stand out a lot createvehicle.log is where you might find excessive entries for somethings, like if a person puts down 20 tank traps, where did they get these 20 traps from, clearly duping or hacking, etc etc HTH
  16. UK#10 - ZombieWorld.eu - Utes #1 - PvP - High Value Loadout !! - NEW WEAPONS + VEHICLES + CHOPPERS + PLANES -- Fast Paced and Fun Action!! - M16A4_ACOG_GL/RF/NV/GPS/SATCHEL CHARGES/ETC 213.251.187.23:2322 I've setup a new server for a bit of fun, DayZ without the hassle :P This is a new Utes server designed solely for fast paced and fun PvP action based around one airfield on a small island. Utes as standard does not have any vehicles at all, I have manually added vehicle, chopper, and plane spawns to the map. This is one of the only Utes servers with vehicles!! This server is hosted on my dedicated server box for the most responsive and lag free experience :D You will spawn with a high value loadout, currently; M16A4_ACG_GL + lots of ammo, G17 + ammo, 1 of each medical item, 1x food, 1x water, Coyote backpack containing; 5x Frag grenades 4x Satchel Charges, 8x Sandbags, 1x Tent Range Finder, Night Vision Goggles, GPS, Toolbox, Entrenching tool, Extra Weapons that can be found in game; BAF_L85A2_RIS_ACOG BAF_L85A2_UGL_Holo M4A3_RCO_GL_EP1 M16A4_ACG_GL G36C G36_c_SD_eotech G36K M4SPR M40A3 SVD_NSPU_EP1 KSVK m240_scoped_EP1 M60A4_EP1 Details of our dedicated server: CPU (Processor): Intel Xeon E3 1245v2 (3.4+ GHz, 3.8GHz boost) RAM (Memory): 32,768Mb (32Gb) DDR3 HDD (Hard Disk): 2 x 120GB SSD Sata 3 RAID Configuration: Software Raid 0 Operating Systems: Windows Server 2008 R2 Network Speed: 100 MBit/s Uplink Port (1Gbit/s available) Location: (EU) Paris, France (Western Europe) Some of the vehicles you can find on the map, all screenshots taken from this server;
  17. We try and do mon-fri darkness 2am-12pm, weekends darkness 3am-9am. Sometimes its a bit messed up tho as we have to manually set the time each time we change it.
  18. Well if you dont have access to the dayz_anim.pbo then you wont be looking in the correct config.cpp as it is contained within the dayz_anim.pbo The correct config.cpp has ~2387 lines
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