Jump to content

U.G.N - Jedi Panda

Members
  • Content Count

    2549
  • Joined

  • Last visited

Everything posted by U.G.N - Jedi Panda

  1. whoever told you 7 crash sites split over 2 servers needs to be sent to the zoo :P we have 4 new crash sites on every restart
  2. cheers! side tracked with overclocking my CPU atm, lol, currently appearing stable at 4.70 Ghz :) although one of my cores are significantly hotter than another, something ive posted on OC3D forums about. Temps whilst running torture test for >30 mins were, 81. 73. 72. 68. 69. 73. B)
  3. yep 10 players to stop people using it as a main server. nothing else has changed apart from the server name, so if youre getting login issues it will be at your end.
  4. Server 2 is still online mate I haven't taken it down. Suggest you look again! If you cant find it in server browser connect directly with IP and port. 188.165.222.39:2312
  5. I understand what you mean, but what I don't want is for people to start leaving because the servers aren't populated enough. I think its best to have 1 main, flagship server, and then we can build on a 2nd later. Also with having 2 server at lower player counts we are getting a lot less people applying for the white list via email, when we have over 40 players on a server it looks appealing for new players to join, but when they see server 1 with 25 players, server 2 with 15 players, it doesn't look appealing, not in my eyes at least. It makes more sense to have the 1 main server and have it well populated. For the moment, I'll be making server 1 the main server again, with players capped at 60 so we shouldn't get the lagg desyncs which had previously when it was over 60 players. We'll see how this goes :thumbsup:
  6. Our ARMA 3 server is up and running on Port 2326 ;)
  7. I might look to close server 2 and just run with server 1. I had expected more players on each server. We hit 80 players on serclver 1 sunday before last, but where are they now. I might look to have server 1 at 60 slots and keep it populated. Building up a whitelist8ng server is extremely hard to do, and thats essentially what were trying to do with server 2. An idea might be to use server 1 as main server with 60 slots, and use server 2 as 40 slots without a whitelist but with auto backups and roll backs, that would increase players on server 2 whilst keeping server 1 whitelisted. Food for thought.
  8. U.G.N - Jedi Panda

    A good pvp friendly server

    Checkout the Zombie world group :) We run whitelisted private hive server and welcome more bandits :) http://dayzmod.com/forum/index.php?/topic/98174-uk10-zombieworldeu-chernarus-1-2-2x-50-slot-whitelist-applications-discussions-hacker-free-looking-for-new-players-free-ts/ Come join us on Teamspeak if you like :P
  9. unfortunately thats a bug with the 1.7.6.1 update mate :( out of our control until they release another update that fixes what their last update broke :(
  10. Remind me I need to add the new vehicles and weapons tomorrow °•○●□■☆★♡♥♡★☆■□●○•°
  11. Ill look into it but I dont think thats true. What makes you so sure there arent any? My restart batch file spawns all vehicles to their maximum values on each restart
  12. Should be utc-6 .... so 12pm starts daylight. and 12am starts night time.
  13. Weasel make sure u follow the WL steps j pm.d you about earlier. Might be why he cant jiin???
  14. Correct. Altbough it is being worked on by one of our admins atm :)
  15. You dont need any .exe you need a .bat as you are wanting a windows batch file to do the restarts for you. The restart batch files are good because you can add vehicle cleanup and creation commands in, also log cycling :)
  16. Well it tells you in the warning message what word is a bad word so there shohld be no confusion
  17. Lol! Anh swear word I could think of has been added. Just be respectful in chat and you'll be fine :-)
  18. The amazing well coded 1.7.6.0 "update" broke the smoke on the crashed helicopters. We have to wait for them to fix it.
  19. You get kicked / banned by the silent warrior
×