Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Come back next year then. I'm pretty sure DayZ will be a bug-free and standalone game by then.
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He probably got stuck inside the tree model, and when that happens, you die. 100th post!
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Found black Suv [With Pic]
[email protected] replied to Chopzzay's topic in DayZ Mod General Discussion
I heard it spawns legitimately somewhere... But that was ages ago. -
Well what I was thinking was to make items such as 'Blueprint (Watchtower)' which would typically spawn inside Industrial high-yield buildings with a 0.11% chance. After you get the blueprints, you can go outside to your camp, stand in front of the place where you want it placed and right-click on it and click on 'Setup' option. If ArmA 2 already has fortress-building ability, then slight modifications can make it so it consumes items such as scrap metal or wood piles, instead of cash.
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Six launcher not working
[email protected] replied to Jamierulez4ever's topic in DayZ Mod Troubleshooting
Wrong. The masterlist is down, but not the servers themselves. You can still join if you have the IP address along with port. -
Battle eye script restriction #54
[email protected] replied to D4ssBlaster's topic in DayZ Mod General Discussion
Oh sorry, didn't read the 'as administrator' bit... -
Battle eye script restriction #54
[email protected] replied to D4ssBlaster's topic in DayZ Mod General Discussion
You're not supposed to have a password on your server. -
Server side prevention of hackers/exploiters
[email protected] replied to Poopty Pants's topic in DayZ Mod Suggestions
Such shit happens due to client-sided scripts. Right now it seems that the hackers developed a good bypass that disables malicious script detection. -
Where is this please
[email protected] replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Berezino military camps -
Looking for a Partner
[email protected] replied to JC himself's topic in DayZ Mod General Discussion
No worries, I'm a survivor *puts his sniper rifle away* No, really -
Looking for a Partner
[email protected] replied to JC himself's topic in DayZ Mod General Discussion
Count me in. Skype: icecoldkillapl -
Level up,Colonies,Life Regen
[email protected] replied to fernando201198's topic in DayZ Mod Suggestions
All of these things are OP. Sorry. -
If you want safe-zones then I suggest you go and play WayZ when it's out.
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If it were the case, hackers would probably spawn tents all over the map right now. So I don't think it would be that bad.
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Penalize Pvp ONLY IF the victim is unarmed
[email protected] replied to federik21's topic in DayZ Mod Suggestions
I support this. It's usually CoD kiddies that shoot unarmed players. Prove me wrong. -
I found a g36c
[email protected] replied to Dimitri123 (DayZ)'s topic in Mod Servers & Private Hives
Download Fraps, install and run it. Go in-game and press F10 (default screenshot key) Open up Fraps (should be in your system tray) and open the screenshot folder. -
Suggestion: add Child model as player
[email protected] replied to CrazyGit's topic in DayZ Mod Suggestions
inb4 Rocket gets sued for child violence etc, etc, etc. -
DayZ : Blowing up the fire station with sachet charges
[email protected] replied to jackykid's topic in DayZ Mod Gallery
Satchel charges are legit, just very rare to find. -
Yes it does. In Mercenary/Expert, everything is turned off.
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Rocket Defence Force and Anti-Rocket Alliance ASSEMBLE
[email protected] replied to mattlightfoot's topic in Mod Announcements & Info
We also need a dedicated server to organise faction wars across Chernarus! -
Problem Misisng Chernarus
[email protected] replied to dark-sonic's topic in DayZ Mod Troubleshooting
Hold on, ArmA 2 is non-Steam and ArmA 2 OA is Steam? I think this may be your problem. -
My first human kill, justified? Video inside
[email protected] replied to thelonewarrior's topic in DayZ Mod General Discussion
Yes. He obviously refused to cooperate and he attacked you. -
Ural Civilian with items, Im leaving it to your hands
[email protected] replied to Obvious's topic in DayZ Mod General Discussion
Obvious.hacker? 1 post? SEEMS LEGIT! -
Pending Update: Build 1.7.2.4
[email protected] replied to rocket's topic in Mod Announcements & Info
Disable client-side scripts maybe? (What was BIS thinking when they were implementing such a bad feature?!)