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Hotfix Build 1.7.2.4 Rolling Update
[email protected] replied to rocket's topic in Mod Announcements & Info
Perhaps you misunderstand. Here's an example of what I feel is detrimental. Person #1 "I don't like not beinging able to respawn, it takes a half hour to get to my buddies, and there are workarounds anyway so I fail to see the point". Person #2 " Gtfo call of booby noob" that's not an opinion that person # 2 has expressed there. That's an ignorant self entitled prick thinking he's king hard core survival sim player who probably has fantasies about Rocket being his bestest friend in the world. That provides no value whatsoever except to spam the forum and create an environment where opinions aren't welcome. My opinion. -
Hotfix Build 1.7.2.4 Rolling Update
[email protected] replied to rocket's topic in Mod Announcements & Info
My experience so far with 1.7.2.4: Tents still eating our gear after server reset. Everything is updated properly server side. Desynch issues seem more prominent now. The couple occasions where I've logged off for x amount of time and relogged have produced items in my inventory that were previously dropped. In one case other items that were left in my inventory purposefully when logging out had disappeared in order to make space for items previously dropped but then reappeared. Vehicles have so far seemed to save properly. Can't comment on graphic glitches and artifacts just yet as I have only been around generally low pop areas without barb wire spam (Novy sober/ Gorka) Zombies being able to hear gunshots again is a welcome change. However, I am of the opinion that the new LOS mechanic implemented on zombies is a little broken. It is now virtually impossible to sneak through a town properly, and IMO its pretty dumb when you're 500 meters outside of town and a zombie you couldn't even see comes sprinting at you from town. This coupled with gun nerf by Bohemia creates an environment where looting a town has become a marathon run through all of the buildings with a zombie train behind you. This is bad news for a avoiding pvp for obvious reasons. Please note that I think the gun nerf is fine. I don't care about that. If I recall correctly, 1.7.1.5 was the last version where, once again, in my opinion, zombies worked. They had a good balance of sight and hearing then. Not sure why theyve been tweaked so much. Last thing I'd like to mention. To all of you morons running through the forums and trolling everyone who has an opinion. I hate you. I get having a little animosity towards someone bad mouthing rocket directly. But when someone has an opinion about game mechanics or a new implementation, there opinions should be welcomed. This is an open forum and I assure you the devs look at the opinions and partly shape their choices based on what the majority has to say. Seriously, unless rocket himself kneeled you down, tapped a sword on your head and proclaimed you dayz policeman, just stfu. I have no idea where you fucks got your sense of entitlement. YOU gtfo. You are just a big a damper on the community as the "rocket just epic failed" crowd. -
DayZ Maintenance ~ Should be functional again
[email protected] replied to Vipeax's topic in Mod Announcements & Info
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DayZ Maintenance ~ Should be functional again
[email protected] replied to Vipeax's topic in Mod Announcements & Info
Question: If I clicked respawn thinking that not being able to connect properly was a bug on my end, will my character get wiped when the server does come back? Fingers crossed... -
We dern't take kindly to your kind 'round here.
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I too had this issue and had a definite 10 minute wtf moment. If you go into the game menu via ESC key and click respawn, then disconnect and continue it seems to resolve this issue. However you do die and you do lose your shit.