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Zeratul0910

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Everything posted by Zeratul0910

  1. Zeratul0910

    Something that I feel is necessary...

    there is no need to start with anything else, even my gf, who constantly gets herself killed is fine finding her own weapons...its how the game was meant to be, hard as fuck...while yes it *would* be nice, I don't think it will be added, and if it is, then it may screw things up worse, because not only do people murdered start with a weapon, but so do hard to kill bandits....so it's a lose-lose
  2. +1 from me and +1 from my gf
  3. Zeratul0910

    Remove Hiding Bodies...

    why not remove body hiding, and just add a smash item option? most things can be broken in some way in like 3 seconds... just make it produce *some* noise and take like 3 seconds per item no, but your buddies who were with you would. which is his point, when his friends die, he can't try and get some of the loot because the person hid the body
  4. Zeratul0910

    How to penalise banditry without breaking realism.

    but what if you kill in self defense? then you would be penalized for defending yourself
  5. Zeratul0910

    Option to nerf PvP?

    with the amount people would abuse the no pvp servers for gear, I would have to say no, however if that could be prevented (which would be very hrd and probably too time/resource consuming) it would be a pretty good idea
  6. Zeratul0910

    Fists/Meele Combat

    seeing as how these are infected, and no re-animated corpses, punching them couldn't' harm you more than not punching them...it would probably help, because you might be able to knock them over and give yourself enough time to run away
  7. Zeratul0910

    Starting Weapon

    but then new players won't have much of a reason to pair up with a random person, for example, i helped someone out who was being chased and had no gun, if he had a gun, who's to say we would have ended up working together, maybe he would have killed the zed and then tried to kill me for my food
  8. Zeratul0910

    Character respawning

    I dunno... I think the re spawn thing fits well, maybe my character lost his son, and is so torn up about it he decided to commit suicide?....seems to work lol
  9. Zeratul0910

    God damn barbed wire!

    but that's part of the "game" (It's really more of a simulator) in real life, you can't just go "hey these barbed wire here, they really need to take these out of existence because they're in my way"
  10. Zeratul0910

    Internet glitch

    whats your suggestion?
  11. Zeratul0910

    Health Regeneration & Eating (v2)

    1 full day in game, to regenerate all your blood, or 8.333 blood per minute...its enough to warrant not committing suicide, but not enough to make the game much easier. Also if people wanna idle at those rates let them, it makes them easier targets if they're spotted by bandits or people who need supplies
  12. Zeratul0910

    A smell system?

    can you smell blood if its not right up against your nose? cause if not then niether can zombie you....it would make it more unrealistic and like 100x harder
  13. Zeratul0910

    Glass Bones and Paper Skin

    yea, I fell off a ledge in a barn, like 6 feet, and couldn't walk...its kinda un-realistic...I mean Im not fit by any means, and Ive jumped down like 12 feet without injury no problem...needs to be fixed...at least so small drops don't break bones
  14. Zeratul0910

    Unique Zombies

    RIOT POLICE ZOMBIES! you would have to just straight up avoid those lol
  15. Zeratul0910

    Zombies are just annoying

    Zombies are supposed to be a threat or hindrance, if they weren't it would make everything easy, and the only challenge would be...well none
  16. I was playing dayZ by myself, and as i was passing out every 30 seconds while crawling due to a broken leg, it struck me, if Im not losing blood, why isn't my blood amount regenerating over time...even slowly. Now I know that was intended, but the way I see it, if I can crawl around for half an hour my blood should be pumping still, so I think that blood should regenerate (as long as your not starving, thirsty or bleeding) by a small amount (like 8.33/ second, which would take 24 hours to regenerate your blood fully) that way, you aren't f*cked if you manage to stay alive and get to safety, but I also think that food should heal about half as much with this change, but you would need to not be hungry or else your blood couldn't regenerate. Obviously you wouldn't gain health if you were,t in game, so, you couldn't really just log out in a safe spot wait a day then come back fully healed. I feel this would add some more realism, and improve the single player experience, without altering the coop one, beside when ur close to death, i find the game loses its edge, because you almost know your f*cked, this way we would have a small chance *edit* forget the food nerfing, its fine as is
  17. Zeratul0910

    Respawn/Levelling ...

    true...i suppose, but in that case what you had on you when you last died shouldn't matter, it should be completely random
  18. Zeratul0910

    Liberation! (Mechanic of reclaiming towns for Survivors)

    +1 sounds awesome
  19. Zeratul0910

    The Pvp Problem.

    +1 to the radios and walkey talkie thing Althopugh there isn't a PvP problem, you can't say there is when this game is based on survival, you survive, by any means necessary, which sometimes means killing, and sometimes mean working together, I personally have never killed, I tend to just scavenge places where no one goes, but I can't fault someone for playing the game their way
  20. Zeratul0910

    Blood Regeneration and Food nerfing

    Yea i guess there isn't a need for a food nerf, i guess it was mainly a way so people wouldn't think it was to make the game easier, all I was suggesting was a way to make it more realistic/ intense (especially when you have a broken leg and no food lol)
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