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Your DayZ Team
[email protected]
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Everything posted by [email protected]
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DayZ Mobile app for Android (v. 1.50)
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
I made a small mistake with the publishing, you probably get a 2.05 version but there's a small difference in the settings page. An update should appear in 30 minutes, if it doesn't I recommend you update manually or re-download. (I already uploaded it to google play but it takes time to get active). EDIT: Okay, if you download it now, you get the latest version with correct settings page. Sorry for the mixup. -
DayZ Mobile app for Android (v. 1.50)
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
New version, 2.05, is now released. What's new: - Added more information on web & map links - Faster startup time - Donate version ready - Maps load a bit faster - Database font size is now changeable @ settings page. - Integrated sniper correction tables better. - Integrated How to find North for offline use. Check the original post for download link & more. You're welcome! -
DayZ Mobile app for Android (v. 1.50)
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
IT IS DONE. I can't believe it took so long but it's really actually finally done (only worked 13 hours today).The version 2.0 has been just uploaded to the Google play store and it should be downloadable in the matter of hours. See the original post of this thread for current features and pictures. I'll have it updated asap! The app is now a lot more packed with features than the v1.50 and it's still practically the same size. Now I promise that at the 5000 active installs mark I will start working on the iOS counterpart EDIT: Okay, first post updated, click my signature to get there. EDIT #2: Can some moderator change the title so it doesn't say anything about the version anymore? It seems that we can no longer edit the title even in full editor? EDIT #3: Please let me know straight away if you have any problems with the app on your device so I can fix it before there are more downloaders. -
I hit the mother load...then bam
[email protected] replied to Slyguy65's topic in DayZ Mod General Discussion
I believe it's spelled "Mother lode" :P No sympathy for server hoppers from here either *finger of shame* -
Chernarus Quarantine Force {CQF}
[email protected] replied to [email protected]'s topic in Clan / Group Recruitment
Great to see a friendly clan that's easy to spot on servers. Good way to find out other players who want to cooperate and kill zeds. I hope bandits don't start using the tags :( -
Well yeah, if you spot a player with a sniper at use he's more than likely a bandit :)
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Yup, when you kill another player it adds to the murders count. There used to be a bandit skin that labeled every player who had killed a lot of other players (ergo had a low humanity level). They removed the skin because it was unrealistic to be wearing a costume that says "I murder other players". Now bandits can't be told from another players. If you really want to live long you shouldn't trust anybody in the game unless you've played together before or he's your real friend.
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Yeah, should be able to be able to go longer without eating but also food should be harder to find.
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I like the "can't log in until body has left the map" idea. Would certainly boost the team work like PointAndClick said. And a BIG no to the idea of not being able to use items you looted from your former self or your friends did.
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WTF Global/side chat removed?
[email protected] replied to Jaeskern's topic in DayZ Mod General Discussion
+1 for the radio. Of course writing / talking to the global chat would also be unavailable without radio. Radio should be moderate rarity too. -
Is losing everything... Enough?
[email protected] replied to Deuzerre's topic in DayZ Mod General Discussion
*Gets killed by a door* D'OH! :D -
6 months in Alpha state....
[email protected] replied to Sputnik (DayZ)'s topic in DayZ Mod General Discussion
When they get all the current bugs sorted out I think the game is ready for the shelves. Betas are usually for games that don't have open alphas and need the user feedback to find all the bugs. This instance there are already over 600k unique player ID's so I think the feedback has been gotten. No need for beta as far as I'm concerned. -
I wish there was something easier to store your items at, OW22's storage boxes would be fine. As it is my tent gets looted every time I leave the game for a longer while.
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Zombies being overpowered is good...in concept right now it is just annoying.
[email protected] replied to Slyguy65's topic in DayZ Mod General Discussion
I wish there were a lot more zombies with same or lower difficulty. As it is they are OP in no way if you're careful. -
Enfield for players, sidearm for zombies. No other way.
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LOL. True dat :) I wish there were locks for tents, there's no place for a tent so it doesn't get raided in one day's absence :(
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I dont know if I did something wrong
[email protected] replied to Filmmaster's topic in New Player Discussion
I read somewhere that a new version of Six launcher is coming soon. I think it was on reddit somewhere. So hopefully soon. -
Ahh the OP's acquintance reminds me of young me starting to play DayZ and doing anything for gear. I hope guilt tears him apart inside and he'll give up to his banditing ways before he's completely lured to the dark side. Time will tell and one can only hope no other player shall ever be murdered in such cold blood in this particularly great game. R.I.P Freeway's character.
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DayZ Mobile app for Android (v. 1.50)
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Okay it's really closing in on being ready. The guides have been partially implemented and this is how the databases page looks at the moment: It's for sure going to be ready tomorrow evening Finnish time = mid day in USA. -
Bled out after fighting with zombies and breaking leg from falling too high. I never thought I would break my leg from such a short drop but I did. Now in retrospect, if you dropped from that height in real life your legs would probably break :)
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[GUIDE] City Sized Maps - WIP
[email protected] replied to RSF TheCapulet's topic in New Player Discussion
Can't believe I've never seen this maps before and now I stuble here months later. Great job! -
Enfield for its sheer stopping power. I also like the FN FALs but they are too rare to come by.
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i has a very dumb question about item looting ....
[email protected] replied to Seradest's topic in DayZ Mod General Discussion
Protip: Play the ARMA II Tutorial as Alex067 suggested. It will save you from a lot of problems in the long run. -
How long until You have to drink/eat ?
[email protected] replied to maxxenbraxxen's topic in DayZ Mod General Discussion
I might try this later, would be a fun experiment. I think it's pretty easy to stay alive just by eating and drinking if you go north and avoid contact to other players. I'll try for 24 hours gametime and then start killing again (Zeds only of course *cough*). -
How can you tell if someone is a bandit?
[email protected] replied to mccullxch's topic in DayZ Mod General Discussion
If you see him first try to make it so he doesn't know you're there and see what he does to other people. Might be a 30min to 1 hour waiting and following journey but it's exciting too.