trigger10
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Everything posted by trigger10
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Your favourite thing about the Standalone so far?
trigger10 replied to Mays (DayZ)'s topic in General Discussion
The inventory -
Would you quit if servers went expert?
trigger10 replied to bad_mojo (DayZ)'s topic in DayZ Mod General Discussion
Rocket is always talking about beeing authentic with DayZ. well it is not authentic to look at yourself from a third person perspective. i would vote for first person only =) -
why are diamonds valuable? they are just pressed carbon,
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Until duping is fixed...
trigger10 replied to hooligan (DayZ)'s topic in DayZ Mod General Discussion
Yes. -
Does The L85A2 AWS show heat signatures of cars (engine off)?
trigger10 replied to Endlvl's topic in DayZ Mod General Discussion
you have to press N two times, that should switch between modes -
TOP 10 things that ruin immersion for DayZ
trigger10 replied to vukster@gmail.com's topic in DayZ Mod General Discussion
ok lets see: 1. bugs, glitches, hackers, lag but it is a alpha and i can deal with it. 2. i cant switch fast between sidearm and flashlight (you know what i mean) 3. i really like the global side chat, on some servers there still on and very useful (just look at it as an radio device) 4. only a headshot should kill a zombie (once the lag is gone), shots in torso and legs just make them slower or cripple them. 5. Barbed Wire 6. anyone wears the same cloth, well that's about it i guess -
the best ingame dayz video i have seen so far. this is not bad too^^
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ah i see, sorry my mistake
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ak47 deals lower damage then the M16? here is the ultimate test !^^ btw i like the idea of lesser weapon damage it will generate better firefights. but there is one thing that bothers me, headshots. if you shot 2 bullets in somebodys head he should be dead, doenst matter if glock17 or m16. somebody got a damagetable for headshots?
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this is the ultimate solution, give each hacker one of these and there will be no more problems =)
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they had some lag issues but will be probably back, after rocket disabled the radar.
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What is it with American kids hacking?
trigger10 replied to TheMachine's topic in DayZ Mod General Discussion
well i guess thats an US tradition. =) -
would be awesome^^ but remember it took IceFrog 6 years of "mod alpha" to get his game into stand alone development ^^
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maybe died through heart attack?
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The basic idea of fixing the Alt+F4 problem is, that you will only able to log of instant as it is currently, if you are in a forrest near a tree. so how should the game now where you are? well this problem is allready solved. if you are able to to cut down timber, you can log out instanty. if youre not, your character remains a certain time in the world being vulnerable, lets say one minute. if you are logging of in a building this logoff penalty getting higher lets say 2 min. if youre in a military facilitie its 3 min. you can't login your char on another server in this penalty time. if you try to log on a another server you ether get back to the server you logged out, or gettin a error massage "you cant login at the moment." - this idea keeps player away from altF4 to avoid death, at least the most time. - it is a little attempt to make serverhopping harder. - you are still able to find a decent server, if you are logging out in a forrest. - Alt+F4 flaking getting harder (in open fields and towns) thats about it, btw i'm german so i hope the spelling its not too bad :)
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Do you think people will still be saying 'its JUST A BETA!' a day before release?
trigger10 replied to PinkTaco24's topic in DayZ Mod General Discussion
i don't think this is about being a fanboy at all, we are currently playing a mod by somebody who had no high expectations in his own project in the first place. now it became a very popular mod and the people getting a little hyped for some reason, right until they realise that this mod is far away from being perfect. we all like the idea of this game but it will need patience to get the full dayz experience -
Do you think people will still be saying 'its JUST A BETA!' a day before release?
trigger10 replied to PinkTaco24's topic in DayZ Mod General Discussion
a alpha is a alpha, and a beta is a beta. if this game is still buggy and glitchy when it goes gold status you may go on flaming. btw there is no release date yet, so this alpha could go on for a couple of month or years. if you dont like to play this game while being under development, do not play it ffs. -
Servers without friendly fire, aka pvp killing
trigger10 replied to a sleeping dog's topic in DayZ Mod General Discussion
I got shot in the back about five times now, without any chance to avoid it, once in the middle of nowhere. i mean this game has great potential but i get bored of this shoot on sight attitude. its no fun if you stumble over an other player and reach for the salute or VOIP button and in the next second youre dead, even if you got youre goddamn flashlight in your hand^^ well its just an alpha -
Luckiest loot you've discovered?
trigger10 replied to Mays (DayZ)'s topic in DayZ Mod General Discussion
the trick is to carry all of the crap stuff around the pack away. then you drop your old pack and get the new one. pick up the stuff of your old backpack and done. -
The Doors - The End and a little louder and trashier one:D Misfits - Day Of The Dead