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FlamingDefibs

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Everything posted by FlamingDefibs

  1. FlamingDefibs

    Crafting Idea for Standalone

    Rocket has already stated that he will have parts of the crafting system like that. Even without his confirmation, it's to be expected.
  2. FlamingDefibs

    How to use a Huey

    Holy shit, I need to get on the BB servers so I can get a piece of this action. Now all I need is a program that allows me to blare music through my mic into the game, so I can set the mood when I kamikaze somebody like this.
  3. FlamingDefibs

    Can My Computer Record DayZ?

    The terrible FPS is probably due to your relatively weak processor. Everything else is fine, so upgrading just the CPU would get you set for recording.
  4. FlamingDefibs

    Can My Computer Run/Use It?

    Strange. I can't make of what's wrong with your computer. Did you try using mixed medium-high settings? ArmA 2 isn't very well optimized, and for some reason it also doesn't like i7 processors.
  5. FlamingDefibs

    Why do people consider Kamenka a bad spawn?

    Last I checked, they don't. Are you playing on a private hive, Victus? But in response to the OP, the run to Zeleno isn't exactly short and from there, the run to NWAF is shorter than from Cherno but still no easy trip.
  6. FlamingDefibs

    Can My Computer Run/Use It?

    No need to repost.
  7. FlamingDefibs

    Most searched words!!

    How did you get the info for this?
  8. FlamingDefibs

    Dayz Hungergames in Cherno

    Funny you suggest a deathmatch in Cherno when it's already happening 24/7
  9. FlamingDefibs

    Give utility to crowbar

    Learn to use the search function. It will save you much hate.
  10. FlamingDefibs

    Suggestion (suicide)

    I don't see why they removed the respawn button at all. It only slightly delayed the time it took for people to commit suicide. They would either jump off a bridge and break their legs, making the respawn button pushable again, or they would deliberately run straight towards zombies. It's one of Rocket's less outstanding ideas.
  11. FlamingDefibs

    Add back some of the banned weapons from 1.7.5?

    There's a reason they were banned. Surely common sense would dictate that asking for them back is useless. Either they were overpowered in some aspect or they were constantly buggy with no way to make them work the way they were intended to.
  12. FlamingDefibs

    End Game: Gardening, not "Events"

    Well...y'know, like it's the apocalypse. Not FarmVille. But yes, I agree with you. It's certainly something Rocket should think about.
  13. FlamingDefibs

    Connecting Failed

    Hmmm. Strange. Very strange.
  14. Took the words right out of my mouth.
  15. FlamingDefibs

    Suggestion (Dangerous Animals)

    Quite beautiful, isn't it?
  16. FlamingDefibs

    Do you want Wild Animals in DayZ? Yes or No?

    Please add another answer: "Other, reason in the comments" or something similar. I choose this, my reasons are in the other topic you made, as well as an alternate version of this.
  17. FlamingDefibs

    Suggestion (Dangerous Animals)

    As a slightly alternate version of this suggestion, how about simply more animal sounds, like Michael suggested? Still a more "alive" feel to DayZ, while maintaining the feel of the apocalypse as soon as you leave the forest. Maybe we should take it up a notch: If Rocket decides to put wild animals/predators in the SA, then maybe as soon as one approaches your campsite in the forest, the chirping of the birds stops? This happens in real life as well. That would be a nice touch as sell as a subtle early warning system (and something more to strike fear into the hearts of noobs, MUAHAHAHAHHAHAHAHAHAH).
  18. FlamingDefibs

    Suggestion (Dangerous Animals)

    Agreed. I always love the sound of birds chirping as I run through the forests. It's so ironic that a military sim has paid more attention to wildlife sounds than other games with a wildlife focus, such as Assassin's Creed III.
  19. FlamingDefibs

    Awful camping tent behaviour

    I've never had this issue, I usually just shuffle around a bit and I am able to access the tent. However, if others are having this, then this seems like something that will be fixed simply with the new engine in the standalone. If it still persists in the SA, then it'll be addressed then for sure.
  20. FlamingDefibs

    Connecting Failed

    Try reinstalling Battleye.
  21. FlamingDefibs

    Suggestion (Dangerous Animals)

    That seems like a good idea. Raider, would you be so kind?
  22. FlamingDefibs

    Suggestion (Dangerous Animals)

    Now that's something that everybody can agree on.
  23. FlamingDefibs

    End Game: Gardening, not "Events"

    Gardening has been suggested before, and there's a lot of mixed opinions on it. Personally, I don't think it fits in with what the game is trying to make the player feel. There needs to be a sort of balance in which how much this becomes focused on in-game. Also, there does not seem to be any problem that gardening fixes, or even a change of pace that would be welcomed and would make the game more interesting. There is not a shortage of food in the mod, and there probably won't be in the standalone. Starvation is a rare cause of death and gardening - unless the things you grow could be used to craft useful things - would have no purpose.
  24. FlamingDefibs

    Suggestion (Dangerous Animals)

    You're missing the point I was trying to make. There is such a thing as too much realism. Forget the fact that this has been suggested many times before. Ask yourself this: Would you picture the community REALLY enjoying this? If this suddenly appeared in the list of confirmed features for the standalone, do you think people would jump for joy and cheer Rocket on, or would you see mixed opinions and people generally not liking it? I personally don't see DayZ having this in the standalone simply because the real danger was intended to be hordes of zombies and other players. Wild animals attacking you would be a completely new aspect of the game, and it would be such a major feature that it would have been in the game by now. But it isn't, and that's what makes me think it won't happen. If DayZ did not have much fun in it, there would not be a million and a half people playing it. Overcoming said challenges are part of the fun, but there are already lots of dangerous and stressful situations, in my opinion. I've gotten my adrenaline pumping, my hands shaking, my voice wobbling while playing DayZ many times, and that is what many people love about the game. But I believe that this suggestion would make the game have TOO much dangerous situations and stray away from what Rocket was aiming at. Now that IS a problem. In this case, yes, wild animals would be a welcome change of pace from the boring forest hiking, but it still seems like wild animals are too "Far Cry-ish". On the topic of coding, if they used the zombie AI, it might work. But with every new change, there are always more bugs that come with it. Perfecting wild animals, if Rocket wants to have them, would probably take weeks or even months.
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