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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

Combine (DayZ)

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Everything posted by Combine (DayZ)

  1. Combine (DayZ)

    Surrender/Hands up?

    I quickly tested this in SP. IT ONLY SEEMS TO WORK WITHOUT AT LEAST A PRIMARY EQUIPPED, otherwise the animation plays for about 0.5 seconds before pulling the weapon (assault rifle in SP) again. Dunno how that behaves with a secondary. Without any weapon equipped (apart from grenades) the animation worked, or was in a loop to be precise. I suggest all to bind this, you never know when you may need this!
  2. Considering how they die at the moment, and some form of realism, I'd suggest we keep it to "living infected".
  3. Combine (DayZ)

    Zombie AI is completely and utterly broken

    Yeah, though for Alpha the progress is remarkable. I think that's why some seem to forget ALPHA STAGE and (not saying it here, just in general) sound like they "demand" things without considering the early version. But of course, game progresses with feedback. I started in this version (1.7.1.5) and I can't really complain. Sure, the behavior you mentioned exists, but all in all I consider it to be okay. In short, you may have a point, but in my opinion you can deal with it regardless of their weird behavior at times. I mean, could be worse, was probably worse, and may only get better. Some things may be limited to the engine, though. You can't do "everything" here, for example, the engine does not permit underground areas, to name a very simple, slightly unrelated example.
  4. Combine (DayZ)

    Rocket is playing DayZ

    Eh, no, was just a bit suspicious since the link does not appear to be what I'm used to: <--- What you posted^ This can't be, at least from my browser, standard copy-paste. http://www.youtube.com/watch?v= (some video ID) ^ This seems more like it, and is usually posted. Then again, it's prolly some "covered" link, still seemed a bit weird at first glance :)
  5. Combine (DayZ)

    Liberation! (Mechanic of reclaiming towns for Survivors)

    I really like the whole concept. It would bring the mod forward in some way, and allow for more (logical) end-game content. I mean, with all the big groups out there, it would be somewhat easy to occupy places. And zombies can't be around "forever". Taking over places where they spawn simulates this effect, without removing them completely. It would also encourage interaction between players and / or groups / factions.
  6. Combine (DayZ)

    Underground Military Complex

    You can still have your "bunker". I remember custom objects in Operation Flashpoint, where someone made various buildings which resembled a biolab, and more. You could enter it and even interact with buttons and objects inside, to open doors, etc. The only "catch" ? It would not be "underground". Still, you could make a big / giant building / bunker / lab that players and zombies can enter, and there you go.
  7. Combine (DayZ)

    Rocket is playing DayZ

    Seems like a weird link... or is that just me? Can you provide the full link?
  8. Combine (DayZ)

    Taking off a Camo/Ghillie?

    To switch with a friend, to pose as a simple survivor, etc. Also, we may see more clothes / suits / models in the future, so changing does make sense, if we also consider that.
  9. Combine (DayZ)

    Zombies should one hit kill

    Apart from gameplay reasons, it does not make sense anyway. Zombies are still, in some way, human beings, just infected with some disease that turns them into mindless animals on a rampage. Sure, they may be able to sprint and take some damage, but it's not like they grew Katanas on their hands, eh? So ... no!
  10. Combine (DayZ)

    Taking off a Camo/Ghillie?

    I'd like to know that, too. Kinda "scared" to find out via trial and error. I _assume_ this would be the case, however, just by looking at the way you equip ghillie/camo suits, and that you get back civilian clothing.
  11. Combine (DayZ)

    Best sniping spot in Cherno?

    As funny as it may seem to some, I personally would not really discuss it here. Why? Find a good spot for yourself. If you discuss every little spot here, they'll be known by the majority in no time. This is the public forum after all. One part of "survival" is also having advantages. Giving them away... well ... lowers the advantages.
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