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Archangel (DayZ)

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About Archangel (DayZ)

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    On the Coast
  1. Archangel (DayZ)

    Temprature + Hydration

    Maybe we could even see the introduction of camel packs
  2. Archangel (DayZ)

    Temprature + Hydration

    Yeah thats what i was thinking as Well, if the temp can go down it should be able to go up as well
  3. Archangel (DayZ)

    Temprature + Hydration

    Well currently we have the temp value of 100, if we go into water or it rains the temp drops and we could catch an infection and our total blood drops to 6000. Now a small but sensible addition to this would be a small change to the thirst system, currently it seems like thirst and food is time based rather than "usage" based. My idea for it is so that thirst is regulated by movement (how much you carry and how fast) and temprature, so have the temp value raise if its to HOT/Sun is out or if you sprint / run alot and this you have to regulate with drinking. [side note] Maybe the waterbottle could have additional bonuses to it compared to pepsi etc, since you have to take the risk to fill it up why not make it so it have 2 or 3 uses rather than just one. The effects of not drinking.. well screen getting grey, you start to faint alot eventually, the screen shake doesnt fit in on this but maybe the screen could get a blurr? ---- Short version: Temp value up to 200, it goes up if you sprint or spend to much time in the sun / carry alot of heavy stuff Fix: Drink effects: Blurred vision, greyed out, fainting, death?
  4. Archangel (DayZ)

    Non lethal, poison, blood tapping, IED's

    IEDs could have ever be used as traps by a group trying to kill of zombies or bandits
  5. Archangel (DayZ)

    Zombie Types / Skins

    Was just thinking.. Kids? I mean all the kids couldnt have died of already:) Not that im a sadistic fuck that wanna kill kids but it would add the the creep factor:) Zombified animals like dogs etc
  6. Archangel (DayZ)

    Melee weapons / Zombie kills and humanity

    2-3 stabs to the chest sure, but one stab to cause a bleed/wound What exactly does this mean? That they'd be the main source of ammo / weapons
  7. Archangel (DayZ)

    Melee weapons / Zombie kills and humanity

    Id love to see more melee weapon, but id also love to see ammo beeing more rare / same with firearms themselfs. Sure if you find a police zombie or military zombie. More variations on em as well please, k bye:)
  8. Archangel (DayZ)

    WALKING ZOMBIES

    Why not both, you have the walking zombies that come in "hoards" if you may and then you have the running screaming zombies that might be in pairs but not more to top this of you have - Find the majority of them in towns, very rarely in woods - Spawn more commonly inside buildings (forced closer quarters) - Silent. No screaming sounds so they can easily sneak up on an unsuspecting player. Which has been mentioned already but, decrease the amount of ammo, make it valueble , make it situational. Add more Melee Weapons that would fit the surroundings, i mean you can prob find axes, pikes, bats and stuff like that around the place, even knifes.. The point is to survive and not slaughter zombies.
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