First of all, your title of the thread- if I disagree, I must be an exploiter. This is a fallacy; there is no link between the two. Second of all, this assumes we are all mindless players who do not have lives outside of DayZ. A few weeks ago I received a phone call from a friend who was stranded on the interstate in a heavy downpour. I logged my ass off to go deal with a real problem. I'm not going to think about some pissant's wet dream to get his kill whether or not I was in a firefight. A 30 second timer could mean that my sudden logging out will turn into a surprised and confused me logging in and seeing a "Pick male or female" screen. Imagine this: I log out due to needing to do something important suddenly, while in a building/town/someplace. While my character is pending despawn, a suvivor sees me and kills me because he can tell that I'm pending despawn. Where is the fairness in this? This is a terrible idea for all the wrong reasons. The truth is, you cannot assume that everyone's internet connectivity and power grid is as stable as yours. That is unfair to people, even if they are a minority. Also, you are assuming that ArmA2's netcode is robust and unbreakable. Wrong there. I've been playing on this engine since Operation Flashpoint and while ArmA2 is worlds better than OFP, it still has a lot of issues on multiplayer games. I really hope you understand what a 30 second timer will do to honest people. I work hard for the things I do in DayZ and I'd rather not have all my hard work taken away because I died due to a long ass pending despawn when I responded to something important in real life. Edit: On the topic of delay for switching servers, I also disagree. Until the servers become more stable and there is some way to see what the in-game time is on a server, this is only going to piss people off. Most sessions, I have to bounce in and out of a few servers to find one that I like. Sometimes I will log into a server that's currently on a night cycle, so I'll log out. The next server might have given me the weird issue where I log in and have absolutely shitty performance (like 2fps, when I have very high fps on the highest settings). Other times I'll try to join and I'll get stuck at "loading" or "waiting for character to create." I can only imagine this being worse for people who do not have great machines. Simply put, this idea of 10-15 minute waits between server joining is not friendly to players who are playing honestly. Who cares about server hoppers; the damn loot is going to respawn. Crippling the game for others just to nab a few server hoppers isn't the way to fix the issues.