Gam3Junkie
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Everything posted by Gam3Junkie
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Was there any difference? Maybe it spawned with all the parts but some were broken?
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^ We put down a large tent last night, after 12 hours or so it was gone. The other tent is still there along side some barrels.
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cfgspawntabletypes.xml If you change all of those values to 1.0 I belive it will spawn in completely repaired cars. <type name="OffroadHatchback"> <attachments chance="1.00"> <item name="HatchbackWheel" chance="0.60" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="0.60" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="0.40" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="0.40" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="0.20" /> </attachments> <attachments chance="1.00"> <item name="CarRadiator" chance="0.20" /> </attachments> <attachments chance="1.00"> <item name="CarBattery" chance="0.30" /> </attachments> <attachments chance="1.00"> <item name="HeadlightH7" chance="0.40" /> </attachments> <attachments chance="1.00"> <item name="HeadlightH7" chance="0.40" /> </attachments> <attachments chance="1.00"> <item name="HatchbackDoors_Driver" chance="0.30" /> </attachments> <attachments chance="1.00"> <item name="HatchbackDoors_CoDriver" chance="0.30" /> </attachments> <attachments chance="1.00"> <item name="HatchbackHood" chance="0.20" /> </attachments> <attachments chance="1.00"> <item name="HatchbackTrunk" chance="0.20" /> </attachments> </type>
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DayZ Epoch Help (Can't put lock on door)
Gam3Junkie replied to ocelot07's topic in New Player Discussion
Did you or the server admin figure a way to fix this? -
Rocket, I'm using your your picture for facebook.
Gam3Junkie replied to BRKermit's topic in General Discussion
Not sure whether to be worried or...nope - I'm worried. -
BattlEye Server Filters for DayZ Mod 1.8.4
Gam3Junkie replied to facoptere's topic in Server Owners and Admins
In the 20500 folder. ROOT 20500 -
BattlEye Server Filters for DayZ Mod 1.8.4
Gam3Junkie replied to facoptere's topic in Server Owners and Admins
I am 100% sure that it is updated, did it myself three times now. All the @dayz files, all the filters etc. -
BattlEye Server Filters for DayZ Mod 1.8.4
Gam3Junkie replied to facoptere's topic in Server Owners and Admins
My bad, i ment setvariable, not pubvariable. -
BattlEye Server Filters for DayZ Mod 1.8.4
Gam3Junkie replied to facoptere's topic in Server Owners and Admins
On my server whenever someone gets injured or try and attack someone(or something), they get instakicked for pubvariable #0, any ideas? -
Anyone got a fix for the publicvariable #0 mass kicks?
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BERcon problems - "say" command not working
Gam3Junkie posted a topic in Mod Servers & Private Hives
Hey guys. I have a simple question. I use BERcon to connect to my server, and all the commands work fine, except "say". I try "say" and "#say", but nothing. Doesn't this work, or am I doing something wrong? Cheers, Daniel -
Hello. Sorry if this is posted in the wrong forum, but i was wondering if anyone knew where i could find the DayZ Zargabad server files? 1.7.5.1 or any recent one would be great.
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Kicked: Battleeye restriction #44
Gam3Junkie replied to KageStodder's topic in DayZ Mod Troubleshooting
Same problem on the server i play on. -
(New) Private Hive (Superior Anti-Cheat)
Gam3Junkie replied to xTwisteDx (DayZ)'s topic in Mod Servers & Private Hives
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UK#10 - ZombieWorld.eu - Chernarus #2 - [40 SLOT] - NEW WEAPONS + VEHICLES - WhiteList Private Hive - Apply Now for a great server! FREE TEAMSPEAK
Gam3Junkie replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Great :) -
UK#10 - ZombieWorld.eu - Chernarus #2 - [40 SLOT] - NEW WEAPONS + VEHICLES - WhiteList Private Hive - Apply Now for a great server! FREE TEAMSPEAK
Gam3Junkie replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Name: bFe Location: Norway GUID: 8cb466ee012e009a122e438316a4a83d -
Hello. I was wondering if there was any rules/regulations for the hosters of private servers/hives? Like ban reasons, allowed to add more stuff to the map/mod etc. Or is it like, if you host a private server you can do what you want? Cheers, GJ
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Thanks for the replies. Was mostly curious about adding more buildings etc, so thanks for clearing things up.
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Hey. How cool would it be if Utes was added to Chernarus? Like a few kilometers off the coast. Travel by boat would then be necessary to get access to it. Not sure how it would work, but i think it would be kinda cool. If this has already been suggested, sorry for the post. - Daniel
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looking for mature over 18 uk players to join my clan
Gam3Junkie replied to xX DeKz Xx's topic in DayZ Mod General Discussion
Funny that you seek 18+ members when you in fact are 14 yourself? -
Hi. Zombies should be in cities/villages/places 24/7, not just when players are nearby. Whenever you see zombies in a place up ahead, you know there are people there, which makes it kind of..boring/not exiting. So zombies should be on constantly, not just when players are nearby. Same would go for loot i suppose. Second suggestion; fireworks. Make it so you can find fireworks(in stores for example), which you can put down(like beartrap) and ignite the fuse using matches. Whats the point of this? If you for example lit up one over a city, then the zombies there should stare up at the "explosion/effects", and just stand still for a few seconds(15-30?). That will give players another possibility to avoid zombies. Though at the moments its not really anything you need to worry about, its just an obstacle.
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If the admin uses BERcon or something similar, they will be able to read the direct chat(at least I do).
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Buy the game.
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Hm, i get message that the server is runing an invalid version.
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Song made me wanna strangle someone, still does. Kudos on the campfire though.