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Your DayZ Team
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Everything posted by puppetmaster11
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<---------------- this ?
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weapon in backpack not saving
puppetmaster11 replied to paintface's topic in DayZ Mod General Discussion
This is a bug if you want to avoid this you need to pick weapon up off ground ... drop it back on the ground ...and then pick it back up it will stay at that point been happening to me since 1.7.2.3 -
All 3 camps 200km apart raided in 6hours
puppetmaster11 replied to [email protected]'s topic in DayZ Mod General Discussion
^^ this -
All 3 camps 200km apart raided in 6hours
puppetmaster11 replied to [email protected]'s topic in DayZ Mod General Discussion
are you sure they were raided and not just cleared by a server wipe ? Tents are buggy as shit it needs fixed -
sounds wow-ish to me but ...it could work. Keep in mind however that every sniper in game will now start turning their focus to watering holes .....a brotha just wants to fill his canteen. :D
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I'm thinking of setting up camp inside of a long medium yeild farm/industrial building ... out of the way really who ever goes there ...maybe some bear traps at the entrance
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I saw this last night as well :blush:
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AS50, Mil-Dots and Ranging
puppetmaster11 replied to trickster234's topic in DayZ Mod General Discussion
How about some helpful replys community ? <_< have not watched that yet but go ahead and give it a watch hope it helps :beans: -
Without giving away server locations where are the most interesting places you've seen camps set up in game? I had just respawned after being sniped off my bicycle (that’s another story) found a barn with three tents set up inside the barn fencing ...thought it was pretty creative I almost missed it.
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What Music Do you Jam to while playing DayZ?
puppetmaster11 replied to <TK>TheDoctr's topic in DayZ Mod General Discussion
No music unless you count the moans of the undead -
I drink a can of soda every 15 minutes.
puppetmaster11 replied to StoneColdSteve's topic in DayZ Mod General Discussion
^^ your a canuck fan ... B) -
Three hours, three lives, three deaths.
puppetmaster11 replied to BillyBobJoe (DayZ)'s topic in DayZ Mod General Discussion
:beans: :beans: :beans: out of 5 good story B) -
Makarov ....get one its easy to find and your going to thank me when you have it when your fellow survivor is standing in front of you with a slow shooting enfield ... dump a clip in that ass and call it a day.
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^^ this
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Found my first bike went for a tour de dayz
puppetmaster11 replied to brentp (DayZ)'s topic in DayZ Mod Gallery
I found my first bike in the barracks at stary ... lol rode it around for about 30 seconds and then was promptly sniped off of it.....easy come easy go :D -
Recruiting people [DayZ & TS3]
puppetmaster11 replied to kamikazedan's topic in DayZ Mod General Discussion
not sure ending the looking for friends post with a negative comment is the best way to go .. good luck in your endevours and hope to see you out there. :emptycan: -
Hotfix Build 1.7.2.3 Rolling Update
puppetmaster11 replied to rocket's topic in Mod Announcements & Info
No your not bugged the inventory system is fubar atm ... having to pick guns up drop them put them in bag pull them out and equip them or I am loosing my stuff on log out at night. -
I enjoyed the voice over and the black and white filming of this...
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Snipers ........its kinda like this.
puppetmaster11 replied to puppetmaster11's topic in New Player Discussion
lol so true -
I like this idea ...but I think tents need a serious look at they wipe way to easy
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Ghillie suit - does it spawn after 1.7.2.3 ?
puppetmaster11 replied to xwhitemousex's topic in DayZ Mod General Discussion
I have been unable to aquire either after 1.7.2.3 -
LOL yes and yes
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I've been playing dayz with a friend since we started about 2 weeks ago and I find myself wondering what it would be like to play with a larger group of survivors. I know there are clans out there and I'm wondering if anyone else thinks it may be beneficial to have a Clan Listing post somewhere on the forums so someone who would be interested in joining a clan would have a good place to start. ..disregard this entirely if such a post already exists. ;)