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facoptere
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Everything posted by facoptere
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Battle Eye Script Restriction 41 and 45
facoptere replied to TranquiL (DayZ)'s topic in Mod Servers & Private Hives
Update battleye scripts at http://dayz-community-banlist.googlecode.com/ -
Yes it is. Any code with "Dwarden" hidden in it is malicious ;)
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FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
You are unbanned. My apologies. -
Is there a way to rid a server of a deluge of boats
facoptere replied to MissBehave's topic in Mod Servers & Private Hives
Lol people are linking my own server.pbo.... BTW it is not the latest version. PS : I deleted the pbo from Google Drive. I don't like that people link files I put to "trash" folder. That's insane. -
FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
You are not banned. -
FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
Thanks a lot TLM :) In fact I had some weird things on my servers. Few IP and GUID written in ban files, sole on their line with no explaination. I think it is a BattlEye bug or a hack. That why some players complained. Now I remove all such suspicious bans at each restart. -
FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
The reason is simple : anticheat was too sensitive (and quite buggy). It should be fixed now and you are unbanned. Almost all bans in these servers are automatic. -
FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
You are not banned and never been (I searched in last 3 days logs). Maybe it was not in FR 129. I am the only admin. -
How do I get rid of the "BLACK OUT" spam in scripts.log?
facoptere replied to MissBehave's topic in Mod Servers & Private Hives
this piece of code is part of dayz_code/init/compiles.sqf, so it seems legit. -
BattlEye: CreateVehicle Restriction #1
facoptere replied to Omaran's topic in Mod Servers & Private Hives
Look at createvehicle.log You will see it is "seagul" realated. Comment out "seagul" line in createvehicle.txt and profit. -
Rcon Messages not showing up in game
facoptere replied to lawlessbaron's topic in Mod Servers & Private Hives
ok you are in the case. Maybe you are using latest beta patch. And if you update client arma2oa beta patch to a previous version ? clients should never get the latest version before BE devteam release the client DLL for that version. -
Rcon Messages not showing up in game
facoptere replied to lawlessbaron's topic in Mod Servers & Private Hives
To verify it, do not test with "say -1 this is a test" but with "say (player slot number) this is a test": BE will reply "player is unable to receive the message" what result do you get? -
Private Hive MySQL 'distanceFoot' column
facoptere replied to Brophy's topic in Mod Servers & Private Hives
meters -
Rcon Messages not showing up in game
facoptere replied to lawlessbaron's topic in Mod Servers & Private Hives
I had the same problem this summer : http://dayzmod.com/forum/index.php?/topic/34419-bercon-problems-say-command-not-working/#entry592639 You should manually download and install BE (BattlEye) server DLL on their website. Then you should check that BE is started in the RPT and server.log files. Rcon server is handled by BE, if BE can't start then you won't get any rcon console. At startup, BE connects to BE servers and try to overwrite itself (to a newer version that is not yet on the website). The same thing happens on client side. So you have to wait a little that everyone is ready, 'say' messages won't work meanwhile. Maybe you should check for network problems : do you block outgoing connection with a firewall ? You must allow UDP outgoing 27900,27901,29910,2302,2305,2324, and TCP outgoing 2324 (and also mysql for the Hive, but that is another story) A tip : adapt your startup script, so that at each restart BE server DLL is downloaded again from their website. -
DayZ Server - Linux_Debian - 1.7.3
facoptere replied to ChillaxOwner's topic in Mod Servers & Private Hives
you have Dayz4Linux projet for this. But it uses Wine to run gameserver. PM me if you want it. -
Rcon Messages not showing up in game
facoptere replied to lawlessbaron's topic in Mod Servers & Private Hives
It is a networking problem. Battle can't update itself. -
FR 34 | Banned for nothing
facoptere replied to Christoffer95's topic in Mod Servers & Private Hives
I am the admin. I have a Christoffer from sweden, who played the 20th.11.2012 at 1pm Chernarus time (7pm Paris time), who spawned tons of tents and tanktrap. He got banned forever. -
Server time change to GMT help please
facoptere replied to lawlessbaron's topic in Mod Servers & Private Hives
if you wrote a script to start each server, just set the TZ windows environment variable before starting gameserver. Be careful, there is a bug. If you want for example GMT-5, you have to set TZ=GMT+5. This work for public and private hives. If I recall, Bliss has also builtin timezone support, that sets the time of chernarus but the one of the operating system. Please refer to their documentation. -
Hive 0.8.0.0 --"This server is running an incorrect version..."
facoptere replied to joikd's topic in Mod Servers & Private Hives
Did you install Microsoft vc 2010 libs ? -
This was a bug in some security tool. You have been unbanned yesterday.
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Admin awareness: Teleported players aren't the cheats
facoptere replied to rustyenglish's topic in Mod Servers & Private Hives
yes it is automatic security system. I know it is not perfect. For the security tool, it is not very easy to find out if the teleported player is a cheater or a victim. So it is a kick and not a ban. -
Yet another linux server question (for devs)
facoptere replied to crckdns's topic in Mod Servers & Private Hives
You can't. -
You have been banned for few hours because you killed a player with an illegal weapon. It is not a permanent ban, much like a long kick. The rule is displayed in the motd. You should have been banned immediately after your kill, but the server was overloaded and needed a restart , so all actions are delayed. People left the server because it restarted 8 minutes after your last login attempt. All players are warned about server restart 20 minutes before actual restart. So what you wrote is totally wrong. Wrong again! I am the only admin person. I don't have any base. Can you prove that my server is "full of hackers"? Today according to Gametracker, this server in n°1 of public hive servers and globally the 13th, really I don't think it is a "shit server" :), or maybe a lot of players are mistaking everyday. Please guys don't spread false information.
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Dear DayZ DB Team: the hive is compromised and you aren't doing a damn thing
facoptere replied to [email protected]'s topic in Mod Servers & Private Hives
Lack of very basic Hive management is killing the game. Few SQL commands could do the trick, and it won't crash anything. It seems the devteam resigned and let the Hive die by its own death. Ps: The standalone version will work only with private Hives or not? What is the plan? -
Killed by grenade launcher/mortar in FR 34 server
facoptere replied to Eza (DayZ)'s topic in Mod Servers & Private Hives
Few lines like that : 21.10.2012 16:00:02: Albert (X.X.X.X:2304) guid - #44 "G_40mm_HE" 411:74 411:65 [4930,2547,13] [-25,-74,10] Albert is banned.