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facoptere

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Everything posted by facoptere

  1. All 4 of you are unbanned.
  2. The 3 servers have basically the same configuration. FR129 is a 40 slot server, and FR130 accepts all bandits, that's the only difference. Joining is difficult during server startup, you can get the error message you mentioned. However later in the game, you should login. Very strange.
  3. I can't see anything in the logs.
  4. you are unbanned. Sorry for the inconvenience.
  5. you are not banned. You have been banned "with no explanation", which is a BE bug, and in this case you are unbanned few minutes later.
  6. Bullshit -- again!! I think, no I'm sure, that you don't know what your are talking about, since you never joined my servers and we never met in any servers. The server is locked during shutdown, in order to prevent players to join before restart as I said, it is not locked afterwards. Please stop bad-mouthing my server and players, and try to write smart and useful post.
  7. I think exactly the opposite: I prevent some players to be kicked few minutes after they join.
  8. no it is not. the server is locked during the restart process (20 minutes) to prevent new players to come in.
  9. You are unbanned. Sorry.
  10. There is a bug in the anti-TP thing: if a player dies and respawns, then the new respawn point is seen has a TP. This can be explained by the code used by anti-TP : between 2 checks, it does not that the players died and respawned.
  11. Be careful, a teleported player can be a victim of a cheater. So don't ban them only because of the logs you see.
  12. facoptere

    Can not join a server, it thinks I'm in a car

    Forget your car and your food, it is not related. Hackers are changing some server data before you try to connect, that's why you can't join.
  13. facoptere

    Can not join a server, it thinks I'm in a car

    wait for next server restart.
  14. facoptere

    BE filters inconsistency?

    check restriction number. is it still #8 after your first fix? you missed "_this" also ;)
  15. could you tell us a bit more : DayZ server name? anti-hax system name? How can you say that system files are browsed? Scanning system files is impossible via scripting, so if this anti-hax is a script, it browses only scripts used in DayZ mod and check whether they have been tampered.
  16. MuzzleFar est considéré comme illégal, mais en regardant sur Internet j'ai l'impression que c'est un autre nom du G36C (dérivé d'un G36A), arme autorisée depuis la 1.7.5.1. J'ai corrigé le système anti-triche et tu ne devrais plus être embêté. Merci pour ton retour d'expérience.
  17. facoptere

    Hacker Teleported me to Unleaveable Area

    A simpler solution, if you are talking about public hive servers, is to connect once to one of my servers. Teleported characters are teleported back to the nearest map boundary, and near shore if he is in the water.
  18. try this: winetricks --no-isolate corefonts sound=disabled tahoma gecko vcrun2010 If you experience some problem, try to debug wine; export WINEDEBUG=err+all,warn-all,fixme+all,trace-all This will display wine problems (often it's missing DLL: directX VC++ hive connection...)
  19. facoptere

    Is this a hacker's script?

    It is not a hack. This code is part of the mission file. RemoteExec is not a BE feature and is not a hacker bypass. so much bullshit here....
  20. I don't have the problem so it is difficult to answer. Script code in server_monitor is fair good. Public hive overload may be the issue. When the problem occurs, you should save HiveExt.log and arma2oaserver.RPT files and create a ticket in the devheaven tickets system.
  21. No this is 2 independent connexions and totally unrelated. Missing tents may be a timeout problem with the Hive, or server_monitor called several times at start-up (unlikely). Rcon is an UDP connexion with server-side BE.
  22. yes, it happens and they should spawn again at next server restart.
  23. facoptere

    What Linux

    debian 64bit "testing" is ok with wine
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