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facoptere
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Everything posted by facoptere
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FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
I am currently testing new loot logic, with more loots in the buildings, but I can't test it (I am changing my home internet provider). Please tell me if loot level is fair now. -
You commented out "private [...]" and "sleep 0.001" from the 1.7 version. Subsequent Randoms, called with the same argument and without any sleep, return often the same value. About the missing "private" thing, I don't know if it is intended. bias is just the "main tap" for loots, removing it won't fix the issue and was in the 1.7 already (with no issue). Maybe there is also a right value between 67 (lowest playable value) and 100 (no bias).
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FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
you are not banned. -
Maybe your filters are not up to date. I just fixed the PublicVariableValue #329 issue. About SetVariable#0, I need some details from your setvariable.log.
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BattlEye Server Filters for DayZ Mod 1.8.4
facoptere replied to facoptere's topic in Server Owners and Admins
thanks, there were few regressions in pv/pvv. -
BattlEye Server Filters for DayZ Mod 1.8.4
facoptere replied to facoptere's topic in Server Owners and Admins
thanks. it's updated. -
BattlEye Server Filters for DayZ Mod 1.8.4
facoptere replied to facoptere's topic in Server Owners and Admins
There will be a whitelist for mpeh. I don't think that "[this] spawn BIS_Effects_AirDestruction" is illegal. -
BattlEye Server Filters for DayZ Mod 1.8.4
facoptere replied to facoptere's topic in Server Owners and Admins
Thanks. mpeventhandler needs some work. -
M4A1_HWS_GL_SD_Camo is an illegal weapon. selectplayer BE kick is fishy. you won't be unbanned.
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arma2oaserver.RPT low server fps - please explain what this mean
facoptere replied to garack (DayZ)'s topic in Mod Servers & Private Hives
Server fps is not so relevant. Basically you should restart your server every 3 or 4 hours. After 3 hours, server fps is often around 10. Consequences can be huge, specially in 1.8. You can notice several lags: - loot / zombies clean-up - gear updates after a fireplace/trap placement - transfusion - hive sync - player/vehicle variables sync (new in 1.8) - player login -
You need to adapt your BE filters too, if you have custom scripts. what kind of mod do you have? where do your BE filters currently come from? what kind of "Restriction #0" does your setvariable.log contain?
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FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
you are unbanned -
FR 34 / FR 129 RAID WINE Servers Thread
facoptere replied to facoptere's topic in Mod Servers & Private Hives
you are unbanned. -
setpos.log entry (not sure if a hack or normal)
facoptere replied to haywardgb's topic in Mod Servers & Private Hives
and just because it does log on your server regularly, does not mean it's not a hack... -
setpos.log entry (not sure if a hack or normal)
facoptere replied to haywardgb's topic in Mod Servers & Private Hives
It's a hack. Setpos event occurs when the gameclient did a setpos for a vehicle (in your case). Is there a setpos (or setposATL, or setposASL) in dayzmod code for vehicles? I don't think so. Players are kicked for setpos on objects, except zombies. I have been told there could be a setpos when changing skin (I have to check that too), but not for vehicles. I checked my logs on one of my servers, I had 3 setpos for vehicles in last 30 days, so it's definitely not something you find regularly. Your player has been kicked, and setpos has been blocked before it reached the gameserver. About banning or not, it's up to you. I think you should tag your player a suspicious and find other clues before ban (ESP and infinite ammo do much more harm than a setpos attempt) -
it's already included in 1.8.
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setpos.log entry (not sure if a hack or normal)
facoptere replied to haywardgb's topic in Mod Servers & Private Hives
I think that it's a hack. -
"hit" events are logged in log lines containing "hit by".
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it's not combat log.
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BattlEye Server Filters for DayZ Mod 1.8.4
facoptere replied to facoptere's topic in Server Owners and Admins
glad to see you did it by yourself. -
BattlEye Server Filters for DayZ Mod 1.8.4
facoptere replied to facoptere's topic in Server Owners and Admins
could you post the lines from scripts.log that should be filtered? -
killer's humanity changes according to "humankills" counter from killed character. humanity change can vary from -2000 (killed character did not kill at all) to 2000 (killed character killed at least 18 other characters) PS: it seems there is bug in humankills counter in 1.8
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BattlEye Server Filters for DayZ Mod 1.8.4
facoptere replied to facoptere's topic in Server Owners and Admins
Current one is smaller due to performance reason. Most of rules are "1" because it's not totally safe, if you put '5' you will face some false positive for some code executed in rare condition. You can't use any 1.7.7.1 filter on a 1.8 server. -
Off Map / Out of Bounds Vehicles
facoptere replied to splinter2k's topic in Mod Servers & Private Hives
Unfortunately, all out-of-map helpers are commented out in 1.8. You have to count only on Hive scripts now, or edit server pbo. -
AntiHack Tools for Public (Official) Hives (introducing DayZ(Anti)Hack)
facoptere replied to kr4uzi's topic in Mod Servers & Private Hives
I started something in 'BE filters for 1.8' thread http://dayzmod.com/forum/index.php?/topic/139058-battleye-server-filters-for-dayzmod-18/