Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Get rid of all the sniper rifles
[email protected] replied to whatup2003's topic in DayZ Mod Suggestions
That's what it's all about. Even at the end of the world people can't get over themselves and work together. -
Get rid of all the sniper rifles
[email protected] replied to whatup2003's topic in DayZ Mod Suggestions
I agree that the Z should not be there, but that's because I'm a 'Zombie-Nerd' and everything that's not like Romero's or The Walking Dead's(as a more recent example) Zombies is not a 'Zombie' Movie or Game.What this game really is, is as I think Rocket himself said a kind of social experiment. To give people the freedom to do as they like and see what they make of it. And there lies the problem you have, because most people become dicks and assholes as soon as they sit behind their precious keyboards and become anonymous. They start killing for the fun of it and behave as they would never in the real world, that is partly of course what video games are for. Doing what you can't do in the real world, that is. -
Pistol Take Up Less Room In a Pack
[email protected] replied to iconoplast's topic in DayZ Mod Suggestions
I don't see why you should be able to carry 5 different guns around with you. I'd rather have them fix weapons and other items dissappearing when put on the ground. -
Get rid of all the sniper rifles
[email protected] replied to whatup2003's topic in DayZ Mod Suggestions
Actually, it is. Survival is surviving to see another day, simple as that. If you'd play for the survival of the species, that'd be a whole other deal. -
Some feature ideas requesting feedback
[email protected] replied to Ander (DayZ)'s topic in DayZ Mod Suggestions
Not a big fan of the radio tower/anti-spawn thingy, I see loads of potential for abuse of such devices. But I'd like to see some kind of stationary radio transmitter that you can set up in your camp for 'long range communication'. -
Get rid of all the sniper rifles
[email protected] replied to whatup2003's topic in DayZ Mod Suggestions
Not just the snipers but most of the military grade weaponry should be removed and a lot more civilian weaponry added but that has been suggested hundreds of times before. -
lol, I want a Cardboardbox to hide in!
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Suggestion: Make Basic Suvival challenging (read topic)
[email protected] replied to Riddlebox's topic in DayZ Mod Suggestions
Making something more rare only helps the people who already camp 'loot spots' and 'server hop' to rule over those who play 'legit'. -
Mandatory 3rd person disabled
[email protected] replied to teapot156's topic in DayZ Mod Suggestions
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Because you want to bleed out while bandaging yourself... right.
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survivors you kill turn in tu zombies?
[email protected] replied to DannyFilming's topic in DayZ Mod Suggestions
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I will always say no to AI survivors. Pulling up a sort of camp I can agree with but nothing as extensive as you proposed. Heck you can even already do what you suggested, pu up some wirefencing around some tents in some secluded area and make it this 'save haven' you seek. Really no need for AI Survivors, the only AI this game needs is for Zombies and Animals.
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Getting the Basic Gear is too easy
[email protected] replied to Denkkraft's topic in DayZ Mod Suggestions
lol, when I go there it's always been looted already. -
lol, I love that idea. Even better if it'd be a zombie hanging in the air and start frantically moving while hanging in the air when you get close.
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That wouldn't be an improvement if you ask me.
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Eliminate the Bandit/PK'r Advantage
[email protected] replied to fish911503's topic in DayZ Mod Suggestions
I'd challenge you to an intellectual dual... but I can see you are unarmed. ;) -
Sorry but that argument is just stupid. Do you get a fountain of blood coming from your chest when you're scratched/hit by someone in real life?Seriously this argument is just silly.
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For the good of the game: everything needs to breakdown!
[email protected] replied to BossFi's topic in DayZ Mod Suggestions
I can agree with the matches being finite, but why shouldn't you be able to replace batteries? -
No... just no.
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Eliminate the Bandit/PK'r Advantage
[email protected] replied to fish911503's topic in DayZ Mod Suggestions
You should really stop with the name calling... -
Consequences of player killing - a new direction!
[email protected] replied to heretic (DayZ)'s topic in DayZ Mod Suggestions
It's kinda funny how everyone complains about this 'KoS' but then does the same thing. -
Guess what.. it was garbage pick up day when the world came crashing down so everyone had their garbage out on the street but no one came to pick it up! lol :P
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Eliminate the Bandit/PK'r Advantage
[email protected] replied to fish911503's topic in DayZ Mod Suggestions
Really makes no sense to me. How is that going to remove this so called 'adavtage'? Won't help you if you're sniped or shot in the back, just helps you if you see them first and that's really like some have already suggested killing the suspense when meeting another player. -
I lol'd.