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Your DayZ Team
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Everything posted by aussiestig
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Will the mod be the same as the standalone?
aussiestig replied to anima (DayZ)'s topic in DayZ Mod General Discussion
The mod will continue to be updated by modders and the current community in private hives if they feel like doing so, but Dean will be moving to the standalone and leaving the mod alone as soon as he does. -
Fishing off Death Mountain
aussiestig replied to Reverend Killjoy's topic in DayZ Mod General Discussion
If you played arma, you'd know that a lot of encounters are at 600m+. Going in like it's call of duty is just stupid. -
You get that terrible feeling...
aussiestig replied to zak757's topic in DayZ Mod General Discussion
Drop a nade and blow us both all the way to jesus. -
When you are typing all this out, are you actually thinking about it at all? Or are you just smashing your hands on the keyboard and hoping for the best? You've basically said that this forum is for discussion, then told me my opinion isn't wanted, even though this is a forum for discussion (wut), and now you're using my opinion in your somewhat confused defence.
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"killing 100 hatchet armed people from a rooftop just makes people think your a useless cunt, do you beat up little school girls too? I bet you did, I bet when you went to school you picked fights with all the girls in the grade below you and as soon as any guy in your class tried to fight you off to the teacher you went teary eyed." I'm so sorry I disturbed your excellent discussion, filled with great topics.
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anyone got a private hive for a group of five
aussiestig replied to burritoman259's topic in Mod Servers & Private Hives
check out woododayz.com I've been playing on it for a few days now. No lag like every other Aus server, great ping, great people. It's a whitelist server by the way. -
If wanting to get 100 kills is what he wanted to do, why not just accept it? You throw around accusations and things I'd never say to anyone's face, just because he's having fun? I mean, sitting on a roof in cherno getting fairly easy kills doesn't really do it for me anymore, but that's me. You make yourself seem more childish just because you can't accept the fact that he does something you don't like, but have probably done in the past.
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Day 100... What's the longest you've survived?
aussiestig replied to McK315's topic in DayZ Mod General Discussion
It's not even been 230 days since the mod went public. -
War Machine Gaming Community | Multiple Servers | Website & Forums | TeamSpeak | Active Admins|220 Vehicles| 6 Choppers|
aussiestig replied to ElPingu's topic in Mod Servers & Private Hives
I had a bit of a play on the server last night. There were 2 guys on the server, and they were talking on side about how they'd found some vehicles as I was looting mogilevika, when suddenly I hear a UAZ outside. I run out of the building and start unloading into the UAZ. I was side on though, so I wasn't having much luck, aside from breaking a few windows. About a minute later the guy comes out with "your a dick head..." "why don't you just fuck off you faggot bandit" or something like that. At this point I'm literally the only other person on the server, and this idiot had managed to find me. He insisted that he knew where I was for quite awhile, meanwhile I flanked them, found his friends UAZ and took it. The server you have here is nice, but jesus christ there are some babies out there. -
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Computer idiot here and I need help for DayZ standalone!
aussiestig replied to Goz (DayZ)'s topic in DayZ Mod General Discussion
One would assume that, but I'm expecting the standalone to be less intensive as DayZ currently. The reasoning is because ArmA 2 is a very badly optimized game. DayZ in it's current form is better than it was, but still pretty bad. The standalone will be a lot better optimized than it is now though. I know that Dean wants to keep updating the graphics as we go along though, to get it closer to ArmA 3, so you might need a new computer some time down the line tl;dr: If you can run DayZ now, you'll run the standalone better when it comes out. -
There are pretty much 2 ways to make it into the remote execution log. Being a terrible terrible hacker, or crashing a helicopter. They probably have it set up to ban anyone who makes it into the log.
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Anyone wanna team up tonight on an Aussie server??
aussiestig replied to ShazMo09's topic in DayZ Mod General Discussion
Oh ADZ, I remember you guys. If you're looking for a group that uses dayz navigator to ruin everyones camps, steal their shit and find players, then this is the group to join! -
Awesome Headshot vs AS50 Sniper
aussiestig replied to TFLatino's topic in DayZ Mod General Discussion
"got him, got him. headshot" Didn't realise torso included your head these days. -
Trading Dota 2 for Arma 2: OA on steam
aussiestig replied to Emperor (DayZ)'s topic in DayZ Mod General Discussion
Dota 2 keys are worth so little now, I'd give away any if I had them. You're not going to get a $20 game out of it. -
My DMR's never come with the GL attachment :(
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Fixing what my boy has undone~
aussiestig replied to waszak1977's topic in DayZ Mod General Discussion
You need to delete the files in your documents. 99% of games do not make the saves in your program files, instead a file is made for that in your documents. Delete that. Buy the game again. Done. -
Community Releases Spectate Mode
aussiestig replied to Maxxgold (DayZ)'s topic in DayZ Mod General Discussion
This is an excellent community mod, but it's not like it's a new idea. If rocket wanted this tool in the game, it would have been put in when cheating got seriously out of hand. The fact is, most servers are owned by clans nowadays (I've got no problem with this, my clan had 2 servers as well), and this means the person with this spectator mode can tell all his clan buddies where all the camps are, if someone is near them...etc. The point is, the negative of this being abused by admins (most admins out there use/have used dayz nav by now anyway, whether in a good or bad way) slightly outweighs the positives. I do not once recall Dean saying that hacking will stop with the standalone, not once. But what he did say, is that scripting is not possible in the standalone, therefore there will be far less cheating. -
Why do i only get 5 fps while i play
aussiestig replied to Norton98's topic in DayZ Mod General Discussion
Nope. 560ti here and I get 60 solid in DayZ and 50ish in vanilla arma -
Ya blew it
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-------------------- SASR no longer exists in this form. A new clan, Double Tap was formed. Go to the new thread if you want to join: http://dayzmod.com/forum/index.php?/topic/89167-australian-clan-dt/#entry838094
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OMGWTF ..anyone know this guy ? Need to see if he can keep his word.
aussiestig replied to Hetstaine's topic in DayZ Mod General Discussion
I personally asked Matt Lightfoot in teamspeak (with dean in the background yelling), and it 100% will be out this year. I won't give away exactly when, but it's this year, and it won't be the last day of the year either. I promise :D -
How about the server name to "I ruined the concept of DayZ"?
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You stop trying to download hacks from dodgy sites.
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Double Tap Australian/US | Elpis hosted | Bliss hive | Veteran | 52 vehicles + 3 UH-1H | Password |
aussiestig replied to Sulii's topic in Mod Servers & Private Hives
Password is zombies. We're keeping it on from now on. Sick of hackers.