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jivix

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Everything posted by jivix

  1. jivix

    Zombies are just annoying

    I hope they make the zombies do more damage. They only do like 200 blood/hit so you can get hit dozens of times. They are only really dangerous when you start bleeding/break a leg. Bleeding is only really dangerous when you don't notice you're bleeding, which can easily happen if you play in first-person and are too busy running away from them to notice. The pathing definitely needs to get fixed - I think we're all in agreement on that. That's probably pretty high on the patching priority list before beta. And as much as I hate to say it... they need to make the zombies move faster in houses. But not until they fix the pathing. It is a bit annoying when they are walking through the walls of the supermarket, or hitting you from 2 floors down in a fire station. Making them not spawn on roofs is probably also a good idea. One thing I find that destroys the immersion is the zombies spawning & standing directly on the loot piles. What kind of zombie would just stand there forever, seemingly unable to move?
  2. 1. Solve logging out during PvP: If someone shoots in your direction (not from at your side), then you get "suppressed" for up to 30 seconds. Suppression would be like shock, except instead of being stunned, the edges of the screen blur and you cannot hit escape to log out. Should you choose to Alt-F4 in this state, your body will stand in position for 10 seconds, and you will most likely die. Larger caliber guns could cause more suppression than smaller calibers, so people are less likely to chicken out in high-end gunfights. 2. Solve the looting exploit: When you log in to a region, you cannot view any of the loot from that region until you leave the region and come back. The exception for this would be when you respawn. Regions are already in the game, they go for large distances outside towns, and it would be very easy to implement.
  3. jivix

    [Suggestion] Make ammo rarer...

    If you guys are going for "realism", why not put GPS's in every car, because more people use GPS now than maps anyways... Don't forget this is a game, and games are meant to be fun. IMO even with the reconnect ammo bug (refills your partially empty mags), you still don't have enough ammo. If you find ammo in RL, you usually find a ton of it. Maybe you should be able to stack mags in your inventory slots, so you could hold 1-10 mags in one slot depending on the weight of the mag (sniper ammo would be way heavier than makarov mags). That way we could have our gun-happy fun, but not make this a bummer where we get nothing for our looting efforts. Also, I don't recommend making ammo less common... All that means is players are going to go straight for the throats of anyone that has something better than a pistol, in hopes that they will drop a nice gun & ammo. Even if you have loads of guns and ammo, you can still get easily swarmed & doomed in even a small sized horde.
  4. jivix

    One account, two characters?

    +1 to having a new DayZ character per Arma II profile. Pros: -Less stressful, can build up extra characters to fall back on. -More freedom when not traveling with friends. (playing alone) -You have to do all the work, building up more characters. Adds a bit of challenge that way. -Allows for friends and family to try the game without wrecking all of your hard work. Cons: -Long, multi-player firefights could be drawn out if people keep respawning with their other fully-kit characters. Not a big problem IMO because it's likely they are not even close. -People could use "mules" to carry all of their extra items. Keep in mind that characters can't carry all that much to begin with, so it would be much less of an issue than it was in diablo II. Overwhelming need for multiple character profiles!
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