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Everything posted by harken (DayZ)
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US 5 (unrepentant) yeah your server Sykotix!
harken (DayZ) replied to harken (DayZ)'s topic in Mod Servers & Private Hives
We don't need a script blocking program, we just need to disable scripts. If they are the prime source of hacking, fucking turn them off on all servers. If that isn't possible it should be. -
US 5 (unrepentant) yeah your server Sykotix!
harken (DayZ) replied to harken (DayZ)'s topic in Mod Servers & Private Hives
If the Dayz developement staff aren't prepared to stop hacking via scripts players either start using the same hacks, stop playing or secure their server. Funny, my buddy Jace mentioned a "dylan", along with a Bryan and Dreamtripper and likely suspects for hacking, and here you are being all defensive. -
US 5 (unrepentant) yeah your server Sykotix!
harken (DayZ) replied to harken (DayZ)'s topic in Mod Servers & Private Hives
Scripts are the root cause of all of this as far as I understand it. Surely they can disble players being able to run custom scripts? -
Possible hacking on US 5 (unrepentant)
harken (DayZ) replied to harken (DayZ)'s topic in Mod Servers & Private Hives
You can't seriously expect me to believe you "searched the entire server", not unless you have a chopper and lots of time. I placed a single tent today in a location impossible to spot unless you walk right up to it, then turn around and look back the way you came. 30 minutes later the tent was hit and only 5 people were on the server. What are the odds? I think someone is hacking the shit out our server. If you tell me the location of the camp you hit last night. -
Possible hacking on US 5 (unrepentant)
harken (DayZ) replied to harken (DayZ)'s topic in Mod Servers & Private Hives
That is one solution. Not a very good one, but until I get word from someone with a better alternative, sadly that is what we're left with. -
Admins abusing on US 5 Chicago
harken (DayZ) replied to Mjolnir22's topic in Mod Servers & Private Hives
I was just informed the the server was rolled back and that lots of stuff was lost from our tents too, so I think that, combined with the general problems many servers had with the update explains your issues. Is this camp you are talking about the one not too far from Balota airfield? We've raided one down there quite a few times and we are amazed at how quickly they seem to be able to resupply. -
Admins abusing on US 5 Chicago
harken (DayZ) replied to Mjolnir22's topic in Mod Servers & Private Hives
Hey there Marvo, I play on US 5, the unrepentant server and I'm part of the community where you took that out of context quote from. I know all the players from the Unrepentant and none of them have admin (we might be getting it soon though). For the record, the camp you found isn't ours so we have nothing to do with your bad experiences.. You do know the server gets restarted 4 times a day right? It is entirely possibly you were unlucky, and if what you are talking about happened yesterday, or the day before there were problems with the server, and in fact the entire game for about 2 days. Sykotix, the admin and server owner (I think he is Dayz dev too) had to update the server. Quite a few of our clan members lost stuff too. I know I got teleported 1000m from my ATV. In short, whatever is happening to you and your friends has nothing to do with us. We don't hack, we don't cheat, we don't use exploits like ghosting and logging in and out. Exactly. -
I've seen the small square mini map in quite a few screenshots people have taken in game. It shows a moving scaled down version of the big map. How do I get that?
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Where do I get the mini map?
harken (DayZ) replied to harken (DayZ)'s topic in DayZ Mod General Discussion
Ah, right..that is what the dps does. I thought it only showed your location on the big map. Thanks peeps. -
Are you looking for a fun, but serious group?!
harken (DayZ) replied to Andreasss's topic in DayZ Mod General Discussion
I'm game. Skype is = Lecosmic -
You know you play DayZ too much...
harken (DayZ) replied to Tabris07's topic in DayZ Mod General Discussion
When you go food shopping but call it "raiding for supplies". You go for a walk and take 3 tins of beans and 4 bottles of water with you. -
Why is Barbwire Infront Of All the Big Places?
harken (DayZ) replied to cowdung's topic in DayZ Mod General Discussion
I am sorry, I find it ridiculous people are whining about not being able to access key buildings in cities. That just speaks volumes about how lazy most players are. I was being chased by a group of Zeds the other day near the edge of Cherno (my buddy let off a shot accidently). I tried to run into a fire station and the entrance was blocked. In fact, all the entrances were blocked and you know what I did? I smiled, took a few hits and moved on. Came back later with a toolbox and cleared them. You see what I did there? More pew pew, less QQ! -
Firearms Should Not Be The Main Instrumentality Of DayZ
harken (DayZ) replied to hoak's topic in DayZ Mod Suggestions
That is a decent idea, though it isn't realistic in any way it would be good to at least know the person you are aiming at hasn't killed anyone...yet. -
Why is Barbwire Infront Of All the Big Places?
harken (DayZ) replied to cowdung's topic in DayZ Mod General Discussion
If I told you I have a UAZ and two ATV's in my camp, would that explain how much I've played? : ) I know the system at the moment needs tuning, but blocking other players from accessing key loot locations is a valid tactic with a very well known workaround, IE, go raid industrial sites til you get a toolbox. They are fairly common. Placing and removing defences should be very noisey work, so there would be a risk involved in using either tactic. -
Why is Barbwire Infront Of All the Big Places?
harken (DayZ) replied to cowdung's topic in DayZ Mod General Discussion
Neither actually. People are complaining they can't get into every building they come across because occasionally one entrance/exit, or sometimes all entrances are blocked by barbed wire. This is not an exploit, it's a valid game mechanic and tactic. Sure, some folks are taking it too far and right now the mechanics need some tuning in terms of how long these items stay. We all know though even if the barbed wire only lasted for 2 hours people would still come on here and complain they couldn't get in a building. ps, there is a difference between knowing your shit and knowing you're shit. Bonus point if you know yours. /wink -
Unless we get flags/effects for murder, this game will just be Deathmatch.
harken (DayZ) replied to PinkTaco24's topic in DayZ Mod General Discussion
Part of me would like some game mechanic to make it easier to distinguish who is friendly and who is not. I know right now we get the heartbeat sound effect when we target a player who has murdered other players, and that is something. I just think we need to be very careful about changing this aspect of the game. The real world we live in cannot be used as a basis for this game. Dayz is a zombie apocalypse. No police, no army or laws left. Just people with guns and needs. I certainly don't think we should be punished for murdering each other, but marked certainly. -
Why is Barbwire Infront Of All the Big Places?
harken (DayZ) replied to cowdung's topic in DayZ Mod General Discussion
It is a valid tactic. You can't really complain they are using an in game item effectively as it is meant to be used. -
The best place to get vehicles are places people go for fuel that aren't big cities. I won't say where I go, but if you think about it no one with a vehicle is going to risk refuelling at Cherno etc.
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Chernarus Quarantine Force {CQF}
harken (DayZ) replied to [email protected]'s topic in Clan / Group Recruitment
Well, I'll see about giving you darlings another go then. -
UK6 regular looking for friend(s)
harken (DayZ) replied to dayzsurvivors's topic in DayZ Mod General Discussion
Feel free to add me. Lecosmic (skype) -
I was in the apartments on the edge of Cherno looting away like a trooper when all of a sudden I take a shotgun blast in the back. My blood drops from 12k to just over 3 and somehow I managed to dodge behind one of the balcony walls (you know the ones that look out of the apartments. My attacker was an idiot, and only shot me once despite having two shots. I dropped into a prone position and tried to hug a wall. Cue a 5 minute shootout with a distance between us of less than 8ft, but due to clipping and weird line of sight issues we weren't hitting each other. It was like something out of a bad 70's cop show. In the end I tried to lean out and he winged me with a shotgun blast..but I should have gotten about 8 headshots from Iron sights on my M19...
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Chernarus Quarantine Force {CQF}
harken (DayZ) replied to [email protected]'s topic in Clan / Group Recruitment
Do you have a policy about being professional on your teamspeak? I teamed up with some of your lads a week or so ago and it was utter chaos. People just taking the piss when myself and two of your group were taking fire. Not very impressed. I took the time to meet up with your people because I thought you take things seriously and that really wasn't the case. -
looking for players from the uk
harken (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Feel free to add me on skype. lecosmic I'm from the uk and always up for dayz.