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Everything posted by VII_MATT_IIV
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Yeah that seems like a really balanced way of implementing it, as it probably should take the primary slot and not have amazing accuracy. [EDIT] - Typo
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Seems like a great idea, love it! I don't think there should be a sniper varient though.
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How do you know he was drinking a coke? Could've been Mountain Dew or anything. :P
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+1 to this - Body armour at the cost of backpack space and/or movement speed. [EDIT] - Typo
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How many of you have come across a bear trap?
VII_MATT_IIV posted a topic in DayZ Mod General Discussion
I'm just wondering if anyone has come across any bear traps? Any footage or screenshots anywhere? :cool: -
dead on some servers????
VII_MATT_IIV replied to Aggressor (DayZ)'s topic in DayZ Mod General Discussion
Not sure but maybe you're joining dayz servers of different versions which could cause issues? -
New DayZ website design idea
VII_MATT_IIV replied to deren93@hotmail.com's topic in DayZ Mod Suggestions
Pretty good I like it :), as mentioned before though I think the main image is a bit overpowering. -
dead on some servers????
VII_MATT_IIV replied to Aggressor (DayZ)'s topic in DayZ Mod General Discussion
You could've joined a few private servers... what are the names of the servers you're talking about? -
How many of you have come across a bear trap?
VII_MATT_IIV replied to VII_MATT_IIV's topic in DayZ Mod General Discussion
Ah cool thanks. Btw did you have a toolbox? I've heared you need one in order to deploy them. -
How many of you have come across a bear trap?
VII_MATT_IIV replied to VII_MATT_IIV's topic in DayZ Mod General Discussion
Cheers :) And yeah I did try google yesterday and couldn't seem to find anything, maybe my google skills aint too good :ph34r: Hmm, that's interesting... can anyone confirm this? -
+1 to this idea!
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How many of you have come across a bear trap?
VII_MATT_IIV replied to VII_MATT_IIV's topic in DayZ Mod General Discussion
So I've heared ^_^ -
Rocket's overall plan.
VII_MATT_IIV replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod General Discussion
Cool, where abouts did you find it? :o I've tried searching for ages with no such luck ^_^ -
Acebane, just wondering if you record all your DayZ videos on the S6 server? Would be cool knowing that at whatever moment I could fall victim to a bandit act or something :ph34r: :D
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Rocket's overall plan.
VII_MATT_IIV replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod General Discussion
I don't beleive bear traps are even implemented yet. Probably in a later 1.7.2 release. -
I Spawned In Novy Sobor (normal or glitch?)
VII_MATT_IIV replied to master721's topic in DayZ Mod General Discussion
Yeah it seems to be a bug, I've seen it a few times including on a Youtube video by Seananners. -
Rocket's overall plan.
VII_MATT_IIV replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod General Discussion
"Intelligent criticism" - Oh please, the guy knew the replies he would get before he got them. All I could see from the OP is complaining, even after several people told him nicely that it's alpha and all nessecary in Dayz's development. -
Rocket's overall plan.
VII_MATT_IIV replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod General Discussion
Op doesn't seem to know what Alpha means. 1.7.1.5 was not stable, sure it's more stable than this latest patch, but in order to move forward and make the game better, Rocket has to have us test different zombie behaviours and everything else for that matter. That's what we're here for, we test the mod. No quality should be expected at all from seeing the word 'Alpha'. Bottom line - If you don't like 1.2, play the servers which still run the old patch, there's plenty. Also, you are not entitled to any quality at all. Hopefully you understand now OP, but if not all hope is lost and I will leave you to be ignorant. <_<