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disorder

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Everything posted by disorder

  1. disorder

    Should Be A New Sleeping System

    Having your body in the physical world like your tent, is the next logical step. Of course you have to run the risk of waking up(logging in) stark naked and with only a spork left.
  2. Actually I'm going to put my idea in a new thread.
  3. disorder

    Training Discussion

    The editor is great for training missions. Actually I was thinking of knocking up a cherno "guided tour" of sorts with players spawning at the NWAF, then getting a free heli ride to various different areas.
  4. yeah run it as admin and preferably with UAC off, that seems to get in the way of a lot of things
  5. disorder

    NO MORE BAMBIs!

    All fairly good ideas, they will add to the other hundred or so melee based ideas, but still good.
  6. New content and the combat roll is just unnecessary busywork, I'm still waiting for the following things to be fixed after like, 3+ versions? Script restriction 45 and other script "kicks", no skin changes because of this. zombies walking through doors and hitting through walls. the whole zombie zigzagging AI mess. Meta-cheating by spotting z activity in towns before you approach. Any others that are totally pissing you off and still haven't been addressed?
  7. Leaking choppers is another one I've heard several times. Roll may be useful, but it is extraneous to the several game breaking issues that remain. I'm hoping some of these can be fixed in the next hotfixes, 1.7.5.x or whatever
  8. Oh right? I thought '45#' was because of a bug introduced in the code. The AI for the zombies is handled by a state management system, according to one of Rocket's posts originally. I think the animals are too. That means it was something that was created specifically handling zombies and can be improved/revised.
  9. disorder

    Looking for teammates...

    I hate skype but I use ventrillo, I'm also 155 days old and fairly experienced
  10. disorder

    Siren alerts - zombie horde running in cities

    I had a a similar idea but I think some buildings and cars should be alarmed. Try breaking into a hospital now!
  11. disorder

    1.7.5.1... not too far.

    We'll give them all hi-vis jackets. ..or alternatively.. eyes that glow in the dark.
  12. I play on lower populated servers and I've been hindered about 4 times; 1 time I was shot in the back by someone with ESP teleporting himself behind players, the 3 others times I was teleported, with at least 1 of those being a trip to some kind of walled off arena.
  13. disorder

    Anyone up to play tactically?

    Meh, I'm 31, why did you go and have an age limit? I could have found someone that plays like me :P
  14. Everyone has got used to the server naming system which is being used so that Rocket could keep track of public servers easier (I'm guessing), but with the explosion of modded and tweaked versions it has become a bit problematic. I've lost count of the amount of times I log into what appears to be a public server by its name, only to find it's been modded. DayZ Commander uses the name for filtering modded/unmodded servers as far as I can tell, but sadly everyone is still using 'public' style naming or are forgetting to update their server config. Anyway, I propose a new server naming system to accurately reflect private or public status. Something like Pub or Prv in the name would be really helpful. Extra extensions can be used for people running (m)odded or (v)anilla For example PUB(v) UK 28 (VETERAN etc) PRV(m) FR 78 (REGULAR) With a new system my hope is that players will be able to find the servers they are looking for with a lot less hassle., but obviously it is a big change and will take time. Give it some thought and feedback,
  15. disorder

    Why do YOU love DayZ?

    I'm a psychopath who collects human fingers to make jewelry and this allows me to live out my fantasy.. hehe
  16. ..of the lack of Scarcity. Not trying to pick on anyone personally, but what is the point in having so many cars they outnumber the people by 4:1? Assuming you have a 50 player cap, it makes cars so abundant they almost seem worthless. The heavily modded versions remove the scarcity and take fun out of salvaging rare and unobtainable things. How can you really be paranoid of losing a car when you have another 3 for backup? Coveting your mountain dew and beans? Who cares! Everyone has mountain dew and beans packed into their fleet of automobiles! I personally want no cars, less bullets, less loot in general and craploads more zombies to make the suffering more prominent. 5 Cars per server is overkill. Besides, If I want that many I can go into the editor any time, dump every single thing onto an empty cherno airfield and drive them around all day. Even the VTOLS can get a look in then. Finally it kind of defeats any purpose if you start off with end game weapons too. What are you supposed to do in the end game? Play Russian Roulette with your gazillion guns and sit on your mountainous throne of baked beans? TLDR! Having too much everything is no fun at all. I hope the standalone keeps it minimal, tense and interesting. Less is more. I hope that Mr. Hall finds a way to make dynamic loot amounts based on x number of items per player and only generates new ones when old ones are used and then we finally have a legitimate reason for killing; that man has all the beans, time to die. Disorder Out
  17. disorder

    Forum titles

    hehe, i've derailed the thread there.. whoops
  18. disorder

    Forum titles

    Also, at 5000 posts the devs haze you with wooden paddles.
  19. disorder

    Hotfix Looking for Testers

    If only I could get more women to say that.
  20. I have a similar story. Was standing in a forest and while checking the map for orientation I got a warning from gotcha over "TP" which is teleport. Also the other day I was teleported to the NWAF with about 200 zombies and cows. Strangely, the game still loads ok on most public servers so not sure what happened.
  21. Strange I brought up this exact same thing before
  22. disorder

    DayZ Mod 1.7.5.1 Update

    Masterfocker raises a good point about blood bags. Perhaps you should include a new model/item for sealed and unsealed bags, sealed giving the full blood and no infection but being a lot rarer. Unsealed bags giving 1000-6000 and have infection chance.
  23. disorder

    DayZ Mod 1.7.5.1 Update

    The code is very neat and tidy, do you use a feather duster?
  24. disorder

    Your Own Face In SA?

    My face looks like a zombie face possibly due to the bad diet and constant snacking, that may or may not work to my advantage.
  25. disorder

    New Combat Roll Animation

    It will replace teabagging you wait and see. I sort of agree with mZLY, the vault was clunky but more realistic for that amount of weight. I would like to see roll ability at most with those small czech pocket packs, preferably no packs at all.
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