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Everything posted by disorder
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In the options there us HUD scale, try setting it to normal or higher.
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did you click on the options button in the launcher thingy, its down near the bottom left. in there set up all your folders.
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Lone wolf, into Pack runner
disorder replied to [email protected]'s topic in DayZ Mod General Discussion
Did you play the arma2 game first or jump right into DayZ, because a lot of people do that and I recommend getting a dose of military action too. It certainly helps anyway. -
After five days of playing this, I have determined that DayZ is a marathon simulator.
disorder replied to wildstars's topic in New Player Discussion
If only all this running translated into real exercise. I would be buff and not have a totally fat arse. -
"Any time.." (if you got that reference well done, you're not an idiot)
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ROCKET, Too many hackers. let me password protect my server!
disorder replied to [email protected]'s topic in DayZ Mod General Discussion
Only way is to go private and that means breaking the rules, up to you on that though. I think its more of a " gentleman's agreement " that we play by the rules. -
Stole A Car, Found Something Interesting....
disorder replied to UkropyPrivyet's topic in DayZ Mod General Discussion
I wish people would stop abbreviating really long sentences, or IWPWSARLS for short. -
Acebane, you video doesn't explain anything at all. its just you moving between piles of loot and the voices are all fast? what the hell are you doing? Picking up and dropping between piles? Hoarding?
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How to end Ganking, and support Honor [ v ]
disorder replied to Arainasc's topic in DayZ Mod Suggestions
The trust isn't there because of the open/non consequences nature of servers. This really boils down to PVP vs non-PVP servers again, give admins the ability to actually control and you won't even need to do what you've suggested. Just need more power to admins, to make and enforce their own rules. -
+1 I encountered this bug last night, it seems there are certain spawn spots in barns and other places and this was constantly spawning a Z on the same spot, fortunately only 2 aggro'd which I escaped from and then turned around and saw like 4 Z's all occupying the same spawn spot. This was in a barn NW of the radio tower above Cherno.
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I think its because bullet count is tracked, not magazines. It seems something is wrong the registering/tracking of certain ammo types in the server.
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Caviano, you didn't even use the function, try searching for difibrilator. Then stop being a hypocrite.
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Simple enough, a bounty system to allow players to pay for someone to track down and kill a target. Obviously there is no money, so you would have to offer physical items in reward. To initiate you would right click on an item in your inventory and choose 'add to bounty pool' it would remove it from your main inventory, In town squares you get a billboard object, standing near it you get an option to 'Place player on bounty list', you get a text entry box to enter either their name or their currently assigned gameID, or a list of players to select from. Players then coming to check this billboard will see a player name as marked, take on the assignment and then once target X is dead, hunter Y recieves the items in the pool assigned to that bounty. What do you think of a system like this, workable?
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Searching for 'bounty' brings up only this thread, this is the first time its been posted. GTFO Bdthemag, You're talking bollocks. And yes I don't mind if trade is used too, however, this is about bounty, stop derailing enforcer. You have already disagreed and that is fine, but use another thread for another idea won't you? I know why don't we all stand around talking about trade? When its a thread about bounty :P How about we talk about flamingos! .. blah I don't care if people don't like the idea, tbh it was just an addition to the RPG element.. no worries. But hey, at least I've come up with several ideas now instead of criticising others' so I'm going to move on to the next one. I'm an idea machine, I'll come up with another one soon enough.
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Yeah thanks enforcer, great input there. Its roleplaying dude. The same as 'eating' 'drinking' and 'taking a shit'* Also not everyone is a douche, there are some players who want to team up and kill Z's because they don't like PVP, there are also the other 500 members that don't like PVP and go on about it all of the time, so why don't you come up with good realism/RPG ideas for those people who don't enjoy shooting other players randomly? You know, the ones that form groups and communities? The ones that don't roleplay at all? * In version 1.7.3
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Oh sorry I thought that was easy to figure, em the signpost stays as its part of the map and spawned like all the other fixed items (piles of trash,bases/barricades and stuff that are placed on the map). The list is kept track of via the server, kind of like a bans list.
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More Zombies But Make Them Slower
disorder replied to deadlyslob (DayZ)'s topic in DayZ Mod Suggestions
I like the idea of having different types, some sprint, some move towards you at normal pace etc The problem with the current animation is that they can move/attack faster than the player. -
This game is Un-Playable. For Myself.
disorder replied to x3Ryan's topic in DayZ Mod Troubleshooting
ALPHA.. bloody hell are we going to get 20 of these posts a day? Secondly, learn how to play the game. Don't just run everywhere. -
Not everyone who plays on private servers is a cheater or uses their equipment to hassle others, I wish people would stop assuming that 'everyone' must be the same. Also you can't do anything to private servers, there isn't any enforcement you can do at all. Just ignore it. Finally the hive doesn't track servers, the ARMA2 game tracks servers through GAMESPY, The Hive tracks characters which is why your character is persistent over multiple servers. Do your bloody research people.
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If you can make splints the you should also be able to gather sticks to use as melee weapons. Branch of DOOM Bitch!
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I also think you should play some of the military content (campaigns or scenarios) as it helps with tactics and discipline. I notice a lot of people just get the game and jump right into DayZ, which might make you miss something important you could use later.
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Nice use of the editor/animation system.
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Fair enough, talking about it does reveal any flaws and that is fine. Lets see, 1. finding players. good old word of mouth, asking over chat/comms or anyone you pass by. alternate: put up a small 255 character note with each person you put on the bounty list, saying something about them *where you last saw X* and his/her rough heading. 2. It would be restricted to server. 3. Thinking someone is out to kill you because they will get paid for it, will add to the paranoia (which some people like)
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Zombie Children YAY or NAY
disorder replied to AfricanizedBees's topic in DayZ Mod General Discussion
You can't put children in a game with combat,not even zombie ones. Games won't depict children getting killed, which is why the kids in Fallout3 and Skyrim are invinvible. There are few exceptions, but its still a no-go area politically/morally in most cases. -
Solution to 3rd Party Comms / Friend Finding. In-Game Radio.
disorder replied to gingerwarlord's topic in DayZ Mod Suggestions
cough cough, splutter, fart, "hey mom, i need more Cheez Whiz and bagels" and stupid, annoyingly loud music. These are the kind of things you hear when you leave mics on. Oh and the feedback would be terrible.