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bearcollector
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Posts posted by bearcollector
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This happens to me as well on a few US servers, the only one I remember off hand is Dallas 3. Ping is always under 100 and when I'm kicked it doesn't give any other messages.
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Anyone that thinks the map is too large should take an afternoon to play a few missions off of the single player campaign of Arma 2 or Operation Arrowhead. Nearly every one of those missions involves traveling long distances.
Or you could just play one of the already existing multilayer missions like Coop Domination or Warfare. Both of them take place over the entire map and require players to travel from one end to the other.
The Arma2 engine was not the only engine available to the developers to build this mod. If Rocket wanted this game to be based off of a smaller map don't you think they would have chosen a different game to use? Hell, why didn't they choose one of the smaller maps that comes with Arm2 or operation Arrowhead, such as Utes or Zargrabad.
EDIT: I also think that the maximum of 50 players per server is fine the way it is too. DayZ takes place in a small post soviet state. This is not a sprawling epicenter of civilization with major cities even before a zombie apocalypse. Its a poor rural country.
About Zombie Numbers
in DayZ Mod General Discussion
Posted
I am a mostly solo or "lone-wolf" player as well. Yet, I'm not having any problems dispatching Z's when I need to. Obviously you can't just run to the closest village/town 5 minutes after spawning on the beach and go in guns a blazing with only a Makarov. Use some stealth and have some patience until you can find a better gun, then start worrying about clearing towns.