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grounddog
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Everything posted by grounddog
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Petition to add the Mosin Nagant to Day Z
grounddog replied to Kophka's topic in DayZ Mod Suggestions
Signed. -
I searched but didn't find a thread on about this, if there is somewhere written about this or I missed a thread accidentaly then please notice me. But my point is that Winchester rifle is not a shotgun! Why is this so horribly done? We really need something to be taken into consideration. I doubt making the winchester into a rifle using .45 ACP bullets like the revolver. And modify the revolver sounds a bit and replace it with the winchester sounds and there, youll be done! This is a huge issue because really they shouldnt be so horribly easy to find and ammo everywhere. When I last checked we are in a russian style territory rather than American. The russian loot should be way WAY more higher than all of the american stuff. Try to get a mosin nagant into the game like the lee enfield or get the german Geweher 41 or 43 I dont know just change the damn winchester to something else. Its way too over powered and way way too silent and also way too easy to find + the ammo is everywhere! I find more 1866 pellets and slugs than soda or cans of beans. That is not normal! And again! Winchester is NOT a shotgun! I havent seen this brought up ever before. This is a huge mess up in the game. This has to be changed! Make more WW2 era weapons to be found in this mod A winchester rifle from 1866? That is just ridicolous! Big portion of this thought is also by my fellow player Rikard. We both stand on this mistake being fixed ASAP. And makarov mags in satchels are a**holes!
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Okay in my opinion there should be then two winchesters One with slugs, one with pellets. Because you are with this getting two guns in one. And I suggested .45 ACP because .44 isnt in this game if I aint wrong. They really should be rather more rare or much less accurate. Its unfair that there is right now a gun so OP over other guns. Well, just some kind of a solution. Keep all the stuff the same but make the winchester less accurate or something. Its really good but its too easy to get. And WW2 are not far fetched. Winchester rifles are far fetched in Russian/Czech areas. That weapon is common in the states maybe yes. But I am very sure there are farmers in post - soviet areas with WW2 rifles. Just please, the winchester just doesnt fit so much here. I just beg you, please do something about this. I mean it might not be a high priority but still. This could be changed soon.
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Dynamic Underground Shelters-Interiors
grounddog replied to goosemanxp's topic in DayZ Mod Suggestions
It should be implented with a 5 second delay or actually 10 second delay of getting into the shelter, go into the same animation like gutting or so. But you can jump out of the anim too just walking forward. But in general this is an epic idea, I would LOVE to see this being implented and made into the mod. -
MERGED: Armor and protection
grounddog replied to Survivalist (DayZ)'s topic in DayZ Mod Suggestions
I think an armor or any kind of protection would make it way too hard for newer players or lets say then respawned players. Right now on this subject I would say its perfect. Rather think of other things to add/modify. -
Maybe the maker is nice and would give that to rocket. But I think the melee system is best for SP rather than MP. But I actually dont know, maybe its possible. I mean it still is in Alpha.
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Yeah I really give big ups to more RP elements and the possibility of hearing the door. I dont know if you can modify that into the game. Maybe if looked into, I really dont know. And also the selectable skins is an awesome idea. Even more epic if you could design it. But yeah, I know that is impossible to do. But ArmA III... ;)
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Eating too much should make the player have somekind of a penalty as then you couldnt just rape food. We really need a nice system worked out for this. And my opinion on blood restoring over time Regeneration = Idling Idling = Full servers constantly You catch my drift.
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More natural food sources, less tin cans, sleeping bags
grounddog replied to hawkkk's topic in DayZ Mod Suggestions
Well the standing 5 minutes is somewhat stupid as what if a player has to disconnect because of a crash? Is it his fault his game crashed or is it just unlucky thing that could have happened. But yeah, this could be implented in some way, but it needs a lot of work before it can be made. We just have to wait and see. -
Yes, a player can be found in a horrible situation when in gunfire and suddenly he gets a "Requesting Character Data" screen and not being able to do anything after some while to reconnect when in that time they could be killed.
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For me this is really needed. I would love to sometime sit down with my friends at a campfire and just eat and chill rather than go around all the time killing others. We need this for immersion, we need this for more seriousness. This cant be that hard to add somekind of music emitter with the playlist and to have a guitar in your backbag. Just put it into your hands like maybe a rifle or maybe a handgun, it will look awkward but it will be there. I am sure many would support me on this idea. I just really really hope that there is a way to do this. I really wish to have this in the mod.
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This is one of the most creepiest and most awesome finds ever on this mod. The mod makers are geniuses. I am so loving this, they really are making an awesome mod for ArmA CO //Just wanted to add that my signature is my reaction to the OP's post when I read it.
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Vehicles degrade too fast imo
grounddog replied to bonetopick's topic in DayZ Mod General Discussion
Yeah I actually dislike it too. I mean it makes you go after gas and all but jesus... The gas just like drips out of everything rather than being used. It just isnt that realistic if you constantly have to refuel constantly. -
How to become a member on the dayz site?
grounddog replied to sanktas's topic in DayZ Mod General Discussion
I sent some, I hope it arrives still cold. Just dont know exactly where I sent it. -
I would love to visit a place like that and also be one of the guards to be honest. But yes, it should be really secure for others to be there. It should really be located somewhere more disclosed but somewhat open to see if anyone is trying to kill anyone from a longer distance. As there still are sniper rifles. Bandits can do good work with that. But yeah, a player set safe zone somewhere would be really epic, no boundries of the game just players keeping it safe from players for other players.
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Items disappearing from backpacks after turning into a bandit and back
grounddog replied to Unforsaken Assassin's topic in DayZ Mod Troubleshooting
Happened to me and another player in our group also. This crap is really annoying! -
Change Starter Pistol Back To Revolver
grounddog replied to cordleztoaster's topic in DayZ Mod Suggestions
What a whiny ass noob... -
the rarity of spesific guns and ammo is way too harsh and whenever i go looking for loot I find myself always getting slugs for a winchester rather than for my guns. And when I found the G17 I was really happy that I found another gun. But after the first zombie I found out that pistol sucks balls. The only gun worthy of having is the .45 revolver Revolver should be really rare, the Beretta should be as stated the beginning weapon. Also considering winchester is such a great weapon the ammo should be way way more scarce and maybe more M1014 bullets.
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They should remove the skin for a bandit, maybe get in general few new skins for everyone. I got a bandit skin because of self defence and now im getting constantly gunned down. Its god damn pissing me off!
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I actually would want to know this also.
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Well that is what I meant with my post, shouldv written it out. My bad.
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hostile wildlife would make this mod a lot more creepier. I actually wouldnt want any dangerous or even zombified animals walking around.
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I agree on the fact that we need more loot more in-land because everyone is basically staying in cherno or elektro as they have most of the loot. Finding bullets for like AK or M16 or any of such is way too hard. We need more people going away from the coast. Thats why everyone is getting constantly killed.