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psyth (DayZ)

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Everything posted by psyth (DayZ)

  1. Please keep in mind that we restart our server every 3 hours. The reasoning for that is that at around the 4th hour of uptime the server starts to deteriorate which causes slow or no loot spawns, desync on time as well as lag issues. So the restarts are necessary to keep everything running as smoothly as possible. Also, just in case some of you don't know, a restart also spawns new vehicles if one has been destroyed and also wipes all loot on the ground and respawns new items. The restarts usually take 1-2 minutes before the server is up and all tents and vehicles are saved.
  2. Please keep in mind that we restart our server every 3 hours. The reasoning for that is that at around the 4th hour of uptime the server starts to deteriorate which causes slow or no loot spawns, desync on time as well as lag issues. So the restarts are necessary to keep everything running as smoothly as possible. Also, just in case some of you don't know, a restart also spawns new vehicles if one has been destroyed and also wipes all loot on the ground and respawns new items. The restarts usually take 1-2 minutes before the server is up and all tents and vehicles are saved.
  3. Mind that our current server regulars will be notified of this in game and setup from there, but just in case we miss anyone, please RSVP.
  4. We also almost always have an Admin available, so we encourage anyone one our server to contact us through our forums regarding hackers, cheaters, etc. Got another one first thing this morning: 06.09.2012 22:48:30: logan (184.155.112.76:2304) a087ae8f12658e57af98d1fd589c7757 - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject true;};" We do miss some, but the more involved we can get our players the better chance we have of catching those we may miss or overlook.
  5. We also almost always have an Admin available, so we encourage anyone one our server to contact us through our forums regarding hackers, cheaters, etc. Got another one first thing this morning: 06.09.2012 22:48:30: logan (184.155.112.76:2304) a087ae8f12658e57af98d1fd589c7757 - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject true;};" We do miss some, but the more involved we can get our players the better chance we have of catching those we may miss or overlook.
  6. Clan tag members =DoW= was combat during a firefight on US 35. 14:22:02 "DISCONNECT START (i): =(DoW*)=_ProZz_DeFiAnCe ("19800774") Object: 84952040# 1409368: frost.p3d REMOTE" 14:20:12 "LOGIN PUBLISHING: B 2-1-A:1 (=(DoW*)=-KISS-OF-DEATH-) REMOTE Type: Survivor2_DZ" 14:18:34 "LOGIN PUBLISHING: B 1-4-L:1 (=(DoW*)=_ProZz_DeFiAnCe) REMOTE Type: Survivor2_DZ" 14:16:17 "LOGIN ATTEMPT: "19800774" =(DoW*)=_ProZz_DeFiAnCe" 14:10:59 "DISCONNECT START (i): =(DoW*)=-KISS-OF-DEATH- ("10927814") Object: B 1-1-K:1 (=(DoW*)=-KISS-OF-DEATH-) REMOTE" 14:04:00 "DISCONNECT START (i): =(DoW*)=_ProZz_DeFiAnCe ("19800774") Object: B 1-1-M:1 (=(DoW*)=_ProZz_DeFiAnCe) REMOTE" 13:56:45 "LOGIN PUBLISHING: B 1-4-I:1 (=(DoW*)=#Johnsson) REMOTE Type: Survivor2_DZ" 13:44:49 "DISCONNECT START (i): =(DoW*)=#Johnsson ("11955590") Object: B 1-1-L:1 REMOTE" 14:38:35 Player =(DoW*)=#Johnsson disconnected. 14:29:50 Player =(DoW*)=_ProZz_DeFiAnCe disconnected. 14:29:24 Player =(DoW*)=_ProZz_DeFiAnCe disconnected. 14:14:22 Player =(DoW*)=-KISS-OF-DEATH- connected (id=10927814). 14:11:42 Player =(DoW*)=-KISS-OF-DEATH- disconnected. 14:10:53 Player =(DoW*)=_ProZz_DeFiAnCe connecting. 14:04:34 Player =(DoW*)=_ProZz_DeFiAnCe disconnected. 13:49:46 BattlEye Server: Player #15 =(DoW*)=#Johnsson (83.191.129.35:2304) connected 13:44:50 BattlEye Server: Player #36 =(DoW*)=#Johnsson disconnected 12:39:58 Player =(DoW*)=#Johnsson disconnected. 12:35:40 Player =(DoW*)=#Johnsson connecting. 12:33:07 BattlEye Server: Player #17 =(DoW*)=#Johnsson disconnected
  7. psyth (DayZ)

    Walking Dead USMC

    1/9 The Walking Dead USMC is a military realism gaming community focused on the Day Z mod for ArmA 2. Our mission is to provide a gaming environment that simulates the traditions, tactics, and environment of the United States Marine Corps as closely as possible. Integrity and respect are the guiding principles behind WDU. Our ranks include actual infantry and security forces Marines along with criminal justice professionals. We strive to reproduce the camaraderie or "Esprit De Corps” that the structure and discipline of a military environment brings. Veteran military, police, those who are considering joining these professions or anyone who enjoys a highly structured environment will find a home here. Our Clan is recruiting as well as looking for rival clans and players to participate in our relatively fresh server. Server Info: DayZ - US35 (1.7.1.5/93965) (Regular|3D:ON|CH:OFF) dayzmod.com - Walking Dead USMC | Vilayer.com 50 Player Location: Los Angeles, California Difficulty: Regular 3rd Person: ON Crosshairs: Off Auto Spot: Off Tags: Off Max Ping: 250 Server Time: UTC-9 (Snipers must SEE you to kill you, not just shoot at a name tag.) *We ban for disconnecting to avoid death in PVP combat as well as racism. Our Server is restarted every 4 hours to maximize performance, loot and synchronization. WDUSMC Website: http://wdu.enjin.com/
  8. psyth (DayZ)

    DoW Know Combat Loggers

    Beats me. Since this incident they have been spamming our website as well. Probably just a bunch of flaming kids. Either way. Watch for these guys on your server. Typically users can be spoken with and issues resolved in matters like this but this was done to the point of Gross exploiting. Can't wait for the log out timer.
  9. psyth (DayZ)

    Walking Dead USMC

    I want to thank each and every one of our 1st Battalion 9th Marines members, also know as The Walking Dead USMC as well as all of the DayZ players that have frequented our server. As of today our server is 31 days old and we are extremely proud to anounce that in that short time our server has reached 45th position (98th pctile) out of all DayZ servers. In addition, as of today our personal Website http://wdu.enjin.com/home, is coming up on 5,000 unique hits. We are pleased to say that recruitment has been hard on the admins here. With the amount of applications that we have coming in, our game play time is severely dropping. However, to those members of WDU that have made the cut and have proven to be among the few that are qualified to join our ranks, you are making our jobs easier due to your dedication and commitment and we would not be where we are at this point without each of you. To comemorate, the 1st Battalion 9th Marines, Walking Dead USMC is now in full recruitment status.
  10. psyth (DayZ)

    The Walking Dead USMC is recruiting

    I want to thank each and every one of our 1st Battalion 9th Marines members, also know as The Walking Dead USMC as well as all of the DayZ players that have frequented our server. As of today our server is 31 days old and we are extremely proud to anounce that in that short time our server has reached 45th position (98th pctile) out of all DayZ servers. In addition, as of today our personal Website http://wdu.enjin.com/home, is coming up on 5,000 unique hits. We are pleased to say that recruitment has been hard on the admins here. With the amount of applications that we have coming in, our game play time is severely dropping. However, to those members of WDU that have made the cut and have proven to be among the few that are qualified to join our ranks, you are making our jobs easier due to your dedication and commitment and we would not be where we are at this point without each of you. To comemorate, the 1st Battalion 9th Marines, Walking Dead USMC is now in full recruitment status.
  11. psyth (DayZ)

    The Walking Dead USMC is recruiting

    I want to thank each and every one of our 1st Battalion 9th Marines members, also know as The Walking Dead USMC as well as all of the DayZ players that have frequented our server. As of today our server is 31 days old and we are extremely proud to anounce that in that short time our server has reached 45th position (98th pctile) out of all DayZ servers. In addition, as of today our personal Website http://wdu.enjin.com/home, is coming up on 5,000 unique hits. We are pleased to say that recruitment has been hard on the admins here. With the amount of applications that we have coming in, our game play time is severely dropping. However, to those members of WDU that have made the cut and have proven to be among the few that are qualified to join our ranks, you are making our jobs easier due to your dedication and commitment and we would not be where we are at this point without each of you. To comemorate, the 1st Battalion 9th Marines, Walking Dead USMC is now in full recruitment status.
  12. psyth (DayZ)

    Walking Dead USMC

    Direct chat is enabled and only people that are in the lobby will be able to hear it. No one playing in game can. If I see you on, I'll try to help verify if you are still have issues.
  13. psyth (DayZ)

    Walking Dead USMC

    Wasn't our guys. Have seen you on the server most of the day. Best way to check in game mic is to chat in the lobby and see of you get a response. (That way doesn't matter if it's a friendly or not.)
  14. psyth (DayZ)

    Hacker on US35 again

    Got the guy. He's banned. I wasn't in the server when it happened but we had people online that reported everything to me.
  15. psyth (DayZ)

    US35 WDU clan 1/9

    Wow. You get that on fraps because I was online yesterday and never saw that happen. Cool story though.
  16. psyth (DayZ)

    4 Hackers on US35

    Both are permanently banned from our server. I was not on at the time but another our night Server Admin was so he caught the logs to confirm. Thanks for the info guys.
  17. psyth (DayZ)

    US35 WDU clan 1/9

    No worries. I try to keep a heads up on everyone's opinion of our server. We do our best to enfore all of DayZ's rules and regulations and require that the players on our server abide by them and more so of our WDU members. It's being looked into.
  18. psyth (DayZ)

    US35 WDU clan 1/9

    What server was this on? I just caught that you stated this happened on two different servers. Mind you the most I can do is inquire with Archer. Our log files only show events caught on our server. We kick our own guys that are found duping gear or using exploits. I will definitely direct him to this post so that you can speak with him regarding the issue.
  19. psyth (DayZ)

    US35 WDU clan 1/9

    We have a large amount of members on our server. Enough to make a sweep of the map to scout locations. Keep in mind that no camp will ever go undiscovered. WDU has had around 8 camps in the last 20 days, all of which we have been attacked at. Archer is online a good amount of time so it's not out of the question to see him occasionally, or myself, or any of our other members. US35 is run by WDU, so if you log into our server, you will have contact with at least one of our members.
  20. psyth (DayZ)

    US35 Hacker right now

    We actually have a video of that on our youtube channel: http://www.youtube.com/watch?v=yg9nXvv7Qrs&feature=plcp
  21. psyth (DayZ)

    US35 WDU clan 1/9

    Our server has been having issues as all currently are. ViLayer (our server host is fully aware of the issues.) Our server is restarted every 4 hours as recommended by ViLayer staff to maintain upkeep. With the latest two patches that have been released tents are no longer permanently destroyed along with vehicles. It's more of a pain in the ass than anything because we have maybe 100+ pitched tents on our server that we can't get rid of. As I stated, ViLayer is well aware of the issue as well as DayZ staff. I also want to mention that the latest script detection .txt that has come out with the latest patch also has errors. It works in catching majority of hacks now, but once someone runs an unauthorized script, instead of kicking that individual, it kicks everyone from the server. If you would like to provide a time and date for the incident your referring to, I would be happy to see if I can find the log files confirming that. This has happened 3 days in a row now and while a inconvenience, I'd rather have everyone kicked from the server for a few minutes than have everyone nuked and lose all that they have worked towards. If you want to PM me I would be glad to send you all of our old camp site coordinates so that you can see this for yourself.
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