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Everything posted by Katana67
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Nor are modified Kimber Warriors (M1911 in-game), Amphibian S (Amphibia S), FNXs, or Blaser B95s (Blaze 95). Not sure if I agree that Mosins are rare, because they can be bought for less than $100 USD. While I don't think the M4A1 in particular is deserving of a helicopter spawn, I think it's a good model for other weapons once they're implemented. Hopefully, the M4A1 will be re-added to the normal military loot once there are a few more "high-end" weapons out there which really warrant a helicopter-only spawn. Because right now, though this is a good basis and proof-of-concept, the M4 isn't really any better than an SKS, AKM, or Mosin.
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Meh, could take it or leave it. Gore in video games never did anything for me.
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Rocket said they are, or were, set up so it picks a random X,Y coordinate and spawns a crash as the game goes on. Not sure if it still works like that (or if it ever really worked like that, as it clearly wasn't random, I never saw a helicopter crash north of Petrovka [since deleted town] ever, or in the woods).
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found in the gamefiles: painting the AKM?
Katana67 replied to irishroy's topic in General Discussion
You can paint the US PALM aftermarket mags in DayZ as well apparently. -
REALLY wish I could snag that optic off of it and throw it on some other weapons! And bring on the shooting sticks!
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No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
Agreed, but we can only go on what we're told and what we can see in-game! :D It's one thing to debate the pros and cons of this path in terms of gameplay (which is actually useful for the future), but too often does that conversation get sidetracked. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
I mean, they do make the AK-101/102 (export 5.56x45 chambered AK) at Izhevsk. /hides -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
I feel your pain, and I want this type of weapon in too. I like the VSS and VAL. But you have to recognize why they're not pursuing it. It's not a "wrong direction," it's just developmental pragmatism. They can't justify rendering only one weapon, which uses a specific caliber that they'd have to make as well, at this time. Why do that when they can put in 7.62x39 and make fifteen different weapons? And honestly, you can't really advocate against something based upon "real-world rarity" while at the same time advocating for relatively rare things like 9x39 and the Mk 12 SPR nowadays (it is being phased out, and is uncommon by comparison to AR-10 variants like the M110 and Mk 11 [or even the Mk 17]). I'd suspect that 9x39 is pretty dern rare in Eastern Europe, as it's a specialty round for specialty military weapons. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
Yep, but those weapons that I listed are all roughly the same. You even said it yourself. So why would it make sense to implement a round which is used on, essentially, ONE weapon platform? VSS = VSK. 9A-91 = SR-3/AS Val. You don't understand the need for variety, and want things that are "ballistically unique." Those are two conflicting positions, you can't have things that are unique and not be endorsing more variety. Right, and I'm saying they don't need to add 5.45x39 to have "5 or 10" different AK variants. They can just use 7.62x39, which is already in the game. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
All of the 5.45x39 weapons they're likely to add have 7.62x39 counterparts which is a round already included in DayZ. That, and 9x39 is essentially just used on AS Val derivative weapons (VSS, SR-3, less so the VSK and 9A-91, though they're functionally the same as the first three). If they were to add a weapon firing 9x39, it probably wouldn't be an AS Val or VSS. I'd bet it'd be a SR-3 or VSK as they're not integrally suppressed. All of the other weapons it's available for can be chambered in other rounds (OTs-14). At least 5.7x28 is used on a pistol and a PDW, vice just one type of weapon. -
Oh lerd, how difficult is the fishing hook to spot? I can't even find a can opener, much less a fishing hook with all the clipping.
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No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
Don't forget 7.62x39. But yes, I definitely think it needs a bit MORE variety, just not necessarily a hyper-granular variety. And I think a good way to do that would be to add a dedicated hunting cartridge, add 7.62x54R as a distinct round as to justify the commonality of weapons like the Mosin versus the potential use of 7.62x51 in both the Mosin and a wide variety of so-called "high-end weapons," and perhaps a dedicated "sniper rifle" cartridge (like .338 LM). Obviously there's still some overlap. But I'm not sure what their end-game looks like with weapon calibers. -
found in the gamefiles: painting the AKM?
Katana67 replied to irishroy's topic in General Discussion
I giggled. -
found in the gamefiles: painting the AKM?
Katana67 replied to irishroy's topic in General Discussion
Because they have lootable spraypaint cans in COD right? And the ability to use spraypaint to paint a weapon is unrealistic? -
found in the gamefiles: painting the AKM?
Katana67 replied to irishroy's topic in General Discussion
I've seen some images on Reddit of painted AK parts, and an aftermarket AK mag as well. Not sure what exactly can be painted, but I'd assume it's the stock and handguard. Unsure if the weapon itself can be painted like the M4. As an aside, has anyone found any evidence of an aftermarket handguard being available for the AKM? Seems prudent given the fact that the stock wooden handguard is detachable. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
Well, I kind of see 5.45x39 a bit better than the others. There are 7.62x39 variants of 5.45x39 AKs for pretty much everything (AKM/AK-74M, AKMSU/AKS-74U, RPK/RPK-74M, etc.) Would I rather they have both? Absolutely, but not necessarily to blindly accommodate "realism." I view the need for a moderate variety of calibers as essential for a later balance of the loot and rarity. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
But you are, in talking about rarity, you're talking about the rate at which an item spawns. Which is directly related to the loot. It's not whether they use "matching realistic" calibers, it's whether they use a SPECIFIC caliber. That caliber can be unrealistic, but the specificity of said caliber is the point. If only a Makarov fired .50 BMG, then it's the same as a Makarov only firing 9x18M. The fact that it's realistic is tantamount to it being weapon-specific. -
Number of Weapons in Mod versus Standalone
Katana67 replied to Katana67's topic in General Discussion
I did the same! I lumped the AK-74s together, same with the Sa-58s, M4s, M16s, DMR/M14, M24/M40, G36s, SVDs, FALs, and others. Depending on how you group them, there's between 28 and 31 distinct projectile weapon platforms, even if you're counting the AS50 and M107 which are no longer in. http://dayz.wikia.com/wiki/Weapons -
Number of Weapons in Mod versus Standalone
Katana67 replied to Katana67's topic in General Discussion
Perhaps I should clarify that I'm only talking about firearms and bows (which I forgot to add for SA). There's about 20 melee weapons in the SA versus 4 for the Mod. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
I just think they should ditch the AK-74 then, they've got 7.62x39 in, and there's pretty much a 7.62x39 counterpart to every 5.45x39 AK. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
Right, but that's to do with in-game rarity. Not whether the weapons use their matching "realistic" calibers. They could still make 7.62x51 for the Mosin (erroneous by "realistic" standards) difficult to come by. -
Mod is Alpha as well...
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No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
Well, realism and authenticity are two different words. With different meanings as ascribed by the developers. I like "realism" and "authenticity" where applicable, and am a proponent of it. But I don't feel it's somehow an affront to the game as to warrant vitriol if they chose a more pragmatic solution. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
I don't really understand the equating of "hardcore survival simulator" and "accurate weapon caliber." The moniker of "anti-game" is in reference to the lack of artificial rules. Not a strict adherence to "realism." Now, we can debate how this is beneficial/detrimental to gameplay (I try, I try). As I feel it's sort of detrimental to have a variety of common-to-rare weapons using the same caliber. -
No "Specialized" Cartridges [Torchia Tweet]
Katana67 replied to Katana67's topic in General Discussion
Who's this "we all" you're pretending to speak for again? Okay, if you consider it to be an arcade game then that's your prerogative.