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grrinc

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Everything posted by grrinc

  1. grrinc

    DayZ PC vs Console

    One of my first experiences on DayZ was watching some players trying to 360 no scope. Then I have since spent every other game trying to avoid hackers. Seriously? PC gamers are more mature? Get over yourselves.
  2. Hi guys I have been away from Day Z for a few months and was surprised to see additional maps on Day Z Commander. Apart from these, has there been any great or significant changes? For example.... I only experienced hackers on a few occasions, but what's it like now? I mainly use UK servers by the way. AltF4. Still a problem? This was the main game killer for me. Is it stil a PvP game? Not such a problem, but I'd like to see if the game has found it's true trajectory yet. I saw 'private servers' were mentioned on another thread - I thought this was frowned upon? Anything else?
  3. grrinc

    Truth Time Rockett

    Just want it to be known that OP is certainly not speaking on my behalf. I use the environment Rocket and team provides to make my own adventures and escapades. OP - I beleive you still cant grasp the concept that DayZ is not even regarded as a game by the developers. You are used to having your hand held and spoon fed your fun. DayZ does not do this. You make your own fun. If you cant or dont want to - fine. DayZ is clearly not for you.
  4. grrinc

    A crisp £10 note

    I use UK118 and I can vouch that it is a pretty well run server - no issues and no BS.
  5. grrinc

    Zombies way too hard now

    Last night me and my buddy tried a new strategy that we never had to try before. Basically, my partner was the gun guy. He carried a scoped assualt rifle and pistol with as much ammo as he could muster along with a few rations. I was the hatchet guy who carried shit loads of first aid. I would see to wandering zombies whilst he would see to other players. If we had to fire the gun, we always had a building to run too so I could take out the zombies that followed without attracting more. He stood behind me looting my alice pack and healing me as I stood my ground and fought. I also took on a running decoy role to draw fire so he could find snipers. It worked a treat. Granted, he had more fun with the gun and taking out bandits, but as a team we ruled the game. So yes the zombies are a lot more tougher now, but the game just got better for it. Teams work - find one and stop shooting every player you see and whining about aggro'd zombies that find you.
  6. grrinc

    Snipers are OP?

    After weeks of playing, I have yet to meet one sniper worthy of the name. I was led to beleive that Cherno and Electro were sniper hot spots, so I tended to avoid the place. Now I casually strut in and out for gear and laugh at the lame snipe attempts. I'll only find sniper rifles a concern when players actually become good at using them.
  7. grrinc

    Zombies way too hard now

    I would just like to say that, I too have plenty of the sex.
  8. grrinc

    I feel really, really bad...

    I was on the receiving end of something like that once. If it helps, I'd say what you done was not only bad, but frankly dick-ish. But hey don't worry, you are in good company because most DayZ players seem to think it is COD anyway.
  9. grrinc

    Zombies way too hard now

    100% loving the new zombies - good call imo. So far I have seen 4 or 5 cod players try to take me out whilst standing out in the open, only to get run down by a dozen aggro'd zombies. Loved it!! Got some cool gear and I never even had to fire a shot - hatchets see? - The most valuable weapon in the game. Looks like rocket is finally trying to get his message across - THIS AINT CALL OF DUTY!!!
  10. grrinc

    Removing the respawn button sucks.

    I agree with this move, and especially the broken leg compromise. I have seen many players camp thier dead buddies body whilst the player is attempting to respawn as close as possible. Death should be final as possible - not something that can be half cheated.
  11. I got what he said - and I agree with it too. He is talking from his own personal experiences with the game. He is not trying to argue that you are wrong.
  12. grrinc

    1st Person vs. 3rd Person

    I interchange to suit the environment. However, I don't feel 3rd person is a cheat. I find it is a good simulator of a persons peripheral vision. In first person mode, it is like looking through a t.v shaped box - not very realistic at all. 3rd person also allows a simulation of peeping round corners. To summarise - I dig 'em both.
  13. If I may - the game is still in the 'design' phase. To suggest it is 'designed' implies the format is now established. Right now - the 'survival' aspect of the game has yet to be realised in the design. The game as it stands is essentially a pvp game, until elements of survival and gathering resources and building bases are implemented. My previous posts on this forum have shown that I am more in favour of a survival oriented game rather than a pvp one. But the sad truth is, as it stands, Rocket and the team seem to be supporting pvp game play with the odd collection of update they introduce. I now play as a full on bandit because I got bored with sitting in a forest all day long.
  14. Make it so Zombies are 'ultra alerted' to gun fire. Folk can still pvp as much as they want, but they attract zombies en mass - even from afar. Then tone down the aggro factor for players who are just exploring and getting their shit together. Also - make it that the hatchet and a primary weapon are both able to be carried ( like real in real life ) and are both easily and quickly interchangable. Everything else will play out fine and fair.
  15. OP - I can 'smell' your frustrations. But you have made a massive error in your assumptions. You say there is nothing left to do except hang around in the woods or grief other players. Wrong!!! Avoiding the Bandits in the game is the what makes the game come alive. I love knowing that there is a target on my head and that humanity is the real threat. I love the adrenaline rush of bumping into another player or a team and wondering what the hell will happen next. Do I hide? Do I keep them in my sites? Or do I attempt to eliminate them? That is why I always attempt to find high volume servers - to keep the level of peril up. That is truly the magic of Day Z and that is why, for all it's faults, it is currently the most heart stopping game out there. To me, the only fix this game needs is to make items far more harder to get hold of, and even damagable.
  16. Another point to factor in is that most players do not seem to understand what bandits are. A small example..... Me and a buddy were heading for the hospital on the outskirts of Cherno. All the way, a ( lame ) sniper was taking pot shots at us. We get to the hospital, only to find a tent lure on the road outside. We know the sniper must be the flats or on a roof nearby, because he is still taking shots at us. I manage to spot him and we hatch a plan. Whilst I keep him busy and ensure his focus is on me, my buddy takes him out from the roof on the other side. Success - we got him. He is dead. So. The server has side chat enabled. We get to see the guys reaction. And we are totally shocked to see this guy whinging about 'too many bandits', 'pvp is getting out of hand', 'this game sucks' etc. He spent the whole game camping on a roof with a tent lure, and bitches when it all went tits up. From his point of view, we were the problem with this game. All we wanted to do was sneak in and out with medical supplies.
  17. OP's frustrations are legitimate. Server hopping is not punished, or even discouraged. Possibly the biggest immersion breaker ever. I still love it though, warts and all.
  18. If you think DayZ has been developed as an 'online shooter', then you are very wrong.
  19. Love the game and total respect to the developers - but OP is right. Zombies mean jack squat now. I have always maintained that the best policy in this game from the start is to simply sprint until you find a room. Zombies are out runnable and bandits cant get an accurate shot on you. Once you find a hatchet, zombies are pretty much a glitchy distraction. At first I loved sneaking around avoiding trouble, but because the game world is so big and zombies are so broken, I generally just strut around hoping for any kind of encounter.
  20. Well if Rocket could kindly give us the tools to recognise Bandits then we could do something about it. So far, the only way to discover another players murderous intentions is shortly after you see the ' you are dead ' sign. Just give us some prompts that could mimic the 'gut feeling' we would get in real life when encountering some one who is untrustworthy. Simple.
  21. Just clocked up a good few days with a buddy. We have been keeping each other alive and watching backs. However, we made the mistake of hesitating when we spotted a another player with a gun who didnt respond to freindly hails. He had a hidden back up and it ended in bloodshed. Exciting, but daft and frustrating at the same time. We all could of lived and walked away. Still it was a good session and bodes well for the game that it can envoke such much emotion. ( by the way, if that was you who took us out today ( we managed to take out you freind while we were downed ) then you do realise you have created a murdering bastard now? my freind is livid!)
  22. All games get boring after a while. I dont understand the point of threads like these. And besides, there is still more to come anyway.
  23. Correct your time shifts please!!! I have joined 4 games today that have all been night time settings, even though the servers advertise otherwise. It wouldn't be so bad if it never took about 15 minutes to find a game that I can actually get into, bit when on says it is GMT 0, ( which at the time of posting this thread is day light hours ) and the game turns out to be night hours, it is quite frustrating. I still appreciate you guys offering servers though. :) so forgive my whining. Edit - just seen my thread title - should be 'for the love of god' - how do I change that?
  24. In that case - apologies to all the kind server admins. And thanks for the explainations guys.
  25. Any folk here using the Armarize launcher? If so, it would appear every server has the same version conflict. I have reluctantly returned to Six Launcher which, whilst having piss poor basic filtering options, it does at least bring up a full and working server list.
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