freakinpao
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Everything posted by freakinpao
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Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I want to say a huge THANKS to James Kennedy for helping me out! I can finally walk again! @M1llenium I have already received help but thanks anyway! :) The community needs more people like you guys! -
Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Hello again! I have a broken leg. I'm located in a barn north of Zelenogorsk. Can anyone help? Steam: alex722 -
1.7.2 Opinion thread. All your opinions, good and bad, go here.
freakinpao replied to Denuth's topic in DayZ Mod General Discussion
I'm sticking with 1.7.1.5 servers for now until the zombie behaviour is fixed... -
RU 18 doing some dodgy stuff, not sure if allowed or not.
freakinpao replied to asaguda's topic in Mod Servers & Private Hives
Did the server get disconnected from the hive or anything? I lost 1.5 h of progress after I suddenly got kicked with an error message saying "Session Lost" PS: I was on there too they threatened with bans if you killed a player. -
Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I can't thank Lynx enough for helping me out! DayZ is usually a "kill or be killed" game and players with good intentions like him are rare. Faith in DayZ community: restored! -
Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
A little too late for me! Thanks for the interest though! :D -
Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Bump :( -
Age: 18 Skype: alexanderzegreater Steam: alex722 Reason you want to partner up: I used to be in a group with 2 people I barely knew and I had a lot of fun. They've been inactive lately and lonewolfing is not really my strong suite. Any extra details: I'm well geared but I'm wounded as of now (2.8k blood), and I need a transfusion (I have blood on me but I can't do it myself). I've killed plenty of people as part of self-defence but never commited murder unprovoked. Add me on steam if interested.
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Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Glad to see all these people receiving medical help from you guys! I've had no luck so far though :( I'll bump my older post and hopefuly someone will see this! I will reward the medic with anything he asks me (and ofc I have it on me). -
Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Is any medic available right now, near Zelenogorsk? If so, add me on Steam: alex722 I need a blood transfusion. I have blood packs on me I just can't do it myself. EDIT: To show my gratitude I will protect the medic that helps me if he asks me to. -
1.7.2 Opinion thread. All your opinions, good and bad, go here.
freakinpao replied to Denuth's topic in DayZ Mod General Discussion
Is it possible to have some sort of poll to make it clear what the majority of us believe? i.e. "Did you like the new superzombies?" -Yeah keep them like that they are great -No this is ridiculous. -Other etc -
Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I still need help guys. Is nobody available? :( -
Need Medical Assistance? We can help.
freakinpao replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Hello. I am in Zelenogorsk, and I need a blood transfusion. I have blood on me, I just cannot do it myself. Anyone willing to help? -
v1.7.2 Aggros zombies much more then usual?
freakinpao replied to resausk's topic in DayZ Mod General Discussion
You can see zed's from hundreds of meters away. You are a human. A zombie is a brain-dead rotting corpse that walks. It's vision and hearing capabilities are not even close to yours. This thing shouldn't be able to tell the difference between a bush and a tree at 10 meters. Here is the story I shared on the 1.7.2. feedback topic: "I was on my way to Zelenogorsk, and I decided to visit the supermarket. There is a big empty parking place near it, and there were 2 zombies there. I was about 25m away from that place, crouched into what I thought to be safe, tall grass/vegetation. I decided that entering the supermarket from such a visible location was not so clever so I decided to increase my distance from the town and try from the other side of the supermarket. As soon as I made my first step to move AWAY from the town, the 2 zeds (1 hopper 1 standing) immediately spotted me from +- 50 meters and started running towards me. I had to run towards a nearby barn and take all the zombies that got aggro'd 1 by 1, wasting ammo and gathering more at the same time." Dozens of similar situations occured while playing the new patch. We need to revert to 1.7.1.5 as far as zombie intelligence/detection range is concerned. -
v1.7.2 Aggros zombies much more then usual?
freakinpao replied to resausk's topic in DayZ Mod General Discussion
It's impossible to enter towns now. It's incredibly annoying to see degraded,rotten,half-dead humans being FASTER than you, see at longer distances like you (hawk eye capability), and hear like superman. The game is broken now. -
1.7.2 Opinion thread. All your opinions, good and bad, go here.
freakinpao replied to Denuth's topic in DayZ Mod General Discussion
Couldn't agree more! -
1.7.2 Opinion thread. All your opinions, good and bad, go here.
freakinpao replied to Denuth's topic in DayZ Mod General Discussion
Thew new patch is awful, completely ruined the game experience, apparently not only for me. Half-dead brainless creatures with broken limbs and open wounds (zombies) can run like Usain Bolt uphill, they can spot you from 75m if you move your little finger, they can see with x-ray vision through walls and have superman's hearing capabilities... I was on my way to Zelenogorsk, and I decided to visit the supermarket. There is a big empty parking place near it, and there were 2 zombies there. I was about 25m away from that place, crouched into what I thought to be safe, tall grass/vegetation. I decided that entering the supermarket from such a visible location was not so clever so I decided to increase my distance from the town and try from the other side of the supermarket. As soon as I made my first step to move AWAY from the town, the 2 zeds (1 hopper 1 standing) immediately spotted me from +- 50 meters and started running towards me. I had to run towards a nearby barn and take all the zombies that got aggro'd 1 by 1, wasting ammo and gathering more at the same time. This is only 1 example out of dozens I could mention to back up my claim on the ridiculous zombie detection rate. The only thing that was different for me for this patch was the terrible changes to the zombie AI. In my opinion not even half of the zed's should be able to run. Zombies are not superhumans. They are sub-humans. Half-dead, with a rotten brain and damaged senses. They have lost all logic and started behaving like animals, trying to survive using the most basic function, eating. They shouldn't be faster,stronger,smarter etc compared to players. For me this update sucked. I love this mod and I know you guys are doing your best to improve it but this one is a no-go. :(