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420marc@gmail.com

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Everything posted by 420marc@gmail.com

  1. 420marc@gmail.com

    I thought the M14 is a One-Shot kill?

    Wrong, please dont post bullshit info, thanks.
  2. 420marc@gmail.com

    not fun to die to campers

  3. 420marc@gmail.com

    not fun to die to campers

    Agree with OP, when i first played the game i was instantly hooked, played for over a week and even grew a beard, but ye the game does start to become very dull pretty fast. IMO it is one of the best concepts of a game i have played, and the game itself is great ( ex arma 2 fanatic ) but the game consists of to many bugs and exploits with no reward feeling at all.
  4. 420marc@gmail.com

    DayZ equals Sociopath's/assholes

    Opinions are like arse holes, everyone's got one, speaking of which " can't beat them, join them "
  5. Then DayZ gave us flares/kemlights. l2adapt imo Nothing better then running through cherno in pitch black when suddenly you see several flares in the distance, it gets the blood pumping as you know action is up ahead.
  6. I love night time myself, but i guess for anyone with NVG's and a DMR or the LA85, they can literally goto town in cherno/elecktro, i think people will man up after they die a few more times, alot of pussy's in the game right now to afraid to loose there NVG's etc.
  7. 420marc@gmail.com

    What’s DayZ's biggest reward?

    Duh, finding the holy grail, the LA85 ofc.
  8. 420marc@gmail.com

    The Main issue with this game

    So i am in a rather large clan in DayZ and been playing it a while now non stop, i hear alot of complaints from people about several issues, here is a list Players spawning in and killing people in key areas, i dont like rockets idea about logs track log in and out and will punish you, it would be better if when we spawn in we spawn a certain distance from any players allowing the players have a chance to see approaching griefers. players logging off to avoid death, simple fix for this is to add a timer, so that when someone logs out, there body is still around for 5minutes, yes 5minutes, and during this time they cannot log back in, harsh but fair imo. the last issue i do not hear being mentioned so much but for me personally its the biggest killer of the game, "Tents", thats right, tents are the number 1 problem with this game and should be the number 1 prio for the team to sort out. Why tents you ask? simple, right now as it stands there is zero reward in this game for your time spent, zero progression, sure you kill someone and loot them, now you have some fancy stuff until 5 minutes later you loose it to another player, you spend hours or days salvaging gear, you wish to store it so worst case you die at least you have some stuff to fall back on, oh wait we cant do that because tents despawn loot or even despawn themselves with server restarts, it's a joke tbh. The game offers no rewarding feeling as it stands, what it is, spend hours and hours or days on end looting items/guns etc and then you die to a bugged mob who knocks you out even though you are at 12k blood but you still die. we need some form of stable storage, think about it for a minute and it might sink in. Adding bear traps? do we really need such a useless item in an alpha? i know i for one would much prefer to be able to save that extremely rare la85 or NVG's in a working tent over a bear trap. TLDR team is creating bear traps when they should be fixing the important stuff, my 2cents.
  9. 420marc@gmail.com

    The Main issue with this game

    This is a good point of view and i have thought about it aswell, but i still feel the reward > the run to a tent. besides, if anything if there was alot of tents spread out over the map stock piled, it would give not so geared people a better chance of that nice loot. i dont know how they could fix this, but take eve online for example, as it stand you kill someone ( blow up there ship) you can loot there modules and store them in a station, it has a rewarding feel to it and experienced players have a ton of ships/modules stock piled, it doesnt really affect the game, and if you get podded you are podded back to your home station which can be a pain and somewhat like what you said about going back to tent. Maybe if they had the spawn after death random on the map it might remove the omg run straight line up north to tent. as it stands i just know that most people in my clan that loot a la85 or such hardly want to do anything with the team, they generally go solo into towns that no1 bothers with and are to afraid to have fun in the game. Also when someone dies they loose it all regardless of bugs and exploiters, bit harsh having no fall back at all. Good argument though and id like to see a balance between the 2. yes and making bear traps over fixing a rewarding aspect makes everything alright. k
  10. 420marc@gmail.com

    2 accounts 1 computer

    So i have being playing dayz for several days now through steam and loving it, my younger brother was bugging me alot wanting to play it so i went ahead and bought him arma 2/arma 2 oa on his steam account ( he's still in school) anyways since then its been nothing but disaster, he logs in and runs game like i did right clicking arma2 in steam and selecting run combined ops, but now he keeps getting "error creating direct3d 9 graphical engine" i have covered all the basics, set launcher parameters, resinstalled both aram2 and oa, reinstalled beta, reinstalled dayz, reinstalled directx. Anyways now i cant even play on my account and it's pretty damn frustrating. would love some help with this, thanks
  11. 420marc@gmail.com

    2 accounts 1 computer

    found the problem, i had all the xpacks for arma2, but my brother didn't, so i just removed them from my steam acc for the time being, thanks for the reply though.
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