Tek (DayZ)
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Need help with PVP, Good players only!
Tek (DayZ) replied to Ryan_OK's topic in DayZ Mod General Discussion
PvP in DayZ mod is about situational awareness. This isn't a game where you just run around as fast as you can and see who has the quickest reaction times. It's about patience, it's about understanding the situation you're in, and the most likely things that will happen. If you want to become better at PvP then you need to go PvP so you can learn the following: - line of sight - angle of attack - judging distances - weapons and what they can and cannot do - learn the weapons - weapon damages - weapon damages at range - zombie agro sensitivity - zombie spawn range - how zombies move - how zombies can give you away - your preferred gear setup - how to use terrain and structure to your advantage - and how to ambush people at the right time to limit your vulnerability -
Please bring the L85A2 AWS back in the game
Tek (DayZ) replied to DarkBoy141's topic in DayZ Mod Suggestions
This thread sure was good for a good laugh! Some doozy statements in here. Testing this game was the best! -
Dayz needs pvp free servers
Tek (DayZ) replied to kamakazi008's topic in DayZ Mod General Discussion
You want a cookie? Does that make you special? So you did kill someone in DayZ? You want a cookie? I agree'd with you up until you said your way was more difficult. Yes, you play the game your way, but just because you choose to not kill anyone and play the game "your" way doesn't make it more difficult. I could play the hero card just as easy as I play the bandit card. One way is no more difficult than the other. The only difficulty comes about due to the consequences of your choices, nothing more. If you want to act all holier than thou, you'll get no sympathy from me. All i'll do is call you out on your BS. Yes, there are other games that have better physics and graphics. But none of those games offer the sandbox, random feel that DayZ gives you. I have to make a decision on if I want to go into that town down there and chance running into someone, or opening myself up to a sniper on the hill. The situation is such that you have to be much more aware of your surroundings than in other games. Then you have to figure out your strategy and tactics based on your gear, which can change all the time... not so in those other games. Nice to know your true feelings on anyone who doesn't play "your" way. -
Private Hives & Clans. Whats Your Opinion?
Tek (DayZ) replied to assassinofkings151's topic in DayZ Mod General Discussion
This is why finding a good "legit" server is so important and so very difficult. You have to be choosy and you have to be observant. But once you find it things are good. The problem is the server owners/admins that play favorites make it seem like all admins play favorites (which isn't the case). But perception is huge. Can you define this "too seriously" bit? What do you mean? I play this game because it's fun. But I also play to be successful. So if I use tactics that allow me get the better of you, does that mean I'm playing too seriously? Sounds like some of those bad admins that make all admins look bad. So, vehicles with thermal that are allowed in game (correct me if i'm wrong) took you out and others out not allowed to do that to players around missions? Or is that you saying that's bad form? I'm confused, because if they can buy that chopper from a vendor, then they can use that chopper how they want (without hacking). So you blew up a big clans tank and are surprised that they retaliated against you? I'm confused. If your striker was for "shits and giggles" then why did you spend 12 briefcases of gold for one? Seems like a gross waste of money. I will never play on hive servers again. Hacking and ghosting is ridiculous. Private servers allow admins to control/kick hackers, and you have no ghosting issues. Like I said in the beginning...you have to find the servers with good admins who have actual integrity and morals. Those are the servers you put in favorites. -
Rallying together Vanilla DayZ Players
Tek (DayZ) replied to BC_Hawke's topic in DayZ Mod General Discussion
Vanilla dayz was a flawed mod (Chernarus mainly). The novelty of the game is what drove it for so long. Now that there are other mods, DayZ has become much more entertaining and enjoyable. That of course is my opinion. -
Dayz needs pvp free servers
Tek (DayZ) replied to kamakazi008's topic in DayZ Mod General Discussion
If you hate the game for that reason, then you shouldn't be playing the game. Honestly, DayZ IS about PvP, whether you like it or not. The game is about survival from EVERYTHING. If you cannot learn to avoid situations that put you in a KoS position, then that is your fault. I seek out PvP, and do KoS. You have no idea how easy players like you make it for players like me. Simple understandings of your surroundings, and how to move through towns to not avoid drawing attention to yourself increases your survivability by a lot. But you will never learn that ability because you're on here crying for servers that have no PvP, therefore you will always be easy pickings. If you want a no PvP server, than do as was suggested, set up your own server, and run it how you want. I think it's BS to skirt the way the game is designed, but it'd be your server you're paying for, so have fun. -
Heroic Actions(why must we all bandit?)
Tek (DayZ) replied to Theheroicbandit's topic in DayZ Mod General Discussion
My responses in green. Bottom line is this is a video game in a sand box world where people can do as they wish. If someone wants to spend their days chopping tree's down they can. If they want to collect and horde as much gear as they can, they have that right to. If someone wants to go around trying to heal everyone they see, they can do that to. If someone wants to shoot any person they see on sight, they have that right to do so as well. If it wasn't allowed then the developers would not have put any weapons in into the game. In short, people are free to play the game as they see fit because the game allows them to. It is not indicative of what would happen in the real world, nor does it mean that someone who shoots on sight is a jerk or an ass-hat. Yes, there are jerks and ass-hats in game, but that tends to be how the person behaves, not because they shot you. -
What map is the server? Chernarus?
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DAYZ Standalone VS. ARMA 2 MOD version
Tek (DayZ) replied to nickaepi's topic in DayZ Mod General Discussion
My replies in Green. Miffy is correct when he asks WTF went wrong when they delayed, reinvented, and then released a product that is worse than the mod. When you already have a base to work from, why fix things that are not broke? IMO Dean has taken what was a good idea and let it crash due to what they have released. -
Why are we making it harder to be friendly??
Tek (DayZ) replied to Lidskjalf's topic in General Discussion
Dang respawning kills my realism in game. -
Kill on sight... my group is doing it now
Tek (DayZ) replied to Nariquo (DayZ)'s topic in General Discussion
Uhh, because KOS is a choice in the game and not a game design/bug that prevents people from playing. Just because someone is KOS does not mean they did not get to play the game. They were KOS due to their own problem of not having situational awareness. That is not game-breaking when that person just didn't do what they needed to do to survive. And that is regardless of how geared/ungeared they are or how fresh of a spawn they are. I can escape just fine as a fresh spawn because I am actually aware of my surroundings and any potential threats and threat areas. So I act accordingly. But because other people can't figure out simple survivability skills it is game breaking to be KOS? Sandbox games give people choices. The choice to KOS that person. The choice to loot a house. But if I choose to loot a house I now have the choice to just rush in without looking around, or the choice of looking around while I go in there. The choice of how I exit the house will also have an impact on whether or not I am KOS. I am someone who does KOS. And it amazes me how oblivious a lot of people are that I shoot. It's baffling. In a game where your primary goal is to survive, and you know people KOS, how can you not be always looking around and playing in a way to make being shot difficult? -
Kill on sight... my group is doing it now
Tek (DayZ) replied to Nariquo (DayZ)'s topic in General Discussion
The issue isn't a dead body disappearing (though that bug does need to be fixed). The issue is people avoiding being killed, attacked, interacting in any way shape or form through the use of killing the game. This prevents them from being killed/attacked, whether they are geared or not geared. Depending on the person, and what that person was doing, will lead to them just going about their business on a different server or reposition on a different server and then going back onto that previous server. That is a serious problem that needs to be addressed or we're going to just keep going down the horrible road we had with the official vanilla dayz hive in the mod. -
Kill on sight... my group is doing it now
Tek (DayZ) replied to Nariquo (DayZ)'s topic in General Discussion
No, but private hives prevent people from switching servers to reposition and then log back to the original server to attack someone/some group with their new advantage. It's a bullshit move just as bad as combat logging. I know this thread is about combat logging, but there was a reason I stopped playing on the official hives once private servers came out. And it's becoming a problem in SA now as well. People who can't stand to lose have to combat log and/or server hop to reposition. And I never understood fresh spawns complaining about being killed. THEY DIDN'T LOSE ANYTHING! And it's even faster to respawn in SA than the mod. The issue is people do not know how to handle losing. So they cry. -
Why are people complaining about KOS like it's a feature issue?
Tek (DayZ) replied to kragz's topic in General Discussion
And that's how those players want to play. It's there time, it's their $30 dollars they spent on this game, it's their choice to do as they see fit. Nothing you say do should "force" them to play other than HOW they want to. Just because you don't like it doesn't make it wrong. This is getting repetitive. People will play HOW they want to play. You are not the god to tell them how they should play. -
Why are people complaining about KOS like it's a feature issue?
Tek (DayZ) replied to kragz's topic in General Discussion
I fail to see any difference in shooting the person when you have the chance versus tailing them for X-amount of time and then shooting them. If I see someone, and I know I have the advantage, i'll shoot them when the moment presents itself. Whether that's the instance I see them or 20 minutes later after tailing them makes no difference. Shooting someone is shooting someone in this game. It makes no difference if you think it was "KOS" or some other arbitrary reason you want to add to the mix to complicate your way of thinking on this.