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Kashima

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About Kashima

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    On the Coast
  1. Kashima

    Melee Weapon Petition

    Melee attack would be useful, it just has to be weak and dangerous to use — a last resort option, when you're out of ammo.
  2. The idea of bandit skin is a great addition to the game. i mean the game, as a survial simulator with tense social aspects, instead of a deathmatch shooter without consequences. but bandit skin needs to refined. you should get it after 4-5 murders, and not already after only one. additionally it should be easier to get humanity points back. so it's actually possible to achieve some kind of balance.
  3. DayZ is not really comparable with EVE because you can easily change your ID. It's already hard to recognize any player you see on the street. Your (survivor)skin changes every spawn, you can easily change your name. Your ingame-history means nothing EXCEPT for the bandit-skin. That's a huge difference to EVE, where players are bound to their character by name and progress. Imho, the Bandit-Skin is a valuable addition to this game. First: It makes playerkilling being more meaningful and have consequences. Second: It somewhat of a counter-movement to the CoD-mentality that grows latley, where everybody is killing everybody on sight for no reason. Like this is a deathmatch shooter, instead of a survival simulator. Third: It leads to battles between good guys and bad guys (think of Mad Max 2). Bandit-Skins might not be realistic, but Gameplay > Realism. You have to consider that there are several aspects, that are not realistic (e.g. being there 24/7, unchangeable traits, recognizable faces), because this isn't real life after all. Those aspects have to be BALANCED by gameplay-features like bandit-skins.
  4. Kashima

    Happy Birthday Rocket

    Happy Birthday Rocket. thanks for the amazing mod and all the hard work.
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