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ProfChaos

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About ProfChaos

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  1. Hello I'm new to server hosting and I would like to get some advice, I was reading through the script log and came across these lines, are any of them caused by cheating? 1. #36 layer addMagazine _x} forEach _mags; {player addWeapon _x} forEach _wpns; player addBackpack _bcpk; 2. #36 azine _x; } forEach _magazines; { _newUnit addWeapon _x; } forEach _weapons; if(str(_magazines) 3. #36 weapons" >> (configName _item))) then {_unit addWeapon configName _item;}; if (_item == (configfile 4. #38 crater.sqs" _crate = _this select 0; _crate addWeaponCargo ["M14_EP1", 1]; _crate addWeaponCargo [" 6. #31 marker = Format["%1Markers%2",_count,_obj]; createMarkerLocal [_marker,position _x]; _marker setMark 7. #38 _ALICE_Pack_EP1","DZ_Backpack_EP1"]; {_abox addWeaponCargo [_x,100];} forEach _dayz_wep; {_abox add 8. #5 cripts\Repair.sqf","SQF"]; hacks = hacks + ["GodMode","Medic\scripts\godmode.sqf","SQF"]; hacks = 9. #9 his select 1 call keyhandler;false;"]; // Infinite Ammo / Auto reload _ammo = createTrigger["EmptyD 10. #38 \crate.sqs" _crate = _this select 0; _crate addWeaponCargo ["M14_EP1", 100]; _crate addWeaponCargo 11. #31 marker = "playerMarker" + (str i); marker = createMarkerLocal [marker,pos]; marker setMarkerTypeLoca 10.06.2012 20:47:42: Swarmy (220.233.90.52:2304) 51c2945f8187399f14f241b46e8d72fd - #32 marker setMarkerTypeLocal "mil_dot"; marker setMarkerPosLocal (pos); marker setMarkerColorLocal("Col 12. #38 g", position player, [], 0, "NONE"]; crayte addWeaponCargo ["M14_EP1", 100]; crayte addWeaponCargo Any help appreciated.
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