sunnz
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Everything posted by sunnz
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My first time there I was sneaking around and not seeing any bandits but quite a few zombies, i was between the fire-station and the tower when i noticed a bandit appeared inside the firestation, i noticed he started to aim at me so i sprinted around the fire-station, causing all the zombies to chase me, luckily the bandit came out of the door in the back and i ran close enough to him for the zombeis to attack him, he tried to shoot me but missed and i unloaded 4 m1014 slug rounds into him at very clsoe range, basically killing him( he D/Ced so i did not get to loot him :() but still had over 10 zombies on my back, i ran inside and dealt with them all. So awesome. A few moments later i was in trying to make my way to the tower and wanted to crouch but accidentally started to sprint, causing 15 to 20 zombies to chase me( they all spawned back at this time as i had been up and down the field) so i ran inside the tower, luckily got through the front entrance and got to the stairs, looked back and noticed at least 13 to 14 zombies were all inside too, my heart was actually beating fast at this point and i remembered i found a grenade earlier, threw it and BOOM, killed the lot of them. Epic moments that works can not describe.
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I just spawned into a server and instantly heard lots of gunfire, there was 1 bandit and a few survivors, i killed the bandit and immediately ran to his position, that was stupid as i got killed instantly.
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Why's it take so much to kill a player?
sunnz replied to guitarxe's topic in DayZ Mod General Discussion
That's nothing. I shot a bandit 4 times with the m1014 close range with slug, defiantly hit him all the time as blood came each hit and because of how close i was( near arm reach) and with the 4th he only seemed to go into the prone position, at such close range this was terrible to see. I doubt he even died as he disconnected and his body disappeared, obviously. -
dam, i found a PDW and though it wont work with the ammo i had( 4 g17, 3 m9 mags) :( Is the PDW worth it?
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By the time a zombie gets close enough to get hit my a melee weapon, it would have already hit you, caused damage and maybe made you blood or broke a bone. Pointless unless they are slower, A LOT less lag, better hit detection and zombies dont hit you and cause damage even when they are not within arm reach.
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Im not to fond of this idea, have to wait and see how it goes.
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I finally found a 870 with flashlight, session lost and lose it, find a bandit with his back towards me and a good weapon on him ( was also killing others) and was around 5 feet away from my shotgun, lost connection. The timing is very bad for me, its like the server waits until i find something worth living for and then stops. I feel your pain.
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PC spec's good enough on lowest settings?
sunnz replied to Dillydawg's topic in New Player Discussion
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I think NVG would actually help take the load of day time servers A LOT if they were added to each new character but except from that i do think they should be very very rare, the rarest in the mod because of the benefits it provides.
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Daytime servers are always overloaded.
sunnz replied to DaPessimist's topic in DayZ Mod General Discussion
I think at the end of the day, the majority would prefer to be 12 hour days but sadly i can't see rocket changing something he wants, its his mod after all :( Hope he allows some servers to offer it though. -
I use a 360 controller for vehicle controls, the degree of the in-game steering wheel is too annoying and difficult to control with the use of a keyboard to me, much easier with a controller.
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I hope there is a place we can donate to set up more servers at least, so people can use the money donated to set up new servers.
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I lone wolf have and successfully went into two big towns and a few smaller settlements with over 100 zombies in each ( smaller had less but still quite a few that could see) and got the supplies i needed without dying. When I got chased i used the Winchester since its quite, went into homes, sneaked around, NO RUNNING and made sure that i check every corner. Sure the cities like cherno or elektro would feel impossible for a lone wolf BUT THAT IS HOW IT SHOULD BE!!!. A massive town like that should require a team, if you lone wolf then tough, i know i wont be going into them towns cause i know i would fucked up alone.
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I just spent like an hour sneaking through a town in the cover of night, being so close to the zombies i could clearly see their face. It was INTENSE. I found a Winchester and swapped it for my Enfield, what a brilliant idea.You could kill a zombie while be surrounded by other zombies and not get caught. Is like the perfect silent weapon to me, saved me a couple of times. Navigating through the town and finding the buildings to enter, getting the supplies felt soo good, the feeling no other game has achieve so far.
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The zombie count is fine, but IMO its a bit too much for these fast and zig zagging zombies. Plus zombies can spot you through the wall which is annoying.
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You made our wishes of a true zombie survival game come true, i hope yours do too!
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The New Zombie Count is AWESOME
sunnz replied to WildGunsTomcat's topic in DayZ Mod General Discussion
So far i like the increase but i think the speed of the Zeds should be reduce a little if possible. I got spotted through the wall by a zed and within 1 minutes i had 15 on my tail!! Luckily i had a few people who helped me out. The speed of the zombies+ the zombie count+ how quickly you lose blood/how quickly you start bleeding+the delay in the death of the zombie+how zombies quickly zigzag= it becoming a little frustrating. If reduced a little it would be better, especially in the smaller towns ( i seen 6 zeds patrolling a small house you cant enter...) it would be better IMO, its a game at the end of the day. I would prefer it how it currently is to compared how it was in 1.5.6 though, that was too easy. ( Ready to be called a noob.................. NOW) -
To me its just unjoyable and unplayable IMO. Not only does ot need ot be bright( enough for us to see were we are going and whats ahead) but NVGs need to be added or be a lot more easier to find.
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Immersion: More explorable houses and barricades!
sunnz replied to Plepple's topic in DayZ Mod Suggestions
I have not fully played on that map but from driving through the main towns and many buildings, am i right to believe EVERY house in enter able? Also from the overview, the map looks smaller compared to chernarus. Loos a bit to open to, like snipers would love it! I would love to try it out though. -
You know what sucks? (post your best dayz FML stories here)
sunnz replied to tearran's topic in DayZ Mod General Discussion
I spent probably 4 or 5 hours with one character collecting lots of supplies, playing very safely, running away from gunshots, stayed out of big town and just made sure i did not run into other people. I had everything i wanted expect the NVGs and was happy to have a character that was very well made. I rejoin a server to carry on doing what I have done but within a minute i spotted a bandit who was shooting at another survivor and like a noob i decided to kill him and ran straight to his body within seconds, which was my second big mistake and i ended up getting killed by someone and lost all my gear. I tried to get back to that city but the server stopped responding... Annoying but i learnt my lesson! -
Low zombie count/low loot across servers
sunnz replied to Mezzanine's topic in DayZ Mod General Discussion
I typically dont mind when i get killed, even if i had an akm, map and pretty much every other item/supply but when i re-spawn and go around 5 to 6 different towns and find loot that consists of 80% empty cans/bottles and a few makarov mags it gets annoying. This is a big mod with a lot of interest so problems like this are bound to happen but this one in particular pretty much ruins the whole mod, hope it gets fixed soon! -
I seen it during a live stream, got interested and brought the game. Loving it so far!
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All those action packed junkies should not play this mod, simple. I love how i can go 3 hours with no action and then within 5 minutes i can be chased by 10+ zombies, being shot at by other people to other scenarios. It adds to the game. The suspense is what makes me love this mod, even in the middle of a forest i am looking all over the place for a sniper or a random zombie. That's why a REAL survival game is not made, because devs think that everyone just wants action packed shit( which makes sense, look at how successful COD, the new BF, halo etc... is) Its sad because peopel like me ( those in here) are not really getting to play any REAL GOOD games.
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Extremely slow website is in dire need of a new host.
sunnz replied to daedrick's topic in DayZ Mod General Discussion
It easy to think that they cols have prepared better but i very much doubt ANYONE would have expected this mod to get this popular this quick. It will take time and eventually get there but i do agree about the kick starter, im sure many would chip in to help improve servers and make the mod run better. -
Not got to do with the mod, since most of the issues are already mentioned but i was wondering if its just me or is this website/forum VERY VERY slow? I load every other website within 1 second, watch 1080p YT videos without it buffering and can play on the US servers without issues( im in the UK) but this website takes at least 15 seconds to open up a thread or to do anything. Anyway to fix this?