Weeman0000
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Well, i love the 1200 zombies lol, considering theres about 25 towns and 5 major towns/cites i would love to see alot more, i went out to vybor as i usualy do to get the shopping in and all i can say is I WAS SHITTING A BRICK! Me and my m8 actualy got stuck on the roof because the hoard flooded the school! It was intence! Before the game was pvp with the odd zombie, hopefuly now it will be pve with the odd bandit. Bummer about the tents tho, there goes everyones "backup supplys" hope to see alot more people grouping up for town runs now, rather than running about with a k.o.s attitude.
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You sir made my day! :D However it is an alpha and whats the problem with more zombies? its more of a pvp game atm because zombies are low in number [sometimes 150 on EU7] and they are very easy to take out if you run into a house. I love the idea of mass zombies, maybe people will want to work togeather rather than blow each other appart for there cans of coke and beans.
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Civilians, currency, trade, roles, events, rewards
Weeman0000 replied to wolfmat's topic in DayZ Mod Suggestions
I know right, massive group of 100+ zombies going from town to town and other zombies hobble into the group :p they would have to be walking and with a max speed of a crouch run tho, 100-150 Z's would need a whole server to take out, but the loot reward should be more than just a few bits of ammo :) -
Civilians, currency, trade, roles, events, rewards
Weeman0000 replied to wolfmat's topic in DayZ Mod Suggestions
"Trade So as an example, one soda can costs 10 empty tin cans. Let's say a Makarov costs 20 empty tin cans. So you could give 20 empty tin cans" LOL good luck there, i know its an idea but adding a money counter that goes up at random from kiilling zombies and looting them or add 4 new stackable items to use MIGHT be better than hawling 20 cans to buy a crappy starter weapon, after all cant u give those 20 cans for the gun then blow the unarmed man away? providing he has room for 20 cans after dropping his secondary and no doubt primary aswell. If they were stackable then fair enough, but if everyone started stocking up on cans they would be so easy to kill lol, "oh hes only got cans? no ammo or gun?" boom, dead. Taking over towns and having random hoards attack it might be alot more fun than acting like a can hogging homeless man. Just because we dont have money doesnt meen we should all start collecting empty cans! lol -
There is another option, i agree, fast almost teleporting zombies that strafe faster than your eyes can move is bad, however running into a house then out is the way to deal with that, however, if the zombies were NOT walkers, but maybe just joggers, [ie run as fast as a crouch running player] that would make you HAVE to stand up and sprint to get some distance, therefore attracting the attention of EVERYTHING around you. Another thing is just add a new zombie? i was thinking about a screemer type zombie, basicaly blind, so if you were right infront of it not making noise it would just walk on by, however if it heard you it would look in your direction, wait a few seconds and if you moved another inch it would howl or screem and allert EVERY zombie in the town, making them swarm around the screemer [not the player] however that would put every zombie around the screemer and if the screemers in a house you will need backup. That brings me to the solution of pvpers just shooting first without the thought of teaming up. This way you would need a few players to actualy get into towns and survive. Whats your views on that?