notonehoot
Members-
Content Count
114 -
Joined
-
Last visited
Community Reputation
16 NeutralAbout notonehoot
-
Rank
Survivor
-
vehicles need to be more common
notonehoot replied to DarkNinja (DayZ)'s topic in DayZ Mod Suggestions
And so they will be! In SA, BUT NOT ON DAY ONE! Probbably not for a few weeks. They need to get the basic components in first, something alot of people cannot understand. -
You haven't practiced with the rifle much, if you can make those crack shots.
-
Does anyone know some vehicle spawn locations for the current version?
notonehoot replied to lamp23's topic in DayZ Mod General Discussion
Not really man, but if you go into the woods you can find some. -
Does anyone know some vehicle spawn locations for the current version?
notonehoot replied to lamp23's topic in DayZ Mod General Discussion
http://dayzdb.com/map Helps. -
whats your favorite gun for slaying survivors
notonehoot replied to shreddedrocks's topic in DayZ Mod General Discussion
What now? -
whats your favorite gun for slaying survivors
notonehoot replied to shreddedrocks's topic in DayZ Mod General Discussion
And so does the rest of the populace. -
Morally: Yes Legally: No
-
If your unarmed then sneak around, it's easier then you think. Having a weapon does not negate concealment nor boost unless your carrying the antenna. Yeah maybe you should go to hunting huts and get something before heading into cities think as you would in real life man.
-
Hell yeah it would be great to have hand signals like that of ACE mod. I never said do not implement it I, gave a mere suggestion in what he could do for the mean time and who the hell needs a huge map for a town run, sketch a map of positons with printer paper and a pen range it using the ingame map/rangefinders and re write it on the rough map you made, like that of the movie shooter. Hell if you want motion with your head and gun, salute, holster...use your heads.
-
Looking for someone to join me!
notonehoot replied to Jango_Chase's topic in DayZ Mod General Discussion
If you want someone to take your pitch serious state it in a firm manner that is organized, you need to at least display some sort of confidence, and competence. -
Sketch drawings for routes or print maps. Write down grid refs for camps. Code words for maneuvers and other tactics. Ex: "O fuck I dropped my curly wurly"- Beagle = Kill them all Ex 2: Shit my pizza is burning = Kill them just with fire. Ex 3: The mailman is here = Target is in sight. Ex 4: My taxes came in today = There is an intruder Ex 5: Insert BS here = BS here.
-
ON TOPIC: When it refers to force saved update what does this mean in general? OFF TOPIC I'm disgusted by the small childish populace of this community. I for one believe that content deserves to be in the game, after all it's because of their work MOSTLY IF NOT ALL UNPAID work that we could not even give them a token of our gratitude.
-
Have you launched both games prior to actually playing dayz? Edit* Did you install dayz for arma 2 only? I understand your un-essential conflict but does it matter though?
-
So I'm maybe getting this tomorrow, would like a basic rundown.
notonehoot replied to theking268's topic in New Player Discussion
You just have bad experiences, ever tried watching your back? You can never be so sure that you are alone can you? I mean even now as you are running through that forest who is to say that someone is not watching, stalking, waiting...to seize the moment and strike. -
So I'm maybe getting this tomorrow, would like a basic rundown.
notonehoot replied to theking268's topic in New Player Discussion
http://cdn.steampowe...A2OA_manual.pdf Read, seriously. Just like the rest of us we had to learn, but the ones who struggle are those who only use whats given. The real survivors find their own techniques and hone their skills. Yes there are youtubers who show you their routes and gameplay styles but it all boils down to you! Emulate the "big guys" as long as you want and as much as you want but at the end of the day you are you. Why would you wish to continue their story? Be an individual learn the controls your self practice on the vanilla game, play SP missions, mess around in editor but for the love of god...do not hack you are essentially killing this community by doing so. *side note if this does not work then just google "arma 2 manual" it will be a pdf file. Medicines basic break down because it is not in the manual... Morphine + Broken legs = Operating legs Painkillers + Shake = No more shakes Ephinephirine + Unconcious person = Aware body Blood Bag + Someone of >1200 Blood= Brand new baby Antibiotics + Coughing sickness weird thingy infection = Cured person Just right click on meds and left click to use. Scroll wheel on person if you are applying them. Dont even ask where to find meds...