Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Cdrive

Members
  • Content Count

    144
  • Joined

  • Last visited

Everything posted by Cdrive

  1. servers usually restart every day so yes they'll be back (the buildings).
  2. maybe.. but its a laptop GPU so I dunno.
  3. Cdrive

    This game feels neutered.

    Find me a game that allows the user to use HIGHER settings to give an advantage of any sort against other players. I can name about 10 that used lower settings, never higher.
  4. Cdrive

    This game feels neutered.

    View distant is locked on most servers at a certain number due to balance issues vs better computers. It's a large advantage to be able to play at 4000 view distance when someone with a bad computer can only do 700. Fair is fair.
  5. Cdrive

    Coughing, but not losing blood

    Sounds like you have an infection. As Tim said, you need antibiotics. I'm unsure of the detriment to your health with it though, you may gradually start losing health after a while if left untreated.
  6. You're sitting in Cherno making yourself a sexy little nest on top of the highest point, being the troublemaker sniper that you so enjoy being. 10 kills deep, people start becoming aware of your location but you know better then to stick your neck out when you're getting shot at, so you play it safe and continue on. 5 minutes goes by and you've had a couple of visitors coming up the ladders to try and get you but you're better than that, and you quickly dispatch them with a few short 45's in the dome.. but all of a sudden they stop trying. Next thing you know you've got a guy spawning into the server right next to you, gun loaded and you're dead before you can even react. We've all been there and nothing is more frustrating then knowing you lost all your goodies to a server hopping sackless piece of ... well.. you know. The simple solution is to not stay still but sometimes that's just not possible, be it if your guarding something like a vehicle or you're just pinned and you don't feel like being 'that guy' who combat logs to save his bacon. Whatever your reasoning the issue is here and frankly its not something that should be, because it's no fun to lose out on anything that doesn't involve staying on one server, no matter if its server logging, server hoppers or anything else that comes to mind. My proposed solution is to have a randomized position assigned to you after you join a new server. Imagine a grid (I've included a picture if your imagination is a little shy) of 3 by 3 squares, and you're in the middle. When you enter a server it looks at your position, then randomly chooses a number from 1 to 9 (the 9 surrounding squares) and whatever number it lands on it will spawn you to that area instead of your existing position. These squares can be as small as 100 meters apart or as big as 400, as long as where you spawn is relatively in the same area but not the EXACT location. It's clear a system like this already exists since when you die and spawn, most times you can spawn in the exact same relative area (west of electro for example) but never in the EXACT same place, so why not just implement that into the game on each server log as well. Pros: Effectively destroys any server hopping PK potential, slows down and puts players at risk when server hopping for loot (spawning in the middle of the field instead of in the same building) Cons: If you logged out in the city you might log in a pretty inconvenient place. Let me know what you think about the system and its pros and cons, but please be aware that I'm not taking into account things like spawning inside (literally) of walls and what not as that is an issue that I'm sure will be looked at and fixed in the future.
  7. Cdrive

    Fixing The Player Hopping PK Problem

    And what if at some point Rocket decides he's going to implement forts or higher player caps where the idea of clan controlled cities comes into play. Do you think its a viable strategy to just be able to server hop your way past every single defensive measure? As I said, it's not just about sniping, it was just the best example I could come up with.
  8. lol "what the fuck is this?!" "What the fuck is that?!"
  9. Cdrive

    As50 Or M24?

    AS50's a great gun but I'm unsure why it sounds so dinky. It shoots a 50 cal round just like the M107, and shares a similar design to the M82 barrett family of anti-mat snipers yet the difference in volume between the two is tremendous. When I hear an M107 go off the only thing I can think of doing is taking cover and wondering if the noise came from a near-by grenade or a sniper... but the AS50 is nothing in comparison. Disappointing to say the least! That being said though, Ive never heard an AS50 IRL before so I don't know if thats how relatively quiet it actually is or if there are some issues with the audio.
  10. Cdrive

    Pending Update: Build 1.7.2

    This patch can't come out any sooner. First last monday went by.. then saturday.. then monday again... killin my dreeeaammms
×