-
Content Count
24 -
Joined
-
Last visited
Everything posted by senorrambo
-
I'd like to see the old " I'm Injured " Walk/run come back.
senorrambo replied to preacherlr's topic in Suggestions
I'd love for them to also add in the ability to 'fake' injuries. All the more options for every playstyle I say. :D -
Why are they adding sewing machines , and not fixing the game?
senorrambo replied to FrankWhite's topic in General Discussion
I have no idea what determines who is affected by the 'memory leak' in terms of performance. It's still running fine on my 3 year old laptop, so clearly their must be a missing variable somewhere that making a difference to certain rigs performance. -
Ditto... ;)
-
Let's be honest we are all killers.. Try your hardest not to lie. Thanks
senorrambo replied to capt. beefsteak's topic in General Discussion
You know for something posted in "General Discussion" you don't seem to want much discussion OP. All I see is another poster making another useless thread about "bandit lyf is da only way" and "friendly gets ya killd" and refusing to actually listen to other people's opinions (suprise, suprise 'ey?) The game is primarily about survival, how you do that is entirely your choice and I'm here to inform you on something... Listen up it's a hard concept to grasp. PEOPLE ARE ALL DIFFERENT. Whilst your escapades might have proven that being "friendly" get's you killed, it does work for other people. So is true for the opposite, there are multiple playstyles and they aren't exactly black and white. Also how can we be the minority if the majority of us posting on here identify as friendly? Try leaving the coast, lowering your weapon around people, speaking in a friendly manner and most import antly, don't expose yourself until you've decided on whether or not they're friendly. We're aren't all as bad as you seem, the majority are just trying to survice. -Rambo -
KoS, 3PP Exploiting, Regular server... I see nothing of value in this video.
-
My personal favourite was the time I opened a gate and it apparently swung open with bone-crushing force. :D
-
The Beginning Of A Short Story (Long Post Warning)
senorrambo replied to knifeparty's topic in General Discussion
Brilliant. Would read more chapters. -
Quick note before I start; I've been a fairly frequent visitor to these forums for a long while now, and between a few little posts here and there, and scrolling through thread after thread, I figured it's my turn to attempt to make a decent contribution to the (sometimes) wonderful forums. After I quick search which came up with practically nothing, I figured, "Hey, why not just post it?" So I apologise if a similar thread exists, but hey, here goes. At some time or another I'm sure almost all of you have had the displeasure (or pleasure in the case of you bandit types) of killing other players. It's a major part of the player interaction involved in the game and they say you never forget you first. (Is this killing or sex I can never remember?) So I'd like to hear it. How did your first player kill in DayZ go down? I still remember my first kill. It defines how I play to this day(z?) It was during my first session of playing the mod. I'd been killed by zombies several times and my only encounter with a real live player, which seemed a lot like a mythical concept at the time, ended with me being chased through the moonlit woods by a psychopath letting off rounds in my direction and blasting a children's choir rendition of a "Ring-a, ring-a Rosie" through VoIP. My first epiphinal moment about the harshness and depravity of the playerbase in this game is what I guess you could call it. Shortly thereafter, I respawned in Kamenka and after a terrifying 40 minutes of fumbling around I'd managed to end up at the docks at Balota, armed with my very first Makarov. I had just finished searching the big shed and was making my way back onto the docks when I looked up and spotted a player. Shaken by the experience of my previous characters life I involuntarily opened fire and didn't stop pulling the trigger until I heard the sound of my gun dry firing. Literally shaking I looked down at the now lifeless body of an unarmed survivour, blood spilling from the many gunshot wounds I had just inflicted, backpack filled with nothing but thin air. I received a rush of emotion which left me physically distraught. "They didn't deserve that!" "What have I done?" "I'm so, so, sorry." I remember my friend whom I was sitting next to actually asking me what was wrong. I said nothing and walked outside. I ended up chain smoking some cigarettes, telling him the story and discussing how fucking immersive this game is. I had felt genuine guilt for murdering this player. We could have helped each other. I could have avoided this. In someway I'm glad it happened this way, because to this day, that experience, that guilt, those bullet wounds, the still body of the innocent player, they all define the way I play. They push me toward the honour of becoming a hero and away from the cowardice of banditry. My entire virtual existence in DayZ has become a "quest" for repentance, for forgiveness and for retribution for that one nameless surviour, who changed everything. What a fucking game...
-
This all sounds incredibly tense!
-
Was in small group of people the other day when we came across a fresh spawn. After a few moment of chatting I held up my fireaxe (spacebar) and asked him to pick an end... He slowly back pedalled away, before turning and sprinting of into the distance shouting, "No, no, no, no, no, no." into direct chat. I love this game.
-
Younger players always get a bad rap, but a lot of the time I find them more mature than most of the "adults" on here. :\
-
That is all in the eye of beholder. Just like in real life, there are easy and hard ways of getting the things you want. It doesn't necessarily mean the easy way is morally correct. It's all about whether or not you take the easy way or the moral way.
-
Interesting stories guys, keep them up. :) You seem like the kind of guy I'd definitely team up with. :D
-
Exactly how I envision and hope the game will turn out. I want those intense apocalypse scenarios from movies like 'The Road' or 'The Dead'. I want more tension, more scavenging, more desparity. More end of days.
-
I use a nifty little tool called OBS (Open Broadcasting Software). Can be a bit tricky to set up if you aren't very tech savvy but it certainly gets the job done. Yet to not much in the way of loss in quality or more importantly performance. Give it a go. :) http://obsproject.com
-
I see nothing here that would indicate hacking... Looks a lot like desyncing to me... :\
-
Mountain Dew, FN FAL AN/PVS-4 and an MP5A5 with ammo up for trade.
senorrambo replied to Salty_Ninja's topic in DayZ Mod General Discussion
Get rid of the Mountain Dew! With haste! -
Do You Play DayZ in the Nude?
senorrambo replied to PricelineNegotiator (DayZ)'s topic in DayZ Mod General Discussion
-
Where are the tents? and why the fuck are some people so stupid
senorrambo replied to OddGamer's topic in DayZ Mod General Discussion
Buenos Dias, The news of a particuarly interesting 'specimen' reached me quite late, due to pre-existing duties. I am a renowned psycologist in Mexico, and with written permission from Dr. Lennsik and Dr. Hopper, I would like to join in on the research. Initial observations indicate subject demonstrates both misogynistic and bipolar resembling behaviour. My intution would be lead to the conclusion that the subject's relationship with his mother was possibly unstable. Although further research is required, use of the term 'whore' would indicate the subjects mother was a sex worker, how was possibly also involved heavily in hard drug culture. Drugs such as 'crack', being taken during the pregnancy term would explain the mental instablity of the patient. Further research is necessary. I shall begin preparing case notes in the hope I am accepted into this study. Sincerely, Dr. SenorRambo -
-
Yes! This completely. Imagine this game without the hostile enviroment, without the sense of paranoia when you encounter another player, but most of all without the complete sense of relief when you actually encounter a friendly survivour. Whilst I personally have the complete opposite playstyle the OP, I actually agree with his playstyle (with a little help from Lord Fartus's high level of douchery). Banditry is one of main things that helps maintain the atmosphere and unique gameplay of this game. In my opinion it makes it more 'authentic'. Let's all face it, realistically, in a situation such as the fictional (heh, heh) zombie apocalypse, some people are going to take advantage of the loss of law and civilisation, and spend time fufilling there sick fantasies that wouldn't be possible in normal society. People would murder, pillage and rape. On the other hand people would attempt to maintain their humanity, and try to still be human. I may not support bandits and murderers in game, however, I fully support the concept behind them and their playstyles. They help make this game as fun and tense as it is. Anyone who gets all pissy about being killed, honestly shouldn't play this game. Have some beans for the honesty OP!
-
Sometimes it is more fun to get killed than to survive
senorrambo replied to frankiebeans's topic in DayZ Mod General Discussion
Yes! I'm glad someone else thinks like this. I have absolutely no problem with dying, and losing my gear, as long as it is an epic death. :P -
36 murders....and counting....
senorrambo replied to btrizzle's topic in DayZ Mod General Discussion
Isn't the point of being a bandit, to get better loot from players rather than finding out of desperation and ease? If you already have the 'best' gun in the game why do you need to keep killing people? Helping people is so much more rewarding. On my current character, I've killed 4 bandits, and saved 3 people... So much more skill involved in that. :D