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ziellos2k
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Everything posted by ziellos2k
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BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
Hmm that's odd. Can you try and see what happens when you're using the official RCon client? -> http://battleye.com/downloads/BERCon.exe -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
Are you talking about the server not sending player login messages to the connected RCon client (BattlEye -> BattleNET)? If so, this is indeed not a problem with BattleNET but with BattlEye. When the server is under (heavy) load it will start dropping packets (which UDP doesn't handle unfortunately) while probably showing a yellow or red chain in game. Data being sent by BattleNET towards the game server (BattleNET -> BattlEye) will probably be dropped as well when it's under (heavy) load. I'm planning to look at this soonish but for now please refer to my previous post. :) EDIT: You can track progress on the latter issue @ https://github.com/ziellos2k/BattleNET/issues/9 :) -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
I actually did this while I was running my server on linux. I used it to notify users about restarts in a simple bash script. Unfortunately the lib itself doesn't know whether a message has been send and received so you would need to check in your own app the output by the server. send(msg); while(!serverout.Contains(msg)) { sleep(2000); send(msg); } // exit or something like that. :) -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
You're welcome :) -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
ban [player #] [time in minutes] [reason] -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
Handling on github. :) -
How important is NAT Negotiation to server hosters?
ziellos2k replied to rocket's topic in Mod Announcements & Info
If you do go with NAT please don't go with gamespy as it's pretty much broken. Take a look at http://wiki.unrealad...g/UT3_ICMP_Fail. -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
You're free to do so yourself. ;) -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
Code & binaries updated, check https://github.com/ziellos2k/BattleNET/commits/master/ for the changes. -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
Code & binaries updated, check https://github.com/ziellos2k/BattleNET/commits/master/ for the changes. -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
Binaries updated to contain all changes since 2012-08-21 :) -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
ziellos2k replied to domistyle's topic in Mod Servers & Private Hives
Sweet job there DomiStyle. :) A few more suggestions: Only auto refresh player list regardless of what tab is open and remove the ban list auto refresh Refresh ban list on need to refresh basis (i.e. manual ban / reload bans) Remove DaRT messages from console (i.e. refreshing players / bans) Also, if you need any changes to BattleNET, you know where to find me. ;) -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
ziellos2k replied to domistyle's topic in Mod Servers & Private Hives
Small suggestion, move the player count outside the RCon console. Other than that, awesome work! :D -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
Merged source and binaries into https://github.com/ziellos2k/BattleNET, BattleNET-src is removed. -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
New version released (20120821), see first post for details. Should be fixed now, somewhat. :D -
Can't really do anything about the hacker but I'll check the log files in the coming days. :)
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[NL21] Eric Clapton fan kills everone on the server.
ziellos2k replied to sgtrock79's topic in Mod Servers & Private Hives
It should disappear after restart. Can't really do anything about the hacker though, but I'll check the log files in the coming days. :) -
Well, I'm the admin of NL 21 and it wasn't me. :)
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Here's a possible fix; http://pastebin.com/raw.php?i=1w6rSW59
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BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
:) -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
No idea, zero experience with vb.net. I'm just guessing here but it could be that events in VB.NET are different from C#.NET? Also make sure you put b.MessageReceivedEvent += HandleMessage after Dim b As IBattleNET = New BattlEyeClient(loginCredentials) and before b.Connect(). No idea if it matters but that's all I can think of. :) Who cares... Besides, I didn't pick the name. :P -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
It's basically a .dll file that programmers can use to communicate with BattlEye (i.e. warn about restarts automatically, etc). For you, I guess, it's not much of use in this state. :) I may release a simple auto restart notifier in the coming days though. -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
New version available, first post updated. :) -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives
New update available, see first post for details. -
BattleNET - C# library and client for the BattlEye protocol
ziellos2k replied to ziellos2k's topic in Mod Servers & Private Hives