![](https://forums.dayz.com/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://secure.gravatar.com/avatar/a7b6f41b5c2ed419e94484cfc7550305?d=https://forums.dayz.com/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
Monxer
-
Content Count
5 -
Joined
-
Last visited
Posts posted by Monxer
-
-
I like the idea that you need a kit to remove a bullet out of your body. Maybe you shouldn't be allowed to remove a bullet from your body, unless you have some basic tools (which has the potential to cause an infection) or you could have that kit. This idea has alot of potential.
But the idea of bleeding every 10 minutes isn't the most realistic approach. If you were shot in the leg, and removed the bullet if it was still in your leg, a simple medical bandage would stop the bleeding.
Yeah I understand it isn't very realistic. But I tried to think of something that works within the current game mechanics that isn't too game breaking. I figured we could replace the real life application and switching out bandages and removing the bullet to prevent infections with the simple fix of just adding periodic bleeding. But if Rocket decided to add in infections with wounds then that would also work perfectly fine.
Are you talking about patching people up in the field with a combat medic's kit or performing actually surgery?
Well I guess I meant along the lines of a combat medics kit. I don't expect players to do full blown surgeries in the field. Just some sort of prerequisite needed to remove a bullet if shot.
-
A drop found inside of hospitals or medical tents. This should go into your toolbelt, and is needed for the treatment of any gunshot wound. You can still temporarily heal yourself by bandaging yourself/be bandaged but every 10 minutes after this is done you will start bleeding again. The only way to stop the periodic bleeding is to have another player with one of these kits come and remove the bullet/bullets from your body.
-
6
-
-
Rare-ish drop in military spawns. While near a vehicle that's turned off, you select and activate the item in your inventory to put the cover of the vehicle. The vehicle cannot be entered driven while the tarp is on.
This helps with players trying to make small bases with vehicles and provides a reasonable layer of non-combat defense for peoples possessions.
-
1
-
-
So, this isn't a big suggestion, just a more rare type of food. If you don't understand the acronym "MRE", it stands for "Meal Ready to Eat" and is well known for it's use in military's across the globe. Basically the MRE strictly spawns in military spawn points, and it a rare food/drink spawn. Why is it so rare? Look at what I mentioned before, "food/drink". Yes, i'm suggesting the MRE only take up one slot in your inventory, but also restores both your hunger and thirst. This handy for groups going out on scouting missions and need as much inventory space as possible.
-
12
-
Static Crash Sites Gone?
in General Discussion
Posted
So all the Static Helicopter Crash sites seem to be gone, anyone know why? Does this mean that the Smersh Vest and RAK are impossible to find now?