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Everything posted by Lady Kyrah
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Frankly my advice is to approach the game as a roguelike. You will die."When will you die" isn't important, neither is what stash you accumulated at that time.Try to make your game experience interesting.There is always two sides to a player encounter, things will not swing in your favor at least half the time.Do not come in with a grinding mmo mentality you will only hurt yourself.Try to go toward people, what do you REALLY have to lose? But use common sense! If you do not feel it in your guts, just stay still and let them pass.For the paranoid loner, why are you playing a multi-player game already?There is no "end game", once you are geared up, you consumed all the content the game had, so why the hurry?It's not about the destination, it's about the journey.
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Sounds like santa was very generous this year.
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How they manage such short delays? well there is the EA way "The managers stopped even talking about a day when the hours would go back to normal." -> http://ea-spouse.livejournal.com/274.html?nojs=1
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Since this is supposed to be so realistic
Lady Kyrah replied to Meedle's topic in DayZ Mod Suggestions
Authentic, not realistic. -
Remove admin powers maybe? (yes, this again) I mean, i enjoy neutering people who shouldn't be put in charge of a server as much as the next guy/gal...
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Why do we already have so many 24/7 daylight servers?
Lady Kyrah replied to Gingerizhere's topic in General Discussion
"This ain't no moon!" -
Script kiddies and hackers are celebrating
Lady Kyrah replied to Frost20's topic in General Discussion
Don't kn,ow where you got your info, VAC bans do not put your entire account at risk, only the game you hacked in. -
Is Arma Engine not AMD processor friendly ?
Lady Kyrah replied to [email protected]'s topic in General Discussion
Well for cpus it's foolish, all cpus run the same instruction sets and excepted a couple of vendor specific gimmicks, there really isn't anything differenciating them other than the amount of cycles they can cram per second. however for GPUs, you have DirectX and OpenGL. ATI/Amd's implementation of openGL is notoriously abysmal compared to NVIDIA's, it rarely show because most windows games are on DirectX, and that's where ATI used to focus their dev time. -
nope. the RV engine does streaming from disk for that kind of things.
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[Suggestions] What is the main problem with the "too easy to gear up" and how to fix it
Lady Kyrah replied to enricksolt's topic in General Discussion
It's not that it's too easy to gear up, is that the game doesn't try hard enough to "gear you down". Staying geared up should be a constant struggle, even if you don't die. -
Hive System - People are already server hopping
Lady Kyrah replied to mercules's topic in General Discussion
just scale the loot spawn by playercount. -
Actually it's even better in "normal" games. The only thing the client is allowed to send to the server is "i am walking forward" and it's the server who tells him where he is every frame (the client does move by himself without waiting for the server to reply, but it's only for client side prediction, the server will "correct" the prediction of the client. Basically, you can't teleport hack in a 'well' coded' game because there is simply no such command that the server will respond to.
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Well buying a game doesn't entitle you to the right to modify a game. Actually most EULAs usually forbid you to "decompile, desassemble alter or modify in any way".
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Oh it's this topic again. I guess even after a year my signature is still making a valid statement :D If you don't like how dayZ is, make your own game, it's that simple. Because most dayZ modders are changing a handful of settings and calling it their own, that's not even getting close to qualifying for derivative work.
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Why would they need a new engine, they have access to the entire source code and can change anything they wish to. The current absence of anti cheat features doesn't mean anything, beside "early alpha" There is nothing that annoys me more than people who reduce game developperss to the rank of mere modders -_-
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I might be speculating but it's an alpha for now, personally i worry about implementing security once this or that feature is functional and relatively stable, otherwise it just gets in the way.
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http://dwarffortresswiki.org/images/4/40/FunComic.png
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More animals that react to players behavior
Lady Kyrah replied to Blaster271's topic in DayZ Mod Suggestions
they do need 'fuel' and a horse that hasn't been domesticated is gonna mess you up if you try. -
I want a cap on camera turn rate, humans do not turn as fast as a computer mouse can be moved.
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(delete me, no idea what happened here)
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Private Hives are the way forward?
Lady Kyrah replied to Karmaterror's topic in DayZ Mod Suggestions
Do i have to explain why checking a remote server's file is not going to happen or how it won't change the admin abuse situation? -
Private Hives are the way forward?
Lady Kyrah replied to Karmaterror's topic in DayZ Mod Suggestions
^^^This I completely disagree with the OP, which is funny if you think about it, because i have the exact same argument, but in favor of public hives. Private hive is like playing on your own field, you're the one who decide when everyone has to leave. -
SA, proper Bolt, lever action and reloading animations.
Lady Kyrah replied to Aporis's topic in DayZ Mod Suggestions
The zoomed thing RO2 use require render to texture, like the rear view mirrors/cameras of A3 and we all know how extremely bad they are. FYI render to texture is a VERY taxing process as you essentially render the screen from a second camera point of view and then render the main view after applying it as a texture, every single frame, so you essentially slice your framerate in half if your RTT render at the same resolution as your main view (which it does if you want to use it as a scope). The blurred edge they've done is not that bad, it achieve the right feel and hardly cost anything gpu wise, it's ground breaking in the sense that it's a very light alternative that hardly anyone used before. And i'm fine if it doesn't give peripheral vision benefit to snipers, fuck snipers. -
[SA] Getting rid of vehicle indicators
Lady Kyrah replied to SFRGaming's topic in DayZ Mod Suggestions
Yeah they do harm you a pretty good deal to avoid killing you. Even with a seatbelt, you can potentially suffer a pretty mean chest bruise and crack a couple ribs. But personally i do not see myself in a zombie scenario using seatbelts, it might be dangerous but with hardly any cars driving the collision risk is minimal and not being held in your car during a zombie attack is a good thing. -
zombies should be able to disarm you
Lady Kyrah replied to lowermanagement's topic in DayZ Mod Suggestions
^^^ This. Movement wise, you might enjoy Miasmata as a good example, it's night impossible stopping yourself while running down a slope, you get atracted toward slopes (like if the slope gave you trouble to get a firm grip on your feet, you slide as you change direction and can even tumble down hills. Here is one of my recordings there is a lot of running around if you have the patience. http://www.twitch.tv/kyrahabattoir/b/348039347 I'd like to add tha tthis type of controls might piss a lot of people off, it's everything but fine and precise like gamers are used to.