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pr3llox

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Everything posted by pr3llox

  1. pr3llox

    Arma 2 DayZ Mod problemz

    try using dayz commander
  2. Since Rocket is going to implement dogs into the standalone in the near future... how are we going to fit dogs inside of a vehicle?
  3. pr3llox

    [Clan] Bush Wookies

    if I join you, can I go by the name "Chewbacca?"
  4. btw if you hacked this is the step you have to follow: BUY another copy of the game if your cd-key got stolen.. contact battleye
  5. pr3llox

    Wll the standalone be hard to run?

    will it be as harsh on the cpu as it currently is on the dayz mod?
  6. pr3llox

    DayZ Harlem Shake

    what is this madness!?
  7. I figured that..... TO GOOGLE AND BEYOND!!!!
  8. no one has a single clue?
  9. hahahah.... how pathetic it must be on their end... "lets go down to elektro and kill fresh spawns with our huge ass sniper rifles"... both are taken out by a dude with a hatchet in the woods..
  10. pr3llox

    Standalone houses

    you know if you right click on the words with a red line under them you can get an auto correction right?
  11. pr3llox

    Question about Dogs...

    I know this maybe a funny subject to some people but i don't want to leave my poor dog behind when the day finally arrives and the update is released because you cant put pets inside of your vehicle!
  12. pr3llox

    How to destroy a Heli?

    Just to throw it out there and give you a warning against trying to ram it with a vehicle... The vehicle can explode if the helicopter explodes just saying..
  13. i dont know if this has been suggested before but why do we not have the option to remove or take away another players weapon from him so that he cant shoot you for example when he wakes up from an unconscious state? well thats really my suggestion, having other solutions rather then just shooting on sight or having to take the risk of asking if he's friendly or not..
  14. pr3llox

    Removing another players weapon?

    yeah sorry i tried searching for it but I couldn't find any...
  15. pr3llox

    Dumb ways that you have died?

    doors.........Doors.........DOOOORS!!!!!!!!!!!!!!!
  16. do you even follow the standalone news updates?
  17. What type of helicopters/helicopter will spawn in the standalone since their probably going to use the ones from Take on helicopters. If you dont know, what do you think should be in the SA, Light, Medium or a Heavy helicopter? personally i would love to see the heavy helicopter spawn! http://takeonthegame...ON_Tactical.jpg http://takeonthegame...tary_medium.jpg http://takeonthegame...itary_heavy.jpg And no im not suggesting these specific helicopters on the pictures just the different classes!
  18. pr3llox

    SA and Mod compatability!

    umm they aren't that different.... they have already ported Utes over from arma 2 into the standalone and you can already find the chernarus map in Take on helicopters game so I think it would be possible. Not only that but you can also use the vehicles from arma 2 in TOH and standalone is basically a upgraded version from that engine.
  19. pr3llox

    Why do people consider Kamenka a bad spawn?

    sometimes when im in a hurry or need to get somewhere after death(usually to Elektro or Cherno because something is going down there) then kamenka is a pretty annoying/shitty place to spawn in. But when i spawn and im not in a hurry I usually just run from Kamenka up to Zelenegorsk so its not really a bad spawn....
  20. pr3llox

    Dayz Hungergames in Cherno

    if you do some research there are already these kinda events going down between clans sometimes..... gotta say, they are hilarious to participate in!
  21. pr3llox

    Zombie killing skins?

    you know in the new SA we are in charge of our own clothing? meaning we find our own skins for different areas of the body..... no more bandit skin enabled or hero skin.. YAYY!
  22. pr3llox

    Can you use sound mods?

    i wish you could..... on normal servers that is
  23. pr3llox

    suggestion: Caves?

    they have already talked about underground base building.... caves shouldn't be so hard to implement then should it?
  24. and no everyone.... im not suggesting that there should be freaking apache choppers here and shit... just transport helicopters with defenses like one machine-gun or without.
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