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Xelacalle

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About Xelacalle

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    Scavenger
  1. Date/Time: 7/7/12 13:25 (GMT) What happened: I had noticed zombies doing this before but thought they were able to chase me, I was just being stealthy. However, as I entered a barn I found several zombies with their legs through the floors. They started to make the noises that you would expect from attacking zombies but they seemed unable to move (screenshot included.) Note - this is on a PC that I just installed DayZ on to yesterday, have not experienced this problem on my normal computer. Where you were: The barn just outside of Msta, coordinates are 114, 098 What you were doing: Just walking around looking for loot. *Current installed version: 1.7.1.5 *Server(s) you were on: UK101 *Your system specs: Processor: Intel® Core2 Quad CPU @ 2.40GHz (4 CPUs), ~2.4GHz Memory: 2048MB RAM Available OS Memory: 2030MB RAM Page File: 3861MB used, 541MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 Display Memory: 874 MB Dedicated Memory: 115 MB Shared Memory: 759 MB NOTE: The other computer I run DayZ on has 4GB Ram, Intel I3 processor and integrated graphics (cannot get exact specifications at this time.) *Timeline of events before/after error: n/a I believe. I simply installed DayZ, wandered around a bit and noticed this bug.
  2. Xelacalle

    Introduce yourselves

    Hey I'm Alex, Xelacalle in-game. I travel with my companions - Shrew and Siophis, and I'm normally the one lagging behind the group, spotting on the hill with binocs/scope, sneaking through zombie-infested towns, friends in tow or getting shot at by bandits. We always play on UK or EU servers, (often UK101), and usually only in the day. If you ever see us in game know that we're friendly, but very paranoid due to a recent incident so expect a rifle pointing at you at all times.
  3. I'm British, and my only murder was with an axe, but it was a mercy really. Broken legs, no morphine and in a barn in the middle of nowhere... What was I to do? Seriously though, we're not all bad. My goal is to get a car and taxi fresh spawns around. Yeah, I know I'll get myself killed... but it'll be fun! Me and my friends tend to avoid survivors at the moment. We make a point of killing only if we feel threatened (which usually means one of us got shot.)
  4. Me and my (two) friends are currently stuck on the "waiting for character to create" screen. We've tried several servers and this problem seems consistent with all of them. Is this a related issue? Is anyone else experiencing this problem?
  5. Xelacalle

    Canablizim

    Ah, ok, fair enough. Don't get me wrong it's a cool idea which would certainly improve immersion and realism and I would like to see it implemented some day (with the correct balancing, of course) just... maybe after people have more reasons not to shoot me for my delicious face meats :p
  6. Xelacalle

    Canablizim

    I suppose with enough balancing it would be reasonable. However, as Buzz has said, some people will still just kill you at random for the sake of cannibalism... So now on top of bandits and just generally paranoid players, we'll have random cannibals too. Yeah, it adds more immersion, but I'd rather have reasons to trust/reluctantly work with other players, rather than be afraid that they'll eat my face.
  7. Xelacalle

    Canablizim

    I feel like that, even if this could make it into the game, without certain countries banning it for including cannibalism... It would only give people another reason to kill each other... which is really not what we want right now. Right?
  8. Xelacalle

    Rly need help

    It's very strange that you're having this problem... I'm playing on laptop with Intel I3 processor, 4gb of RAM and integrated graphics, and I am not experiencing the same problems you're having. Is anything running in the background? Try closing everything and checking in the hidden icons on the taskbar. Additionally, there have been reports that lowering graphics settings can move load from your graphics card and onto your RAM instead, so lowering settings may not help. If you still have the same problems after restoring default graphics settings and closing EVERYTHING then I'm not sure what else you can do.
  9. From what I'm seeing most people are nice but just get paranoid around other players. I think if I ever noticed a player close enough, I would be paranoid too, but luckily I travel with friends, so if I'm ever killed, I have them to avenge me and pick up some of my stuff. The only time we've announced our presence is as follows: I was killed by someone in a building who followed me in. My friends quickly avenged me, but they were paranoid about going outside in case my killer had friends. So, I told them for one of them to announce their presence over direct chat. If there was anyone nearby, they already knew there was a player in the building, as there had been gunshots. If they were friends of the murderer, they would know that there was one person with a silent weapon. If they were not, they would know there was one person with a makarov. Eventually, one of my friends agreed. There was no answer, so they ran into the forest and were safe. I feel like this was the best course of action as one of my friends (who is still on his first 'life') was panicking after I had been shot. Taking this sort of logical step and thinking about my arguments calmed him down, and if there had been anyone outside they may have replied. Besides, there had already been gunshots so they would know there was players around. Would any of you have suggested this? What would you have done differently?
  10. I basically just have a few questions for the people here. When you see a player, and they don't see you, what do you do? Do you kill on sight, let them go by, or announce your presence? Personally, I have had only six encounters with other players, ignoring the friends I play with. Three, I was shot on sight. Once near an airstip (to be expected), once outside of a barn, once in a castle. Another, neither of us had weapons so we chatted but didn't group up. A fifth, in a barn, a guy spawned inside it, with me and my friend. We told him we were friendly, but he unfortunately jumped off of the second story and broke his legs... after which I hit him in the face with an axe... The sixth, a player was running from zombies near Staroye. We had clear sight to him (me and two friends) we chose not to kill him, even though we could deal with the zombies easily. To me, it's on a case-by-case basis. I might kill someone if it benefits me. Or if they're as good as dead anyway. I'd probably try to talk first, despite the fact that this puts me at a severe disadvantage. So again, what do you do if you see a survivor, and why? Or what have you done? (This post isn't well-structured and thought out. Sorry.)
  11. Xelacalle

    Spawning with a friend

    You can't do it yet, and as far as I know there are no plans to implement it. It can be annoying to start out with, but I now enjoy meeting up with my friends and going from there. It can be interesting to see what's on the way, and we might find some random building we can go into and get useful stuff as a result. I would suggest using a map such as the one here: http://dayzwiki.com/wiki/Gmap/beta/gmap.html To help figure out where you both/all are and arrange a place to meet.
  12. Xelacalle

    Situational Awareness - Have some

    I just want to add to this thread, to keep it alive. Situational awareness is important - just today, I died because of a lack of it, and my killer was swiftly dealt with due to a lack of it, too. So here's what happened. This morning, me and some friends were playing for a few hours on a server we frequent, and we investigated one of the castles. We were very cautious, and picked up a few useful things from it. A pistol for me, (I was carrying a CZ at the time) and various types of common ammunition we were running low on. After our visit to the castle, we decided to take a break, retreating to a safe distance and logging off for a couple of hours. On our return, we decided to take a look at the castle again. This time, we were not so cautious. Having had no problems previously, we were too confident. All was well to begin with, but as my friends moved into the main castle building, I hung back a little, checking some other stuff. I then proceeded to follow them. Halfway up the stairs, I hear four fast, close shots with a pistol and I am dead. I had not been watching my back, or my sides. It would not have happened on our first visit. Unfortunately for my killer, it would seem that I was the only person he had seen and he was dispatched shortly after with a headshot from my friend's crossbow as he looted my corpse. My friend lost my rifle to bugs as he dropped it in a panic, thinking the murderer may have had allies, but most of my stuff was saved, and we picked up blood bags, morphine and binoculars from his corpse so, all in all, it wasn't so bad... But had I turned around in time, seen him, and talked... Perhaps we would have had an ally, rather than another death and murder hanging over our heads. Since, we have resolved to ALWAYS have a lookout and/or someone watching any entrances to a building we're in. tl;dr - be aware of your surroundings, and maybe you'll survive a while.
  13. Xelacalle

    One account, two characters?

    As far as I can tell, the only way you can do this is by buying another copy of the game. Making a new profile doesn't change anything as your information seems to be connected to your "CD" key rather than the name of your profile.
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