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lightnings0ul

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Everything posted by lightnings0ul

  1. lightnings0ul

    What I want DayZ to be like

    That's what you should do OF COURSE! But it shouldn't be the only choice because then we have yet another multiplayer deathmatch title at our hands where we could really have a huge experience where you have to decide if you want to rob ppl, shoot them or even help them! If you are telling me that that would be worse, PLZ FOR THE LOVE OF GOD GTFO! And I am not trying to be an ass here, it's just that I am 100% sure that no one wants yet another brainless shooter (that doesn't even have the best engine). ;) You are saying it like my whole ideas would be like that. I just put it into the discussion... see "I am not so sure about this but I think it would increase gameplay..." And trust me on this one: If the developers don't get the endgame fixed to sth. more than shoot him and shoot that the 500k players will leave the boat quicker than rats on a burning nutshell! :o
  2. lightnings0ul

    What I want DayZ to be like

    I tI t This infact is the first playable MMORPG, if you don't see that you must be blind. I totally disagree. It's just that there is no endgame right now because you can't build a base because everytime you logout everything is just gone. That kind of ruins it for people who love the longterm effects of the game. And my thoughts of PKers are that a game like that shouldn't be played like Counter-Strike because this would make it so much more stupid and would infact hit those in the face who see a game with so much social potential in it. Please feel free to leave to the 1000 other games where you can PVP yourself with others and leave us our onetime jewel that we are lucky to have... :/
  3. lightnings0ul

    What I want DayZ to be like

    Yeah, exactly. But you should get a choice, now it's just that you benefit A LOT from killing others. No gameplay there... :/
  4. Happened on our server (EU33), too. It was yesterday when he killed a friend and shot me down to 4k. We banned Zero forever ... :/
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